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Aussie stuff....

Posted: 2009-06-10 10:29:31
by banana
The VTE Team received some requests from some australian players to introduce the F1 submachine gun and 1 day after the request
here we go

Image

Image

feel always free to share your requests/wanted things with us

Re: Aussie stuff....

Posted: 2009-06-10 11:18:29
by Snake Man
Looking good man, keep up the good work. I'll make sure F1 SMG will be on the next release.

Re: Aussie stuff....

Posted: 2009-06-15 03:08:53
by SonarMB
Bloody brilliant mate. Keep up the great work! :mrgreen:

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http://www.militaryimages.net/photopost ... _aimed.JPG
http://www.militaryimages.net/photopost ... F1_SMG.JPG
http://www.militaryimages.net/photopost ... iagram.JPG
http://www.militaryimages.net/photopost ... manual.JPG


Some more pics to help you.

Edit: Sorry about the delay to correct. I got tied up with some other work.

Re: Aussie stuff....

Posted: 2009-06-15 11:01:16
by Snake Man
Those links you pasted are "as is", ie there is the ... in between, therefore the links do not work.

Re: Aussie stuff....

Posted: 2009-07-09 04:30:59
by Para
Hey, nice F1 SMG..... Been asking for that one for years :D

Whilst we're on the 'Aussie stuff' topic (my favourite one!), probably been mentioned elsewhere - the L1A1 SLR rifles needs some wood textures added. See here for inspiration: http://www.5rar.asn.au/weapons/slr.htm

Also on the topic...... I'm reworking the AAO map.

Re: Aussie stuff....

Posted: 2009-07-09 08:42:50
by Snake Man
Hey Para long time no see! :)

Since our email discussion about ArmA, terrains and VTE, I have come light years in terms of understanding the technology. Could we go new round of discussions as so much have changed, so that we get you up to speed on terrain editing so that you don't do any overlapping or unnecessary work.

I guess we should head out to some more specific WRP editing topic (which I don't know if we have yet) hmm to discuss it through. In fact I'm opening one right now where you we can talk things through. Check out this WrpTool -> Visitor 3 -> Satellite / Mask editing topic for more details. I'll let you know about everything needed for proper terrain editing.