Big city testing
Posted: 2008-08-13 15:24:49
Big city testing. As some of you might already know I have keen interest on large cities in ArmA, now I wanted to create large city for VTE for some time.
Today, in matter of minutes I made testing pbo for next MP session
I made 4 different variations, small city, big city, big city with vegetation and big city with vegetation & erosion. On my amd 2800+, radeon 9800 pro computer using 2500 viewdistance and object detail high, there was some stutter to be detected on the heaviest city. But I'm hopeful more powerful computer runs it smooth.
So now I'm making few MP missions for it for us to run around, then we get to see how it works in MP.
Today, in matter of minutes I made testing pbo for next MP session
I made 4 different variations, small city, big city, big city with vegetation and big city with vegetation & erosion. On my amd 2800+, radeon 9800 pro computer using 2500 viewdistance and object detail high, there was some stutter to be detected on the heaviest city. But I'm hopeful more powerful computer runs it smooth.
So now I'm making few MP missions for it for us to run around, then we get to see how it works in MP.