This is my project topic to bring Ia Drang into ArmA 2.
To get into work right away, here is the object list of ArmA objects what our WRP terrain has now, next we need to track down which ones is still available in ArmA 2.
vte_iadrang.wrp (ArmA) objects:
Code: Select all
ca\buildings\bouda2_vnitrek.p3d
ca\buildings\budova1.p3d
ca\buildings\budova3.p3d
ca\buildings\budova4_in.p3d
ca\buildings\hangar_2.p3d
ca\buildings\hlaska.p3d
ca\buildings\misc\afnewplot2.p3d
ca\buildings\misc\pletivo.p3d
ca\buildings\misc\pletivo_dira.p3d
ca\buildings\misc\stoh.p3d
ca\buildings\molo_drevo_bs.p3d
ca\buildings\strazni_vez.p3d
ca\buildings\tents\pristresek.p3d
ca\buildings\vez.p3d
ca\misc\barbedwire.p3d
ca\misc\barel1.p3d
ca\misc\barel2.p3d
ca\misc\barel3.p3d
ca\misc\barel4.p3d
ca\misc\heli_h.p3d
ca\misc\jezek kov.p3d
ca\misc\paletyc.p3d
ca\plants\jablon.p3d
ca\plants\krovi.p3d
ca\plants\parez.p3d
ca\roads\ces10 100.p3d
ca\roads\ces10 25.p3d
ca\roads\ces10 50.p3d
ca\roads\ces12.p3d
ca\roads\ces25.p3d
ca\roads\ces6.p3d
ca\roads\ces6konec.p3d
ca\rocks\kamen1_piskovec.p3d
ca\rocks\kamen1_zula.p3d
ca\rocks\kamen2_piskovec.p3d
ca\rocks\kamen2_zula.p3d
ca\rocks\kamen3_piskovec.p3d
ca\rocks\kamen3_zula.p3d
ca\rocks\kamen4_piskovec.p3d
ca\rocks\kamen4_zula.p3d
ca\rocks\kamen5_piskovec.p3d
ca\rocks\kamen5_zula.p3d
ca\rocks\kopa_kameni.p3d
ca\rocks\skala_new.p3d
ArmA 2, here we come! Hooyah!