how to make place lighted with flares at night always.

OFP editing, missions, modeling, textures, configs, but not islands

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Tiket
Recruit
Posts: 12
Joined: 2009-06-15 05:03:01
Gaming Interests: Operation Flashpoint (OFP)
Editing Interests: Missions
Location: India

how to make place lighted with flares at night always.

Post by Tiket »

i am keen to learn this.
Snake Man
Commander-In-Chief
Posts: 9898
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: how to make place lighted with flares at night always.

Post by Snake Man »

I have script like this:

Code: Select all

#start

if (!alive grenados) then { exit; };

grenados fire ["m203muzzle","flare","flare"];

grenados addmagazine "flare";
~15 + random 2

goto "start";
The unit name is "grenados" who needs the M203 grenade launcher. With that script he should be firing flares constantly.

Then you can of course artificially create the flares without soldier firing them. I don't have script for that at hand now, but its done by using createVehicle (or was it camCreate in OFP heh).
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