Taiwan theater
Moderators: Lone Wolf, Snake Man
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Fafa wrote: The CIS Carrier group/SU33 is also put on the campaign but not visible because neutral.
VARYAG (Kutznetsov brother) is in Dalian and not operationnal yet. Rumors say it wil be converted in hotel and not carrier. I must also add Minsk/Kiev (China) and LPD DOKO and LPH OSUMI (Taiwan) but I must request what are you interested in ?
Varyag is planned for first training carrier.. soon to be operational.
Minsk/Kiev is a pure amusement park, no more operatoinal.
LPD Doko belongs to south korea.
LPH Osumi belongs to Japan.
@CCC, FC-1 is in DB but not 3DDB (OF and RV) A 3D model/lod could be interesting. I Saw on FF lots of Taiwan fighters screenshots, are they available or is there a black project ?
the model is ready- need database edit to make it fully intergrated and operational.
-
- Colonel
- Posts: 344
- Joined: 2007-01-13 07:59:02
- Gaming Interests: Falcon 4.0
- Editing Interests: Modeling
- Location: Hungary
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
check page 1.molnibalage wrote:This theater is flyable now? Where can I download if it is?
http://www.pmctactical.org/f4/downloads ... r_v0.3.rar
returning from a f14 sweep flight, down 6 ac..
6 pheonix got 3 kill, two winder got 1 kill, and gun damage two, maneuovring force both diving into sea.. damn the j6 is too powerful, it can catch me in vertical plain..
returning to carrier, landed..found some bugs- RV related..
f14 landed, hovered few ft above carrier deck. btw nice deck texture.
ship radars not turning.. i remember the radars are DOFed.
and last.. it seems the carrier group NOT moving. in campaign menu, the carrier unit/base has no name.. just a white airbase icon.
Last edited by ccc on 2007-03-02 04:53:30, edited 1 time in total.
-
- Commander-In-Chief
- Posts: 9746
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
We should first finalize all the airbases, then perhaps the CATE bitmap for terrain types. Then its ready for final touch on terrainview.ccc wrote:where can i get feature TDF files, so i can start hand-tiling some area with terranview?
Any idea about terrain types?
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
ok i'll wait you finalizing airbases.Snake Man wrote:We should first finalize all the airbases, then perhaps the CATE bitmap for terrain types. Then its ready for final touch on terrainview.ccc wrote:where can i get feature TDF files, so i can start hand-tiling some area with terranview?
Any idea about terrain types?
as for terrain type.. no idea. acutally i plan to open Google Earth, checking satellite map, then hand tile some areas. my first comparsion shows.. more landmass on taiwan should be covered with city tiles.
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Ok after seeing Pratas Island, I realize it is too much little for those squadron input in my modified campaign. I'll fix it in another release.
- I wil move also the carriers far from tawain and put the Kutz on the China Side.
-In the coalition campaign Some Occidental squadron will dissapear too (too much and not realistic in this conflict).
-Anything else ?
- I wil move also the carriers far from tawain and put the Kutz on the China Side.
-In the coalition campaign Some Occidental squadron will dissapear too (too much and not realistic in this conflict).
-Anything else ?
-
- Newbie
- Posts: 6
- Joined: 2006-12-16 20:09:39
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: None of the above, I don't edit...
- Location: Campinas/SP, Brasil
On MultiFalcon you can have more information below in the links:Snake Man wrote:Can you tell me more about this multifalcon?Volk01 wrote:I have been installing Falcon OF 4.2 and RV 1.0 and I use MultiFalcon to access them without problems. However after installing the Taiwan and Iran theaters, when I am in OF of CTD when I try to change the theaters (any one) or when I am in the active theater and I carry the mission.
