Vietnam SP v0.8 PUBLIC BETA

Vietnam theater

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2002-08-10 08:37:00

quote:Originally posted by 172ndhamm:
sometimes as many as four Carrier's in the AO there was often 50 or more miles between them.
There is now two carriers placed in the theater, should I add two more?

Btw any idea why I cannot access your web page?

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2002-08-10 08:44:00

quote:Originally posted by Parislord:
The only hostile aircraft I ever encounter are MiG-17's but there are none stationed at any of the red airbases...
There is Mig-17's taking off from Dong Hoi usually when I'm flying in the area. I don't even have vietnam installed right now so I cannot test but there are few red airfields to choose. Can someone verify what NVNAM squadrons is selectable in the historic campaign?

Haven't flown so much that I know about the rest, it might be that Mig-21's wont schedule flights as they are too far from the FLOT.

I've written this down for my private vietnam buglist text file for later review, thanks for letting me know.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by ccc » 2002-08-10 09:05:00

NV mig17 Sq can't be selected.
mig19/21 sq can be selected.

and, why not change NVNAM/SVNAM to NV/SV or NVN/SVN? two or three letters look better. :D

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by 172ndhamm » 2002-08-11 04:20:00

quote:SNAKEMAN: There is now two carriers placed in the theater, should I add two more?

Btw any idea why I cannot access your web page?
1) One carrier at Dixie Station and three at Yankee sounds right. Dixie Station was like a holiday from Yankee Station for the Naval Aviators, - Day CAS flying, no SAMs, often no AAA... As for Yankee, We're doing a campaign here, and that means an increased tempo of ops on the Yankee Pirates side, right?

As for my webpage, I dunno, I just checked it and CCC didn't have any trouble a couple of days ago. Try getting there without the link: http://www.icrossroads.com/~kcins/utility3.html
my Sam site info page (this link fixed Jan 6,2003)

quote: CCC: so we can set China as hostile side, place some interceptors for minimal BARCAP missions
Yah, but this guy I'm reading now says that the White House was so uptight over the fact that it was CHINA that Rescue & Recovery missions inside of the 12 mile limit around Hainan (which had 3 MIG fields by the way, but I don't know where -yet.)were strictly forboten, and USN cap fighters weren't allowed to engage chicom MIGs either. I read elsewhere that Lymburger Johnson was terrified that China would intervene in NVietnam if provoked, just like they did in Korea. It was a bogus fear, however, because in the late '60's Mao was too busy tearing out his country's guts with the Cultural Revolution. China COULDN'T intervene.
;)
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Re: Vietnam SP v0.8 PUBLIC BETA

Post by 172ndhamm » 2002-08-12 19:54:00

(Sheepish grin) Have finally found the time to load the theatre and WOW!!! :D The UI!


Here's the first bug i've noticed, and it's not a bug so much as in the squadron assignments. We have 3 or 4 squadrons of F4s flying out of Naked Fanny (Nakon PHanom) and although it was used as an emergency landing site for the fast movers, the only aircraft stationed at NKP were the bug mashers: C130s, A-26s, A-1s, C-47s etc... It bugged me to see fighters launching from NKP in the campaign in the RP5/eFalcon version, and it's jarring to see here too...

Likewise, B-52 assignments- the only base that should be launching B52's was U-Tapao. Can we have B-52's entering and exiting the theatre from Guam? :D
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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2002-08-12 20:50:00

quote:Originally posted by 172ndhamm:
It bugged me to see fighters launching from NKP in the campaign
Okay removed.
quote:Likewise, B-52 assignments- the only base that should be launching B52's was U-Tapao.
Okay removed those too, but how many squadrons I should add to U-Tapao?
quote:Can we have B-52's entering and exiting the theatre from Guam?
No. (Its unfortunate that we cannot build 256 theater MUHAHAH!) hmm ;)

Only possibility I can think of is to create fictional Guam small piece of land into the far corner of the map (where the flights should come) and place the airbase there.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by icebrain » 2002-08-13 00:16:00

quote:Originally posted by Snake Man:
Only possibility I can think of is to create fictional Guam small piece of land into the far corner of the map (where the flights should come) and place the airbase there.

