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AGS Port / Harbor Pack

AGS Port / Harbor Pack v1.2 ArmA port by PMC

This is old OFP addon by Agent Smith (AGS) ported to ArmA by PMC. This addon includes several different port / harbor buildings to be used in WRP terrains and in missions as objects placed in mission editor. This does not work with OFP anymore.

AGS was so kind to grant permissions to anyone porting/using them in ArmA, he posted this in the BIS forum for everyone to see. All the pbo/path etc names are identical to the OFP ones in original release, so any ported missions or terrains will work without editing.

These objects are same as AGS made them in OFP, except that config has been rewritten to work in ArmA, models have been touched up with few properties and ArmA optimizations as well as all models now have last resolution LOD less than 100 points to maximize performance. The model textures have been merged and normal / specular maps (rvmats) are done.

This addon is very high performance with 1 section count.

Required Addons

None, this doesn't require any additional addons, just latest ArmA version. No Queens Gambit required.

Install

Just copy the addon pbo's into directory of your choice and use -mod parameter to launch ArmA. For more details read How to install ArmA Mod.

Changelog

--- bugs
ags_port\prefabs\ags_pier0_01.p3d: house, config class missing
ags_port\prefabs\ags_pier1_04.p3d: house, config class missing
ags_port\prefabs\ags_pier1b_02.p3d: house, config class missing
ags_port\prefabs\ags_pier1c_01.p3d: house, config class missing
ags_port\prefabs\ags_pier1c_02.p3d: house, config class missing
ags_port\prefabs\ags_pier1p_01.p3d: house, config class missing
ags_port\prefabs\ags_pier1s_01.p3d: house, config class missing
ags_port\prefabs\ags_pier1s_02.p3d: house, config class missing
ags_port\prefabs\ags_pier2_01.p3d: house, config class missing
ags_port\prefabs\ags_pier2_03.p3d: house, config class missing
- buildings cannot be destroyed, please confirm.
- some textures on objects like helipad flicker.

--- fixes v1.2
- removed shiny textures.
- tweaked window reflections where applicable.

--- fixes v1.1
- created new low res LOD for ags_signal_red. less than 100 points now.
- created new low res LOD for ags_signal_green. less than 100 points now.
- created new low res LOD for ags_pier2u. less than 100 points now.
- created new low res LOD for ags_pier2s. less than 100 points now.
- created new low res LOD for ags_pier2. less than 100 points now.
- created new low res LOD for ags_pier1s. less than 100 points now.
- created new low res LOD for ags_pier1p. less than 100 points now.
- created new low res LOD for ags_pier1h. less than 100 points now.
- created new low res LOD for ags_pier1c. less than 100 points now.
- created new low res LOD for ags_pier1b. less than 100 points now.
- created new low res LOD for ags_pier1. less than 100 points now.
- created new low res LOD for ags_gsmtransmiter. less than 100 points now.
- created new low res LOD for ags_crates2. less than 100 points now.
- created new low res LOD for ags_crates1. less than 100 points now.
- created new low res LOD for ags_crane1. less than 100 points now.
- created new low res LOD for ags_bldgs2. less than 100 points now.
- created new low res LOD for ags_bldgs1. less than 100 points now.
- merged textures for blok2.
- merged textures for blok3.
- merged textures for blok100_ds.
- merged textures for blok100_e.
- merged textures for blok100_eds.
- merged textures for blok100_k.
- merged textures for blok100.
- merged textures for crane1.
- merged textures for crane1base.
- merged textures for crane1tower.
- merged textures for crate.
- merged textures for crate_open2.
- merged textures for crate_open.
- merged textures for crates1.
- merged textures for crates2.
- merged textures for crates3.
- merged textures for crates4.
- merged textures for dock_pole.
- merged textures for pier_a1.
- merged textures for signal_green.
- merged textures for signal_red.
- merged textures for skc_crate.
- merged textures for AGS_pier0_01.
- merged textures for AGS_pier0_02.
- merged textures for AGS_pier1_02.
- merged textures for AGS_pier1_03.
- merged textures for AGS_pier1_04.
- merged textures for AGS_pier1_05.
- merged textures for AGS_pier1b_01.
- merged textures for AGS_pier1b_02.
- merged textures for AGS_pier1c_01.
- merged textures for AGS_pier1c_02.
- merged textures for AGS_pier1s_02.
- merged textures for AGS_pier1s_03.
- merged textures for AGS_pier1s_04.
- merged textures for AGS_pier2_01.
- merged textures for AGS_pier2_02.
- merged textures for AGS_pier2_03.
- merged textures for AGS_pier2s_01.
- merged textures for AGS_pier2s_02.
- merged textures for AGS_pier2u_01.
- merged textures for AGS_bldgs1.
- merged textures for AGS_bldgs2.
- merged textures for AGS_crane1.
- merged textures for ags_crates1.
- merged textures for ags_crates2.
- merged textures for ags_gsmtransmiter.
- merged textures for ags_pier0.
- merged textures for ags_pier1.
- merged textures for ags_pier1b.
- merged textures for ags_pier1c.
- merged textures for ags_pier1h.
- merged textures for ags_pier1p.
- merged textures for ags_pier1s.
- merged textures for ags_pier2.
- merged textures for ags_pier2s.
- merged textures for ags_pier2u.
- merged textures for ags_signal_green.
- merged textures for ags_signal_red.
- merged textures for ags_streetlamp.
- merged textures for ags_pier1p_01.
- merged textures for ags_pier1_01.
- merged textures for ags_pier1s_01.
- created fire geometry for blok2, blok3, blok100_ds, blok100_e, blok100_eds.
- created view geometry for blok2, blok3, blok100_ds, blok100_e, blok100_eds.
- created fire geometry for blok100_k, blok100, crane1, crane1base, crane1tower.
- created view geometry for blok100_k, blok100, crane1, crane1base, crane1tower.
- created fire geometry for crate, crate_open2, crate_open, crates1, crates2.
- created view geometry for crate, crate_open2, crate_open, crates1, crates2.
- created fire geometry for crates4, dock_pole, pier_a1, signal_green, signal_red.
- created view geometry for crates4, dock_pole, pier_a1, signal_green, signal_red.
- created fire geometry for skc_crate, ags_pier1_02, ags_pier1_03, ags_pier1_04.
- created fire geometry for ags_pier1_05, ags_pier1b_01, ags_pier1b_02, AGS_pier1s_03.
- created fire geometry for AGS_pier1c_01, AGS_pier1c_02, AGS_pier1s_02, AGS_pier1s_04.
- created view geometry for skc_crate, ags_pier1_03, ags_pier1_04, ags_pier1_05.
- created view geometry for ags_pier1b_01, ags_pier1b_02, AGS_pier1c_01, AGS_pier1c_02.
- created view geometry for AGS_pier1s_02, AGS_pier1s_03, AGS_pier1s_04, AGS_pier2_01.
- created fire geometry for AGS_pier2_01, AGS_pier2_02, AGS_pier2_03, AGS_pier2s_02.
- created view geometry for AGS_pier2_02, AGS_pier2_03, AGS_pier2s_02, AGS_pier2u_01.
- created fire geometry for AGS_pier2u_01, ags_bldgs2, ags_crane1, ags_crates1.
- created view geometry for ags_crates1, ags_crates2, ags_gsmtransmiter, ags_pier0.
- created fire geometry for ags_crates2, ags_gsmtransmiter, ags_pier0, ags_pier1.
- created view geometry for ags_pier1, ags_pier1b, ags_pier1c, ags_pier1h, ags_pier1p.
- created fire geometry for ags_pier1b, ags_pier1c, ags_pier1h, ags_pier1p, ags_pier1s.
- created view geometry for ags_pier1s, ags_pier2, ags_pier2s, ags_pier2u.
- created fire geometry for ags_pier2, ags_pier2s, ags_pier2u, ags_signal_green.
- created view geometry for ags_signal_green, ags_signal_red.
- created fire geometry for ags_signal_red, ags_streetlamp.
- ported cranebase.sqs to sqf.