Use regedit (win start -> run and type regedit) then find HKEY_LOCAL_MACHINE\SOFTWARE\Microprose\Falcon\4.0\ and curTheater value. Maybe this is whats bugging in your multifalcon system?
http://www.thegamerstools.com/index.php ... einfo&id=4
http://www.checksix-fr.com/bibliotheque ... il&ID=5020
According to yours instructions, I looked in the regedit and the curTheater is Korea
Cheers
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
another f14 flight, down 7 ac.. almost no red ac in the air.ccc wrote: and last.. it seems the carrier group NOT moving. in campaign menu, the carrier unit/base has no name.. just a white airbase icon.
this time i found carrier/ships is moving! the wake trails are visible..
as for carrier group name, it can be seen in flight 2d map.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
no CTD, the dev package works nicely apart from missing occuptaion map.
i hardly encounter long range SAMs.. once hit by SA13.
http://www.fas.org/nuke/guide/china/facility/airdef.htm
and this one.. a pic shows latest SA10 coverage reaching taiwan.
http://www.chinabalancesheet.org/Docume ... t_2006.pdf
the SA10 sites can be placed at .. ( as pic shown) .. GuanZhou, Putian, Xiamen, Fuzhou, Mawei.
i hardly encounter long range SAMs.. once hit by SA13.
http://www.fas.org/nuke/guide/china/facility/airdef.htm
and this one.. a pic shows latest SA10 coverage reaching taiwan.
http://www.chinabalancesheet.org/Docume ... t_2006.pdf
the SA10 sites can be placed at .. ( as pic shown) .. GuanZhou, Putian, Xiamen, Fuzhou, Mawei.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- FreeFalcon
- Posts: 848
- Joined: 2001-03-04 23:01:01
- Location: here
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
Mao and Communists captured the whole china mainland in 1947, president Chian Kai-shek and nationalists retreated to Taiwan..Chian kept planing to recover what he lost, so hold tight on the two small island, Kimen and Ma Tsu..tens thousands of troops were stationed there for a "recover the mainland" operation. During korea war, Gen MacArthur planed to fight into china territories thru korea pennisula and asked Chian to launch another blow from communist china's flank- thru Kimen. as communists got strong control over chinese people, and US refused to help Chian's plan, the two islands become sentry of Taiwan in the following decades.T_Rex wrote:I didn't realize Taiwan controlled those islands right off the coast of China. I guess any offensive manuever would start there, eh?
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Update for OF
Update for RV/FF
@ccc => First campaign only modified. Most of occidental aircraft dissapeared except carrier group and Sunchan Airbase (F16C, F15C, F15E, F117, F22, KC 10 and KC 135).
In OF version, French carrier group (Charles de Gaulle, Rafale M and Super Etendard, E2C) is replaced bu a US carrier group (F18E, F18F, F18C, E2C, EA6B).
Need to have more advice before starting up AF version.
Update for RV/FF
@ccc => First campaign only modified. Most of occidental aircraft dissapeared except carrier group and Sunchan Airbase (F16C, F15C, F15E, F117, F22, KC 10 and KC 135).
In OF version, French carrier group (Charles de Gaulle, Rafale M and Super Etendard, E2C) is replaced bu a US carrier group (F18E, F18F, F18C, E2C, EA6B).
Need to have more advice before starting up AF version.
-
- Lt. General
- Posts: 1167
- Joined: 2006-05-24 22:01:01
- Gaming Interests: Falcon 4.0
- Editing Interests: All, I (try) to edit everything.
- Location: Arizona, USA
-
- Commander-In-Chief
- Posts: 9746
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Good research stuff, thanks. I have alot of summary stuff to scan from this topic when I put together a new version.
Keep it coming.
Keep it coming.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
When editing Taiwan campaign for AF in order to modify it as same as OF and RV versions I got à problem. Units are all shown as unknown (maybe because some files are crypted).Sherlock wrote:What do you need Fafa? I may be able to help...Fafa wrote:Need to have more advice before starting up AF version.
What files may I have to replace ?
Falcon.ct ? etc....
Thanks for help.