Sounds good... you could use the southeasternomst corner, put a tiny island there with a really large (2-runway) airport.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Dead_Again » 2002-08-13 11:09:00

Thanks Snake man
x= 1063.86
y= 999.00
z= -6428.48

x= 1083.65
y= 986.76
z= -6556.25

x= 1096.21
y= 966.71
z= -176.82

There all in the water. hope that helps i would show pic but cant :mad:

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by 172ndhamm » 2002-08-13 17:46:00

quote: Snakeman:
but how many squadrons I should add to U-Tapao?
Uhhhh, I think No more than two unfortunately, but I'll get back to you as soon as I check my notes...
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Re: Vietnam SP v0.8 PUBLIC BETA

Post by 172ndhamm » 2002-08-14 07:25:00

The operational Units I have listed at U-Tapao were (from 1967 to 1973) 43rd SW, 4133rd BW(P) initially flying 15, and later as many as 54 B-52Ds by 1972. The crews would fly 2/3rds of their missions from Guam, and then rotate to UT for some shorter, easier duration flying.
Then, in the spring of 72, the B52D units at UT were with the 306th SW. They were the 364th BS (provisional) and the 365th BS (provisional. These two units apparently went non-operational from July 72 to Jan 73- basically during the Linebacker II campaign. During Linebacker II it was the 60th and 63rd BS.

Now that's pretty simple, eh? :D

I think that although they were at two slightly different times, we should use the 4133rd Provisional BW and the 364th & 365th Provisional BS's.
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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2002-08-14 08:41:00

quote:Originally posted by 172ndhamm:
Now that's pretty simple, eh? :D
I understand completely :D
quote:we should use the 4133rd Provisional BW and the 364th & 365th Provisional BS's.
Okay those will be on the next campaign update then.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by chance » 2002-08-16 00:29:00

quote:Originally posted by 172ndhamm:
re: location of "Yankee" & "Dixie" stations

As far as I know Yankee and Dixie stations werent at fixed positions- I've never seen anything suggesting they were... With two and sometimes as many as four Carrier's in the AO there was often 50 or more miles between them.


Hamm
Your right about Yankee Station not being static. You can use 16N/110E and be safe.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by 172ndhamm » 2002-08-16 02:35:00

Bodybag and I Flew a B-52 mission from U-Tapao and noticed a couple more things
We weren't multiplayer, just flying two sp campaigns at the same time. On his system, there were modern B-52H's in the campaign. As far as I know there were no H model Buffs in SEA.
Secondly, on my system,
- I was flight leader, but 4th in line for takeoff. The other B-52's didn't move, but after sitting there for about 3 minutes, I was given clearance to take off.
But the other Flight in front of me hadn't taken off yet. I rolled off the taxi-way, and around them, and the tower chastised me for confusing the situation down there- "EXPEDITE!"
Then on my takeoff roll, another B-52, (probably an America West Airline pilot) stuck his wing out over the runway in front of me, causing a horrible National Transportation Safety Board investigation. :eek:
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Re: Vietnam SP v0.8 PUBLIC BETA

Post by barcl_m » 2002-08-19 16:44:00

Hi

I'm running the fictional Veitnam campain & the priorites button doesn't produce the pop up box. Fresh SP3 install. Any ideas?

Marcel

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by WolfPack » 2002-12-28 18:53:00

There shouldnt be any KC-10 A/C.
KC-135 with the old J-79 engines. Smokers and trailers.

