ArmA 2 general discussion
Moderators: Lone Wolf, Snake Man
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-03 10:57:45
Public Beta v1.05.71141
Released 06-03-10
Code: Select all
[71117] Optimized: Geometry loading in now optimized for multiple cores. Extra threading now enabled by default on computers with more that 2 CPUs. New possible -exThreads values: 5 (thread geometry loading only) and 7 (thread all)
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-04 10:54:04
Public Beta v1.05.71195
Released 06-04-10
Code: Select all
[71143] Improved: -cpuCount=4 is now default on computers with more than four logical CPUs to prevent hyperthreading causing performance problems. If you want to use more CPUs, use -cpuCount=N to override this.
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-04 17:34:15
Public Beta v1.05.71213
Released 06-04-10
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-07 16:19:36
Public Beta v1.05.71275
Released 06-07-10
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-10 07:28:27
Public Beta v1.05.71382
Released 06-10-10
Code: Select all
[71373] Fixed crash http://dev-heaven.net/issues/11097 - CTD while ALT+TAB in windows / while MP mission was loaded.
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-17 08:24:23
Public Beta v1.05.71548
Released 06-17-10
Code: Select all
[71543] File cache size increased a lot on systems with 4 GB RAM or more.
[71484] Fixed: C130 was crashing on takeoff.
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-23 19:08:51
Public Beta v1.05.71726
Released 06-23-10
Code: Select all
[71721] Game is now Large Address Aware, should improve stability and allow using more RAM with 64b OS.
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-24 09:59:14
Public Beta v1.05.71734
Released 06-24-10
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-06-24 16:23:44
Public Beta v1.05.71749
Released 06-24-10
-
Snake Man
- Commander-In-Chief
- Posts: 9338
- Joined: 2000-07-31 22:01:01
- Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
- Editing Interests: All, I (try) to edit everything.
- Location: PMC
-
Contact:
Post
by Snake Man » 2010-08-09 20:48:26
v1.07.72588
Released 08-09-10
Code: Select all
[72558] New: Aircraft now auto-trims at high speed to prevent climbing.
[72558] Fixed: Transport waited for dead unit to get out.
[72558] Fixed: crew getting killed in vehicles driving from hill/slope
[72558] Fixed: Audio unsupported sample frequency error
[72558] Fixed: Surface sound in infinite terrain (http://dev-heaven.net/issues/11430)
[72558] Fixed: AI vision was not affected by light sources.
[72558] Fixed: Birds were heard inside of a closed vehicle.
[72558] Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (http://dev-heaven.net/issues/11704)
[72123] Fixed: 3D editor - creating of logic center failed (http://dev-heaven.net/issues/11876)
[71854] Fixed: Av8 unable to takeoff from Chernarus NE airstrip (http://dev-heaven.net/issues/3240)
[71852] Fixed: Dedicated server frozen on dual/single core computers unless using -exThreads=1 or more.
[71839] Fixed: Fog and sky colors did not match when dark.
[71819] Fixed: Stars no longer visible through terrain with low view distance (http://dev-heaven.net/issues/8374)
[71815] Fixed: Moon rotates when moving camera (http://dev-heaven.net/issues/8051)
[71797] Fixed: Improved game stability with a small page file.
[71753] Improved: Aim needs to be realigned after moved by recoil.
[71752] Fixed: Gun recoil in ironsights view was missing kick-back (http://dev-heaven.net/issues/4401)
Who is online
Users browsing this forum: No registered users and 8 guests