Now I could make a third campaign, but the question is may I have to make it or, as Israeli theater, there will only be 2 theaters (If a third Theater is necessary I would make an Eurowar campaign as korea, what do you think about it ?)
Nobody else working on edited campaign for Taiwan ?
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Lt. General
- Posts: 1167
- Joined: 2006-05-24 22:01:01
- Gaming Interests: Falcon 4.0
- Editing Interests: All, I (try) to edit everything.
- Location: Arizona, USA
As long as you are starting with an SP3 or SP4 CAM file things should go ok. Can you post a pic of what you are having problems with? I'm not sure where you are experiencing the trouble.Fafa wrote:When editing Taiwan campaign for AF in order to modify it as same as OF and RV versions I got à problem. Units are all shown as unknown (maybe because some files are crypted).Sherlock wrote:What do you need Fafa? I may be able to help...Fafa wrote:Need to have more advice before starting up AF version.
What files may I have to replace ?
Falcon.ct ? etc....
Thanks for help.
Now I could make a third campaign, but the question is may I have to make it or, as Israeli theater, there will only be 2 theaters (If a third Theater is necessary I would make an Eurowar campaign as korea, what do you think about it ?)
Nobody else working on edited campaign for Taiwan ?
Sherlock
Victurous te Saluto
Victurous te Saluto
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
@Fafa,
IIRC, the third campaign icon pionts to save0.cam. the first camapign icon points to save2.cam.
if it's the case, i encouter reproducable CTD when testing your save0.cam... the one with correct ac type and depoyment. i tried to fly mirage2k-5 and F16A, both resulted in cTD.. seems like texhandle type error.
i switched back to default korea, no problme flying both ac.
in contrast, the first campaign/SM, got no CTD so far.. tho the picture is quite clear after few hours' turkey shooting.
IIRC, the third campaign icon pionts to save0.cam. the first camapign icon points to save2.cam.
if it's the case, i encouter reproducable CTD when testing your save0.cam... the one with correct ac type and depoyment. i tried to fly mirage2k-5 and F16A, both resulted in cTD.. seems like texhandle type error.
i switched back to default korea, no problme flying both ac.
in contrast, the first campaign/SM, got no CTD so far.. tho the picture is quite clear after few hours' turkey shooting.
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
@ ccc >
Update for RV/FF
Update for OF
Could you test it and make me some feedback ? Thanks
For the icons I think SM could give you an answer, in Fact Save0.cam is not necessary the first icon, save1. cam not necessary etc...you've got a good example in ODS, the savex.cam are not in icons orders. I think this is because, the ui/icon dev and the tac/cam dev didn't realize this fact.
Update for RV/FF
Update for OF
Could you test it and make me some feedback ? Thanks
For the icons I think SM could give you an answer, in Fact Save0.cam is not necessary the first icon, save1. cam not necessary etc...you've got a good example in ODS, the savex.cam are not in icons orders. I think this is because, the ui/icon dev and the tac/cam dev didn't realize this fact.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
i tested save0cam first - i think it's the third campaign.. it works!
take a ride in m2k-5.. heck, a very tough fight against J10! no CTD noted so far.
few suggestions -
-IL76 sq should be placed at inland airbase.
-USAF fighters like F22/F117 better stationed at an airbase outside T
aiwan,
-Sunsan airbase is for civil use.. no mili ac.
- PLAN warships will show up at NW area to intercept US fleet. and another group at SW of taiwan.
-
- Colonel
- Posts: 380
- Joined: 2001-07-09 22:01:01
- Location: AU
That reminds me, i used to have a tool that would generate your transitions automatically, based on two sets of generic tiles and a series of photoshop PSD's with masks in them... Instead of a few days to create nice transitions, it took a few seconds...
Must find that code...
Must find that code...
Daniel "Zaggy" Bell
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
what? incredible - just few seconds??Zaggy wrote:That reminds me, i used to have a tool that would generate your transitions automatically, based on two sets of generic tiles and a series of photoshop PSD's with masks in them... Instead of a few days to create nice transitions, it took a few seconds...
