Please note that this is a hardcore tester, it is far more harsher than it needs to be because conzole requirements. If your lets say large terrain gets errors with this... it could be that there is nothing wrong with your terrain but it just doesn't comply with giants stupid strict rules which prefer conzole users and giants modhub usage.
For example in FS19 I believe if you used giants building models with textures pointing to $data/ the FS19 testrunner gave you an error, those type buildings in a terrain were not accepted to giants modhub, no idea if this is still the case in FS22, but this is what I mean by stupid rules.
On average through, this is excellent tool to catch several issues that slipped by your own testing, just keep in mind the big picture.
Changelog for v0.8.7:
Code: Select all
- increased modDesc version to 71 / patch 1.8.1
- fixed storeItem loading if storeItems.xml is present within a mod
Or TestRunner_public_0_8_7.zip direct download.