Changelog

ArmA 2 general discussion

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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-03 10:57:45

Public Beta v1.05.71141

Released 06-03-10

Code: Select all

   [71117]  Optimized: Geometry loading in now optimized for multiple cores.  Extra threading now enabled by default on computers with more that 2 CPUs.  New possible -exThreads values: 5 (thread geometry loading only) and 7 (thread all) 
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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-04 10:54:04

Public Beta v1.05.71195

Released 06-04-10

Code: Select all

   [71143]  Improved: -cpuCount=4 is now default on computers with more than four logical CPUs to prevent hyperthreading causing performance problems.  If you want to use more CPUs, use -cpuCount=N to override this. 
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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-04 17:34:15

Public Beta v1.05.71213

Released 06-04-10

Code: Select all

n/a
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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-07 16:19:36

Public Beta v1.05.71275

Released 06-07-10

Code: Select all

n/a
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Re: Changelog

Post by Snake Man » 2010-06-10 07:28:27

Public Beta v1.05.71382

Released 06-10-10

Code: Select all

  [71373]  Fixed crash http://dev-heaven.net/issues/11097 - CTD while ALT+TAB in windows / while MP mission was loaded.
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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-17 08:24:23

Public Beta v1.05.71548

Released 06-17-10

Code: Select all

   [71543]  File cache size increased a lot on systems with 4 GB RAM or more. 
   [71484]  Fixed: C130 was crashing on takeoff. 
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Re: Changelog

Post by Snake Man » 2010-06-23 19:08:51

Public Beta v1.05.71726

Released 06-23-10

Code: Select all

   [71721]  Game is now Large Address Aware, should improve stability and allow using more RAM with 64b OS. 
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Re: Changelog

Post by Snake Man » 2010-06-24 09:59:14

Public Beta v1.05.71734

Released 06-24-10

Code: Select all

n/a
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Snake Man
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Re: Changelog

Post by Snake Man » 2010-06-24 16:23:44

Public Beta v1.05.71749

Released 06-24-10

Code: Select all

n/a
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"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
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Posts: 9338
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Re: Changelog

Post by Snake Man » 2010-08-09 20:48:26

v1.07.72588

Released 08-09-10

Code: Select all

   [72558]  New: Aircraft now auto-trims at high speed to prevent climbing. 
   [72558]  Fixed: Transport waited for dead unit to get out. 
   [72558]  Fixed: crew getting killed in vehicles driving from hill/slope 
   [72558]  Fixed: Audio unsupported sample frequency error 
   [72558]  Fixed: Surface sound in infinite terrain (http://dev-heaven.net/issues/11430) 
   [72558]  Fixed: AI vision was not affected by light sources. 
   [72558]  Fixed: Birds were heard inside of a closed vehicle. 
   [72558]  Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (http://dev-heaven.net/issues/11704) 
   [72123]  Fixed: 3D editor - creating of logic center failed (http://dev-heaven.net/issues/11876) 
   [71854]  Fixed: Av8 unable to takeoff from Chernarus NE airstrip (http://dev-heaven.net/issues/3240) 
   [71852]  Fixed: Dedicated server frozen on dual/single core computers unless using -exThreads=1 or more. 
   [71839]  Fixed: Fog and sky colors did not match when dark. 
   [71819]  Fixed: Stars no longer visible through terrain with low view distance (http://dev-heaven.net/issues/8374) 
   [71815]  Fixed: Moon rotates when moving camera (http://dev-heaven.net/issues/8051) 
   [71797]  Fixed: Improved game stability with a small page file. 
   [71753]  Improved: Aim needs to be realigned after moved by recoil. 
   [71752]  Fixed: Gun recoil in ironsights view was missing kick-back (http://dev-heaven.net/issues/4401)
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