wgl pmc fury

Campaign using BIS standard units

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joekidds
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wgl pmc fury

Post by joekidds » 2005-03-25 21:05:47

you know what would be cool? pmc fury converted to wgl mod v4.12 or 5. it would take a while but the campaign would be awesomer.
I uploaded the PMC Fury Radio voices, missions 1-53! get it here: http://www.freewebs.com/joekidds/pmcfuryradio1-11.rar (11mb)

VTE moddb profile:
http://mods.moddb.com/5240/

Snake_Man

Re: wgl pmc fury

Post by Snake_Man » 2005-03-26 02:49:18

I dont think there is WGL v5.0 released is there?

Anyways, you can already play PMC Fury with the basic WGL effects I believe if you just run the missions with WGL mod dir (or WGL in "use" so to speak).

And yes it would be somewhat easy to convert original PMC Fury missions to WGL stuff and/or JAM, the JAM would be the first possible though, since its only few guns and there is not that much of a gameplay balance issues as with WGL.

I'm open to all suggestions and would like to hear more feedback/comments about this kind of WGL etc conversions, if people really want to see them who knows I might do it.

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joekidds
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Re: wgl pmc fury

Post by joekidds » 2005-03-27 06:06:03

well wgl 5.0 is a beta thats suppossed to be way better than 4.0.
and i have recently made some choice pmc fury missions into wgl missions. it was kinda cool. like 'king of my castle'. i would make all of my guys drop their rucksack ammo and id place it all nice in once spot. m249 mags here, m16 mags there and some laws over there.
I uploaded the PMC Fury Radio voices, missions 1-53! get it here: http://www.freewebs.com/joekidds/pmcfuryradio1-11.rar (11mb)

VTE moddb profile:
http://mods.moddb.com/5240/

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