ArmA 2 editing; configs, modeling, missions, textures, terrain etc.
Moderators: Lone Wolf, Snake Man
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T_Rex
- FreeFalcon
- Posts: 848
- Joined: 2001-03-04 23:01:01
- Location: here
Post
by T_Rex »
Leopotam at BI has come out with some Blender python scripts that I am VERY excited about:
http://forums.bistudio.com/showthread.php?t=105516
Import/export between Blender and O2 (p3d), including named selections and stuff like that! The fear is that I may turn into an ArmA 3d demon now.....

Sic Semper tyrannosauro.
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Snake Man
- Commander-In-Chief
- Posts: 9785
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
Post
by Snake Man »
I edited the topic title
Yes good to see some support for other tools than modo also.
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T_Rex
- FreeFalcon
- Posts: 848
- Joined: 2001-03-04 23:01:01
- Location: here
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by T_Rex »
hehe
I'm wondering now what kind of typo I had last night with the title!!! :doh:
This guy Leopotam really looks like he's putting alot of support into it. Could be very beneficial!
Sic Semper tyrannosauro.