ArmA - Final patch plans and v1.17 beta

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Snake Man
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ArmA - Final patch plans and v1.17 beta

Post by Snake Man » 2009-11-04, 05:06:20 PM

ArmA - Final patch plans and v1.17 beta from Maruk in BIS forums topic.
I would like to apologize for massive delay with finalization of Arma I version. Release of Arma II required much more effort than we could imagine. However, we did not forget our previous title and we still intend to leave it in as good shape as possible.

We are aware there are some critical bug fixes already in 1.16 and we also managed to do some more fixes in 1.17 that we hope may increase stability and future compatibility of ARMA I.

We intend to use 1.17 as the very last EXE revision for first ARMA. ...

We currently have very little resources to test this new revision and we ask the community to help with testing it. If you still have Arma 1 and have time to test this latest version please give it go and post your observations to the forums.

There is only one thing that matters in this regard is that the version 1.17 does not introduce any serious new issues not present in 1.14 (the last official version). All other issues has to stay.

We will be reading the forums in next 1 or 2 weeks and hopefully make 1.17 the final official release for ARMA I very soon.
And changelog

Code: Select all

5278 - Fixed: Game did not run on some systems with 8 GB RAM and 1 GB VRAM.
5278 - Fixed: improved alt-tab stability (fixed bug in texture loading on lost device)
5278 - Fixed: Game now recovers by resetting the D3D device from "Cannot create surface" error.
5278 - Fixed: Improved AI path planning when riding a bike.

5272 - New: Action inputs "Car more left" / "Car more right".
5272 - New: Action inputs "Car more left" / "Car more right".
5272 - New: Action inputs "Car more left" / "Car more right".
5272 - New: Action inputs "Car more left" / "Car more right".
5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).
5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.
5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)
5277 - Attempt to fix: Crash opportunity 
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