Fly F22 along SE coast of IRAN toward NW, most coastline are nicely tiles.
the only bugs are.. some elevated sea or sea-coat tile at circle areas. some city tiles protruding into sea in left hand circle area.
it suprises me that autotiling tool do great job in this case !
sure, it would be even better to have more vairants of coast tiles.
Iran v0.2 bug reports
Moderators: Lone Wolf, Snake Man
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
moving toward NW corner of persian gulf, there're ridges by the coast, resulting in elevated sea tiles.
airbase on small islands - the land mass is so samll that no room left for coast tiles.. probably need new tiles for them.
at sounds of few old rivers (NW of persian gulf, near kuwait), torturous coastline contour makes autotile tool mad..tiling bug noted and require manual tweaking. if possbile, new tiles would be great.
land at Kuwait intl airbase. the city needs city-coast tiles.
airbase on small islands - the land mass is so samll that no room left for coast tiles.. probably need new tiles for them.
at sounds of few old rivers (NW of persian gulf, near kuwait), torturous coastline contour makes autotile tool mad..tiling bug noted and require manual tweaking. if possbile, new tiles would be great.
land at Kuwait intl airbase. the city needs city-coast tiles.
-
- Chief of Staff
- Posts: 4857
- Joined: 2000-08-06 22:01:01
check coastline from Kuwait down to SE end of Arab pennisula coast.
summary -
- some cities are close to coast, need city-coast transition tiles.
- need farm-coast transition tiles.
- many airbases are very close to coast or on small islands.. they may need manual tiling correction, or better have dedicated photorealistic tiles.
- some ridges close to coast, show "jumpping" or " changing" shading when viewing from 1000ft.. the shadow of the ridges are not stable.
summary -
- some cities are close to coast, need city-coast transition tiles.
- need farm-coast transition tiles.
- many airbases are very close to coast or on small islands.. they may need manual tiling correction, or better have dedicated photorealistic tiles.
- some ridges close to coast, show "jumpping" or " changing" shading when viewing from 1000ft.. the shadow of the ridges are not stable.
-
- Commander-In-Chief
- Posts: 9746
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Please continue the bug reporting in v0.3 bug reports topic, thanks.
Important PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."