Must find that code...
can't wait to have those ugly transition areas fixed - and - a SRTM terrain!!
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
@Fafa,
ok i've done some flights in save1.cam. it also works, no CTD.
the air war part is quite enjoyable.. especially flying F22, flankers are no match!
Be sure to add more SAMs - expensive SA10 and Patriot should be placed acorrdingly. as for medium range SAMs, like SA2, KS-1, HQ61, and Hawk, are mostly located near airbases, ports, or army bases.
ok i've done some flights in save1.cam. it also works, no CTD.
the air war part is quite enjoyable.. especially flying F22, flankers are no match!
Be sure to add more SAMs - expensive SA10 and Patriot should be placed acorrdingly. as for medium range SAMs, like SA2, KS-1, HQ61, and Hawk, are mostly located near airbases, ports, or army bases.
-
- Brig. General
- Posts: 467
- Joined: 2001-01-02 23:01:01
- Location: Oslo, Norway
-
- Commander-In-Chief
- Posts: 9746
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Thats some texture.zip bug not theater bug, I didn't modify any tiles.ccc wrote:1. sea texture not matched between a coast tile and ocean tile.
His util has nothing to do with the forest transition being broken to ocean, I'll fix that with CATE for the next version.what? incredible - just few seconds??
can't wait to have those ugly transition areas fixed
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Ok, I will put USAF Fighters in the S/E Island ? (don't remember the name sorry) or in a Taiwan Southeast Airport ?ew suggestions -
-IL76 sq should be placed at inland airbase.
-USAF fighters like F22/F117 better stationed at an airbase outside T
aiwan,
-Sunsan airbase is for civil use.. no mili ac.
- PLAN warships will show up at NW area to intercept US fleet. and another group at SW of taiwan.
Ok for the sams, but i need advice from SM, Sherlock or anybody else. When adding a SAM, the's a ctd when a plane fly in this sam range...what is the problem ?Be sure to add more SAMs - expensive SA10 and Patriot should be placed acorrdingly. as for medium range SAMs, like SA2, KS-1, HQ61, and Hawk, are mostly located near airbases, ports, or army bases.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Indeed but Taiwan seems not to have F16C...I thought it was better to match reality.@Fafa - you may change all taiwanese F-16A to F-16C or CG.
reason is, all of them can fire AIM120 and AIM7F, maverick, LGB, and Harpoon! if you use F-16A, their AA weapons are aim9M and 9P.. no match in the face of flankers.
http://www.taiwanairpower.org/af/f16.html
Using F4BROWSE, I saw F16A didn't carry AIM7 in RV (In OF they have).For self protection, the Block 20 F-16A/B has ALR-56M advanced radar warning receivers and AN/ALE-47 chaff/flare dispensers. The cockpit is night vision goggle compatible. All ROCAF F-16A/B are powered by the F100-PW-220 turbofan engine. It is worth noting that ROCAF F-16 retain their inflight refueling capabilities, although there is no tanker aircraft in the ROCAF.
In May 1994, the ROCAF ordered 80 Raytheon AN/ALQ-184(V)7 ECM pods as F-16's jammers. In spite of the advanced avionics on board, ROCAF F-16 intially did not have the software required for firing the AIM-120 AMRAAM. Instead, the ROCAF ordered 600 AIM-7M Sparrow and 900 AIM-9M Sidewinder missiles. ROCAF F-16 initially also lacked ground attack capabilities.
Another solution is to Add AIM7'S in F16A hardpoints.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
http://www.taipeitimes.com/News/taiwan/ ... 2003203973
check this, your info is outdated.
if you choose to edit database, you are making a customized DB. are you plan to enter this level of modding?
check this, your info is outdated.
if you choose to edit database, you are making a customized DB. are you plan to enter this level of modding?
