P3D Analyzer

ArmA 2 editing; configs, modeling, missions, textures, terrain etc.

Moderators: Snake Man, Lone Wolf

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Snake Man
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Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
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P3D Analyzer

Post by Snake Man » 2011-08-23 00:19:43

From google I found very cool P3D viewer utility called P3D Analyzer. In quick summary you can view ODOL P3D models, extract model.cfg and save model to MLOD format. Its very much like OFP's ODOL Explorer.

Image

More details from PMC Editing Wiki: ArmA 2 Tools - P3D Analyzer.
PMC since 1984

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Snake Man
Commander-In-Chief
Posts: 8603
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: P3D Analyzer

Post by Snake Man » 2011-08-25 19:33:32

New v1.53 beta has been added to our wiki page (see first post for link). It has quite few very nice improvements, you can now view textures in the 3D view, see texture paths, disable proxys in 3D view, replace textures (much like O2 texture mass rename tool) and also saving to MLOD format comes now with selections intact unlike all the other MLOD saving tools.

Here is the changelog:

Code: Select all

v1.0 beta
-first version

v1.1 beta
-fixed crashes opening models with named selectios, containing a lot of points
-fixed crashes opening wreck models
-fixed crashes opening some other models

v1.2 beta
-improoved named selections detection
-fixed invalid lod specification after saving binarized file
-fixed crashes opening models with large LodItems ("lod-exsisting-bones") section

v1.3 beta
-PAA DXT1/DXT5 textures support
-fixed: geometry lod had no mass and properties
-fixed: debinarized model not loaded in the game

v1.45 beta
-fixed: Dock.xml created outside of the application working directory
-added color indication of polygons with selected texture
-added code-colors drawing //colors like #(argb,8,8,3)color(0.4,0.5,0.6,0.1,ca)//

v1.46 beta
-fixed: mistake in madel config: animation types "rotation" were called "rotaton"

v1.51 beta
-sightly improoved model.cfg export routines
-fixed: texture list had duplicate texture named after texture directory redefinition

v1.52 beta
-fixed: texture selection not didn't work when "Show textures" was off
-fixed: selecting named selection didn't reset yellow-colored faces with no textures
-introduced multilanguage localization
-introduced lighting to render system
-introduced texture swaping system

v1.53 beta
-added materials browser
-fixed: app crash when selecting texture path with no model loaded
This util seems to shape up to be very nice and powerful tool for modelers or just otherwise P3D curious modders.

Link from the first post.
PMC since 1984

Editing knowledge, visit PMC Editing Wiki
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Snake Man
Commander-In-Chief
Posts: 8603
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: P3D Analyzer

Post by Snake Man » 2011-08-28 20:41:13

New v1.54 beta has been added to our wiki page (see first post for link). P3D explorer window operation improved so you can now nicely browse models and MLOD saving command line version added.

Here is the changelog:

Code: Select all

v1.54 beta
-added console version of P3D Analyzer
-added files quick-browser
-fixed: lighting turn-off didn't work when Solid+wireframe render mode was selected
-fixed: bug with changing Y&Z axes colors
-fixed: error message after changing properties, while running the application without file-write permissions
Link from the first post.
PMC since 1984

Editing knowledge, visit PMC Editing Wiki
Addon manuals, visit PMC addons/mods online manuals
View our videos in PMC Youtube channel.

PMC Tactical forum Advanced Search is power.

Snake Man
Commander-In-Chief
Posts: 8603
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Re: P3D Analyzer

Post by Snake Man » 2011-12-31 01:08:22

New v1.55 beta has been added to our wiki page (see first post for link). Support for the failed takeonhelicopters game models have been added.

Here is the changelog:

Code: Select all

v1.55 beta
-added TakeOnHelicopters (TKOH v.52) model support
Link from the first post.
PMC since 1984

Editing knowledge, visit PMC Editing Wiki
Addon manuals, visit PMC addons/mods online manuals
View our videos in PMC Youtube channel.

PMC Tactical forum Advanced Search is power.

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