Also - Not enuff Mig missions. No -17,-19,
or -21. Come to think of of it, No F-105,
F-4e, Buff-52D missions. F-111 hasent been tried yet.
I know the Mig-17 cant be killed. It also isnt listed in the Tactical eng.
Might be a reason. There is no Buff listed in the MB- Tact. either. The B-1 is there ,
but the B-1 wasnt in service till after VN.
It could have been in service in the late 70's but our Peace loving,commie thinking,
DEMOCRAP prez, named Carter, thought it was prudent to cut it.

Billy Boy cut the F-117 and B-2 funding.
He also sold some RDR info to the Chinese.
Anyone rememberr that Taiwan guy?
He gave Millions to the Clity Campaign thru China. Does anyone care? NO. Why? Because it
degrades the U.S.A.
A Prez that sold his country out. He will be tried for treason. Maybe in the next 20 years. Or 40. But someday History will tell
the truth. And the truth right now is that Clinton sold us out.
May he rest in HELL.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by WolfPack » 2002-12-28 19:11:00

I keep tryin to put my weenie stuff in the
bugs department. I got this site saved.
But alas......... My weeenie stuff still shows up on the open forum. I will try to
do better. After all I am a SAC trained KILLER. I spent 4 years with a the 42nd
BW. 69th BS, 407th ARS, 42nd ARS.

I got a lot a knowledge. I even got to fly a LL over a CLS area. [TS].

So when the Buffs get goin, and the Caimpaigns are right, I want to fly in a Buff wing.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2002-12-28 20:05:00

quote:Originally posted by WolfPack:
There shouldnt be any KC-10 A/C.
Okay I wrote that down the the campaign script. It will be checked when next version is put together.
quote:Not enuff Mig missions. No -17,-19,
or -21. Come to think of of it, No F-105,
F-4e, Buff-52D missions.
This can be database issue with aicraft ranges etc. Can you get any details for ranges for Mig-17/19 and 21?

F-105 is totally broken on the SP3 database, it just don't work.

F-4E and B-52's should get some missions, aren't they?
quote:I know the Mig-17 cant be killed. It also isnt listed in the Tactical eng. The B-1 is there but the B-1 wasnt in service till after VN.
Vietnam does not have edited tactical reference, its the one from SP3.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by WolfPack » 2003-01-03 11:52:00

On the map Display for the Historic VN CMPN.
Is it possible to add the Ho Chi Minh Trail.
I'm only in the third day of the Campaign,
so I dont know what enters the sim later in the war.

I noticed that a couple of American ground units have "Stingers". I am not sure they were in service at the time, but I could be wrong.

I just got done flying a BUFF mission that was totally a blast. SAM's all over the place and 3 flights of Buffs. I had to turn on the label feature to see what I had going.
Man there were bomb strings all falling in the same area. I actually got goose-bumps.
Poor VC/NVA must have thought the world was ending. Thanks Snakeman. (Frame rate didn't slow down one bit.)

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by Snake Man » 2003-01-03 13:50:00

quote:Originally posted by WolfPack:
On the map Display for the Historic VN CMPN. Is it possible to add the Ho Chi Minh Trail.
On the map we can pretty much add what we want. Can you provide more historic / detailed information about Ho Chi Minh Trail?
quote:American ground units have "Stingers". I am not sure they were in service at the time, but I could be wrong.
They were not. Vietnam uses modified SP3 database and when we add M-16 Infantry unit, there is lot more weapons than just COLT M-16's... like stingers.

Hopefully we get some Vietnam units created sometime.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by WolfPack » 2003-01-09 18:39:00

I've been working on that. I cant seem to find a good map for you, but I'll keep trying.
The trail was a major supply route that never could be destroyed. It had a fast repair time because the NVA would take people
from the closest village and turn them into repair workers. I'll send you some good info when I get it.

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Re: Vietnam SP v0.8 PUBLIC BETA

Post by WolfPack » 2003-01-09 19:02:00

I found a link that might be of some help.
no map yet though. The link does have a lot of history though. http://www.ac-119gunships.com/trail.htm
hope it helps.

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