-
- Captain
- Posts: 155
- Joined: 2007-01-03 22:37:27
Looking for a DB Master to explain how adding an aircraft in the DB and the 3DDB, too. The only one I know is never available...is it a secret ?
For the F16C and D
http://www.f-16.net/units_airforce163.html
http://www.globalsecurity.org/wmd/libra ... -cna02.htm
So i'm confused. Is there really F16C in Taiwan ? Which Airbase and which squadron number? May I insert those 66 F16C refused by US administration ?
For the F16C and D
http://www.f-16.net/units_airforce163.html
http://www.globalsecurity.org/wmd/libra ... -cna02.htm
So i'm confused. Is there really F16C in Taiwan ? Which Airbase and which squadron number? May I insert those 66 F16C refused by US administration ?
-
- FreeFalcon
- Posts: 848
- Joined: 2001-03-04 23:01:01
- Location: here
I think the idea is that the -16C in the dbs more closely resembles the capabilities of the Taiwan F-16s. So, rather than create what is basically a new database for the theater, use something that's already there.
Adding 3d models to RV is not possible yet. Replacing them isn't very easy, either.
And changing object data could also create problems. We haven't tested that.
Adding 3d models to RV is not possible yet. Replacing them isn't very easy, either.
And changing object data could also create problems. We haven't tested that.
Sic Semper tyrannosauro.
-
- Banned user
- Posts: 389
- Joined: 2004-07-27 22:01:01
- Gaming Interests: Falcon 4.0
- Editing Interests: All, I (try) to edit everything.
- Location: Beautiful Virginia
Add Models to RV
Did I hear you correctly? Can't add models? OK so the only way is to convert an existing DB? OK, can you not take an updated DB and then use your old DXM's - i.e. RV was built on FF3 - - to become FF4 - . Israeli theater was built of FF3 the same way - - and a significant portion of the database is similar - can't you use some part of that RV and simply convert that which isn't already converted with the light tool? I guess we need to chat a bit off-line . . .
I thought the major hurdles were to get the parent records sorted out for the cockpit art folder and then get the simdata sorted out. . .
@FAFA - I am not exactly a DB expert but adding models is relatively easy. Did you try MadDog's tutorial? What part didn't you understand? What didn't work for you? Getting the new model to fly however, does involve a quite a few more steps . . . is that the part giving you trouble? After I get ITO2 out perhaps I can put together a detailed tutorial for folks that brings together various threads already published. However, if your goal is ultimately to get into RV - -well that is another ballgame - - Alex and T-rex are rewriting the book and hopefully some new tools to help accomplish that in the new format . . . it might be a waste of time to work on a new database if you have to convert the entire thing from scratch to get it to work in RV. . . maybe T-rex can provide some guidance for RV enthusiasts before I and other start working on another database/theater only the end up with a dead-end database.
I thought the major hurdles were to get the parent records sorted out for the cockpit art folder and then get the simdata sorted out. . .
@FAFA - I am not exactly a DB expert but adding models is relatively easy. Did you try MadDog's tutorial? What part didn't you understand? What didn't work for you? Getting the new model to fly however, does involve a quite a few more steps . . . is that the part giving you trouble? After I get ITO2 out perhaps I can put together a detailed tutorial for folks that brings together various threads already published. However, if your goal is ultimately to get into RV - -well that is another ballgame - - Alex and T-rex are rewriting the book and hopefully some new tools to help accomplish that in the new format . . . it might be a waste of time to work on a new database if you have to convert the entire thing from scratch to get it to work in RV. . . maybe T-rex can provide some guidance for RV enthusiasts before I and other start working on another database/theater only the end up with a dead-end database.
-
- FreeFalcon
- Posts: 848
- Joined: 2001-03-04 23:01:01
- Location: here
Re: Add Models to RV
Not yet.ranger822 wrote:Did I hear you correctly? Can't add models?
Replace models, yes.
Add, not yet.
Sic Semper tyrannosauro.