i think I have found a bug in the loadout of the F4E IAF Phantom in the israeli AF theater. When I load one single MK20 or BSU49 all looks good but when I load a second or third one to the pylon another single weapon appears.
After adding a second MK20 to pylon 2 and 8. On pylon 2 the BSU49 seems to be a BSU-50-TR, on pylon 8 the loadout now looks like MK-82-TR.
I tried to fix it but can't find the reason for it, if I load 3 Mavs for example all works fine. I think the tripple rack must be bugy but I have no idea how I can fix that.
Can somebody help?
Cheers
Snapper
F4E IAF Loadout
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Re: F4E IAF Loadout
Hi Snapper,
Allied Force versions have nothing to do with what I have been working on. The current public offering for ITO is in Cobra. I have working beta's in FF4 (RedViper.exe), FF5 (FFViper.exe). You need to direct your issues back to Lead-Pursuit - a commercial entity or whoever is providing aftermarket support.
Regards
Ranger
Allied Force versions have nothing to do with what I have been working on. The current public offering for ITO is in Cobra. I have working beta's in FF4 (RedViper.exe), FF5 (FFViper.exe). You need to direct your issues back to Lead-Pursuit - a commercial entity or whoever is providing aftermarket support.
Regards
Ranger
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