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p3dm2lxo & lxo2p3dm - tools to convert to/from ArmA p3dm

Posted: 2008-05-20 14:29:51
by Synide
Here's the links...

Don't worry - when i have more time I'll put some info. about the use of the 2 tools...

p3dm2lxo_v0.7.rar 30 Kilobytes from me... not 24/7.
lxo2p3dm_v1.0.rar 30 Kilobytes from me... not 24/7.

p3dm2lxo_v0.7.rar 30 Kilobytes from RKSL.
lxo2p3dm_v1.0.rar 30 Kilobytes from RKSL.

Cheers, Sy.

Here are a couple of short Video Tuts on 'How to use the above'...

tut_p3dm2lxo_1.rar 73 Mbytes from me... not 24/7.
tut_lxo2p3dm_1.rar 44 Mbytes from me... not 24/7.

tut_p3dm2lxo_1.rar 73 Megabytes from rksl - link currently unavailable.
tut_lxo2p3dm_1.rar 44 Megabytes from rksl



Log

21-5-2008 - v0.6 - 30 sec job to repath the textures properly - Should have done it sooner, apologies.

8-6-2008 - v0.7 - Fixed processing of lod's that were 'empty'. ie. Zero points and faces. Produces nothing for those lod's.

Posted: 2008-05-20 16:41:25
by Snake Man
Thats excellent thank you very much.

I'll try these and anxiously wait for your additional information for them :)

Posted: 2008-05-21 12:33:36
by Snake Man
Tested the p3dm2lxo last night and it works just fine as far as I can see, very nice work. I didn't go through the finer details yet but I assume all textures and other stuff is OK.

This is very nice piece of software, thank you Synide.

Posted: 2008-06-02 10:08:46
by Snake Man
I noticed that p3dm2lxo util crashes if there is empty LODs in the model. Not a big deal, but just thought to let you know.

Posted: 2008-06-08 10:25:18
by Synide
Sorry, forgot about this... fixed... updated to...
v0.7 - Fixed processing of lod's that were 'empty'. ie. Zero points and faces. Produces nothing for those lod's.
cheers, Sy

Posted: 2008-06-08 10:55:54
by Snake Man
Thanks for the fix, appreciated. Been using these utils daily now.

Posted: 2008-06-08 15:18:27
by Snake Man
I added pages for these utils into PMC Editing Wiki: ArmA: Tools page :)

Posted: 2008-10-14 18:06:18
by Snake Man
I came about couple of weapon models, when I export them from lwo -> p3d, they lose textures.

What did I do wrong?

Posted: 2008-10-23 09:06:21
by Synide
opps, sorry, haven't been around much due to work commitments... still having a problem?

Posted: 2008-10-23 11:59:40
by Snake Man
Yes, I'm lost with them as other weapons work OK but these few doesn't. Of course right now I cant even remember which ones they were hehe. So how about if I run into the problem again, I'll PM you.