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L3DT

Posted: 2009-03-28 09:36:05
by Snake Man
L3DT is terrain 3D generator.

Homepage here.

This is new software to me, its a terrain generator which uses all sorts of "advanced" stuff to create the terrain in steps. For example first you create the random terrain area (if I understood correctly), then heightfield, then water map, then attributes map (which I don't know what that means heh), then terrain normals map (dunno where to use in game development), then light map and finally texture map.

I have yet to use this terrain generator to actually make something for the game engines I use, so I can't give any more precise comments of its use. I have the strange feeling that in all that long list of terrain making steps, only thing usable for us game developers is the creation of the heightmap... but can't be sure as I don't have any experience with this.

If anyone has used L3DT a lot, please post comments ;)

Re: L3DT

Posted: 2009-03-28 17:31:06
by Vigilante
I think spirit of 6thSense.eu did use it on his island he made.. it was his first ArmA island ..
http://www.armaholic.com/page.php?id=3512

i dont know if he used it, but i read somewhere on their forums, that he tried it or at least it was mentioned there, but i dont know if there where more ppl using it ...

Re: L3DT

Posted: 2010-08-03 14:02:03
by civi_88
I am currently using it for Arma2, though i dont know how to export it into Visitor3 :(

does anyone know how to do such?

Re: L3DT

Posted: 2010-08-03 15:26:12
by Snake Man
I only briefly tested this tool, I haven't actually exported anything to ArmA 2 from it.

Re: L3DT

Posted: 2022-06-25 17:40:37
by Snake Man
Created PMC Editing Wiki: L3DT namespace (page) and collected most of the generic non game-engine specific info / tutorials there.

There is quite a lot of info how to use this terrain heightmap editing and satellite texture / mask generating tool :)