I posted this in the main BIS forums but I have not found a really satisfactory answer.
Now, a little background......
Google Earth latest beta has a scale function which lets you see how big the area you are viewing is. While checking out Al Kut in Iraq (32.5N 45.83E if anyone is that sad) i noticed that the densely packed urban structures are almost in tiles 50 x 50m.
I lept like a gazelle into O2 and knocked up a 48 x 48m tile and buggered about for a few hours until the AI would walk through it.
Now I have only 1 problem with the model
If I place it normally within WRPTool it drops about 9m below the surface.
Now, from this very forum I learnt that OFP cannot place items above the ground so I have used the model inpector to manually set the height of each individual tile well above the ground and this seems to work but its a kludge and I want to know if there is something I should have done better in O2
Model Details:
In all LODs: the base if the model is 0 on z-axis
In Geo LOD:
Code: Select all
class house
map house
dammage house
OK heres a pic of the original intent - 6 models on show on the ground:
And, after some advice from Chris Death who advised splitting the model up into 4 parts to aid the AI heres another WIP
[hr]
So just to reiterate....
is there something I should do in WRPTool so that my model is placed at the right height or is there something in O2 I need to do?
Thanks,
Matt