--- v1.0
- initial release.

Class names

Class name Name
AGS_NEW_pier0 Pier 0
AGS_NEW_pier1 Pier 1
AGS_NEW_pier1b Pier 1B
AGS_NEW_pier1c Pier 1C
AGS_NEW_pier1h Pier 1 (Helipad)
AGS_NEW_pier1p Pier 1 (Sever)
AGS_NEW_pier1s Pier 1 (Stairs)
AGS_NEW_pier2 Pier 2
AGS_NEW_pier2u Pier 2U
AGS_NEW_pier2s Pier 2 (Stairs)
AGS_NEW_GSMtransmiter GSM Transmiter
AGS_NEW_bldgs1 Harbor Buildings 1
AGS_NEW_bldgs2 Harbor Buildings 2
AGS_prefab_pier0_01
AGS_prefab_pier0_02
AGS_prefab_pier1_01
AGS_prefab_pier1_02
AGS_prefab_pier1_03
AGS_prefab_pier1_04
AGS_prefab_pier1_05
AGS_prefab_pier1b_01
AGS_prefab_pier1b_02
AGS_prefab_pier1c_01
AGS_prefab_pier1c_02
AGS_prefab_pier1p_01
AGS_prefab_pier1s_01
AGS_prefab_pier1s_02
AGS_prefab_pier1s_03
AGS_prefab_pier1s_04
AGS_prefab_pier2_01
AGS_prefab_pier2_02
AGS_prefab_pier2_03
AGS_prefab_pier2s_01
AGS_prefab_pier2s_02
AGS_prefab_pier2u_01
AGS_crate Shipping Container
AGS_crate_o Shipping Container (Open)
AGS_crates1 Shipping Containers 1
AGS_crates2 Shipping Containers 2
AGS_crates3 Shipping Containers 3
AGS_crates4 Shipping Containers 4
AGS_blok100 Harbor Pier 1
AGS_blok100e Harbor Pier 2
AGS_blok100ds Harbor Pier 3
AGS_blok100eds Harbor Pier 4
AGS_pier_a1 Harbor Pier 5
AGS_blok100k Harbor Concrete Block
AGS_blok200 Harbor Pier Helipad
AGS_blok300 Harbor Pier Landing Bay
AGS_crane1 Harbor Crane
AGS_crane1wrp Harbor Crane
AGS_poslight_red Harbor Position Light (Red)
AGS_poslight_green Harbor Position Light (Green)
AGS_container Shipping Container (Openable)
AGS_crane1tower Harbor Crane (animated)

Feedback

Please send bug reports or other feedback so I can try to improve this port. To make sure feedback reaches me, register to PMC Tactical forums and post there.

Download

Download links from PMC Tactical forums topic.

arma/ags_port.txt · Last modified: 2016-11-13 04:43 by snakeman