My problem is simple: i cant see the intro of my island. to say the truth i can't see any intro of any island except the BIS ones.
Here's the part of the config file:
Code: Select all
// Umm Qasr
#define TEast 0
#define TWest 1
#define TGuerrila 2
#define TCivilian 3
#define TSideUnknown 4
#define TEnemy 5
#define TFriendly 6
#define TLogic 7
#define true 1
#define false 0
#define private 0
#define protected 1
#define public 2
class CfgPatches
{
class UmmQasr
{
units[] = {KLA_EffectsBase,KLA_DesertStormScript1,KLA_DesertStormScript2,KLA_DesertStormScript3,
KLA_DesertStormScript4,KLA_DesertStormAmbient,KLA_DesertStormAmbient2,catafghanbuildingo27s,
catafghanbuildingo219s,House_des4s,House_des6s,House_des7s,House_des13s,House_des15s};
weapons[] = {};
worlds[] = {"UmmQasr"};
requiredVersion = 1.91;
};
};
#include <KLA_Umm_QasrcfgSounds>
class CfgVehicles
{
class All {};
class AllVehicles: All {};
class Land: AllVehicles {};
class Static : Land {};
class Building : Static {};
class NonStrategic : Building {};
class House : NonStrategic {};
class Strategic : Building {};
class Camp: Strategic {};
class MASH: Camp {};
#include <KLA_Umm_QasrklaEffects>
class Kla_BuiBASE:house
{
scope=private;
vehicleClass="KLA Umm Qasr Buildings";
side=TCivilian;
cost=600;
accuracy=1000;
hideunitinfo = 1;
hasDriver=0;
};
class UQBuild1:Kla_BuiBASE
{
DisplayName="Afghan Building 02 (I Shaped)";
model="kla_umm_qasrcatafghanbuildingo27s.p3d";
ladders[]={{"start","end"}};
scope=2;
};
class UQBuild2:Kla_BuiBASE
{
scope=2;
DisplayName="Afghan Vegetable Store 2";
model="kla_umm_qasrcatafghanbuildingo219s.p3d";
ladders[]={{"start","end"}};
};
class UQBuild3:Kla_BuiBASE
{
model = "kla_umm_qasrHouse_des4s.p3d";
scope = 2;
displayName = "Mogadishu house (4)";
ladders[]={{"start","end"}};
};
class UQBuild4:Kla_BuiBASE
{
model = "kla_umm_qasrHouse_des6s.p3d";
scope = 2;
displayName = "Mogadishu house (6)";
ladders[]={{"start","end"}};
};
class UQBuild5:Kla_BuiBASE
{
model = "kla_umm_qasrHouse_des7s.p3d";
scope = 2;
displayName = "Mogadishu house (7)";
ladders[]={{"start","end"},{"start2","end2"}};
};
class UQBuild6:Kla_BuiBASE
{
model = "kla_umm_qasrhouse_des13s.p3d";
scope = 2;
displayName = "Mogadishu house (11)";
ladders[]={{"start1","end1"}};
};
class UQBuild7:Kla_BuiBASE
{
model = "kla_umm_qasrhouse_des15s.p3d";
scope = 2;
displayName = "Mogadishu house (13)";
ladders[]={{"Start","End"}};
animated =1;
class Animations
{
class door1
{
type="rotation";
animPeriod=1;
selection="door1";
axis="axis_door1";angle0=0;
angle1="1.50000";
};
class door_group1
{
type="rotation";
animPeriod=7;
selection="door_group1";
axis="axis_door_group1";angle0=0;
angle1="2.0000";
};
class door_group2
{
type="rotation";
animPeriod=7;
selection="door_group2";
axis="axis_door_group2";angle0=0;
angle1="-2.0000";
};
};
class UserActions
{
class Action1
{
displayName="open door";
position="pos_open_door1";
radius=3.000000;
condition="this animationPhase ""door1"" < 0.5";
statement="this animate [""door1"",1]";
};
class Action3
{
displayName="open doors";
position="pos_open_door2";
radius=3.000000;
condition="this animationPhase ""door_group1"" <0>= 0.5";
statement="this animate [""door_group1"",0];this animate [""door_group2"",0]"
};
};
};
};
class CfgSurfaces
{
class Default {};
};
class CfgWorldList
{
class UmmQasr{};
};
class CfgWorlds
{
class DefaultWorld {};
class Intro : DefaultWorld {};
class UmmQasr: Intro
{
access=3;
description="Umm Qasr";
icon="Kla_Umm_QasrUmmQasr.paa";
worldName="UmmQasr.wrp";
cutscenes[] = {"..resaddonsUmmQasr_animintro"};
plateFormat="UQ$ - #####";
plateLetters="ABCDEGHIKLMNOPRSTVXZ";
startTime="7:30";
startDate="08/1/90";
startWeather=0.400000;
startFog=0.000000;
forecastWeather=0.400000;
forecastFog=0.000000;
seagullPos[]={8897,4349,100};
ilsPosition[]={1425,2156,0};
ilsDirection[]={0,0.08,1};
ilsTaxiIn[]={1525,1424,
1525,2153,
1507,2174,
1456,2174,
1424,2131,
1424,2106,
1424,2081,
1424,2056,
};
ilsTaxiOff[]={1425,2156,
1424,1250,
1454,1225,
1506,1225,
1525,1248,
1525,1424,
};
centerPosition[]={9735,3964,0};
class Sounds
{
sounds[]={};
};
class Animation
{
vehicles[]={};
};
class Names
{
class Umm_Qasr
{
name="Umm Qasr";
position[]={6322.7529, 8580.1797, 0};
};
class UN_Border_Crossing_Post
{
name="UN Border Crossing Post";
position[]={8683.3057, 2613.4976, 0};
};
class Camp_Udairi
{
name="Camp Udairi";
position[]={1809.5017, 2328.3708, 0};
};
class Iraqi_Naval_Facility
{
name="Iraqi Naval Facility";
position[]={9372.3516, 7780.5034, 0};
};
class to_al_Basrah
{
name="to al-Basrah";
position[]={3559.8796, 12443.2324, 0};
};
class to_Sawfan
{
name="to Sawfan";
position[]={573.5165, 12312.5830, 0};
};
class to_Kuwait_City
{
name="to Kuwait City";
position[]={8124.0342, 537.7169, 0};
};
class IraqA
{
name="Iraq";
position[]={3054.3965, 7253.4312, 0};
};
class IraqB
{
name="Iraq";
position[]={6780.3730, 6178.2573, 0};
};
class KuwaitA
{
name="Kuwait";
position[]={6269.8906, 5578.6655, 0};
};
class KuwaitB
{
name="Kuwait";
position[]={1754.2872, 6785.2349, 0};
};
class Abandoned
{
name="Abandoned airfield";
position[]={6168.2100, 6359.1821, 0};
};
};
};
};
Where the hell the error is???
Thanks
Klavan