new map :(
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- Newbie
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- Joined: 2011-11-29 16:02:42
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Modeling + Texturing
new map :(
I love to make a new map, I try very hard just it seem visitor don't like me. I study every thing there is but some thing miss. in put satlight picture in. down load set for area, mash 4077 area from the movie so on IE. custom plant clutter and building not a problem, just need to put on the map. I can change all this with replacing on other map. mix different clutter so on, I need do my own
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- Commander-In-Chief
- Posts: 9368
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- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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Re: new map :(
Check out PMC Editing Wiki for Visitor 3 terrain editing help.
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PMC since 1984
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
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- Newbie
- Posts: 8
- Joined: 2011-11-29 16:02:42
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Modeling + Texturing
Re: new map :(
found the problem Enter the path to your data folder (textures), I put it in object, I down. now Binarizing , i was lost at hook (Now remove the hook from use source path)
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- Newbie
- Posts: 8
- Joined: 2011-11-29 16:02:42
- Gaming Interests: ArmA 2 (Armed Assault 2)
- Editing Interests: Modeling + Texturing
Re: new map :(
you see some wrong with the RVMap as it will not open crash in game loading
Code: Select all
ambient[]={0.89999998,0.89999998,0.89999998,1};
diffuse[]={0.89999998,0.89999998,0.89999998,1};
forcedDiffuse[]={0.02,0.02,0.02,1};
emmisive[]={0,0,0,0};
specular[]={0,0,0,0};
specularPower=0;
class Stage0
{
texture="tut\tut_samplemap\data\Layers\S_000_008_lco.png";
texGen=3;
};
class Stage1
{
texture="tut\tut_samplemap\data\Layers\M_000_008_lco.png";
texGen=4;
};
class TexGen3
{
uvSource="worldPos";
class uvTransform
{
aside[]={0.001953125,0,0};
up[]={0,0,0.001953125};
dir[]={0,-0.001953125,0};
pos[]={0.03125,2.53125,0};
};
};
class TexGen4
{
uvSource="worldPos";
class uvTransform
{
aside[]={0.001953125,0,0};
up[]={0,0,0.001953125};
dir[]={0,-0.001953125,0};
pos[]={0.03125,2.53125,0};
};
};
class TexGen0
{
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class TexGen1
{
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,10};
pos[]={0,0,0};
};
};
class TexGen2
{
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,10};
pos[]={0,0,0};
};
};
PixelShaderID="Terrain1";
VertexShaderID="Terrain";
class Stage2
{
texture="tut\tut_samplemap\data\sm_grass_mco.png";
texGen=0;
};
class Stage3
{
texture="tut\tut_samplemap\Data\sm_grass_detail_nopx.tga";
texGen=1;
};
class Stage4
{
texture="tut\tut_samplemap\data\sm_grass_detail_co.png";
texGen=2;
};
Last edited by Snake Man on 2013-03-06 03:39:06, edited 1 time in total.
Reason: Please use code tags for code text.
Reason: Please use code tags for code text.
-
- Commander-In-Chief
- Posts: 9368
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Re: new map :(
There is little of info and many causes of crashes, you should be able to get the tutorial map working first 'as-is' and then proceed to add your own terrain, satellite etc.
PMC Tactical Forum New User Registration please read new info here.
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
PMC since 1984
Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel
PMC Tactical forum Advanced Search is power.
"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."
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