Problem lunching CATE

F4Browse, CATE, Tacedit, Terrainview & TheaterMaker etc utility related

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Wolf
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Posts: 47
Joined: 2002-08-04 22:01:01
Location: Italy

Problem lunching CATE

Post by Wolf » 2003-05-02 23:07:00

Hi Guys!

Here me are again :)
AFter few days of relax Im going to restart one of my old project!
I need CATE assistance, but when I try to start it an error message appears. It tells me that null"the compomponent COMDL32.OCX or one of its dipendence isn't right registered. The file isn't found or is invalid"

What does it mean :?

Wolf
Recruit
Posts: 47
Joined: 2002-08-04 22:01:01
Location: Italy

Re: Problem lunching CATE

Post by Wolf » 2003-05-03 07:56:00

OK! that's resolved :D

But now i've another problem :roll:

My project is 32x32 (not the standard 64x64)
and the .bmp that would get by CATE is 512x512.

Well...CATE tells me that 1024x1024 .bmp is neccessary :roll:

What can I do?
I hope this project doesn't need a manual tiling!!! :eek:

Skyfire76
Major
Posts: 244
Joined: 2002-02-24 23:01:01
Location: Toulouse, France

Re: Problem lunching CATE

Post by Skyfire76 » 2003-05-04 07:37:00

Bad luck, IIRC, CATE does not support 32x32, but "only" 64, 128 or 256 (and in the later case, I'm not sure it really works because of memory problems).

Regards.

Widowmaker
Lt. General
Posts: 1002
Joined: 2000-10-30 23:01:01
Gaming Interests: Falcon 4.0
Editing Interests: Terrains
Location: The Netherlands

Re: Problem lunching CATE

Post by Widowmaker » 2003-05-04 08:56:00

256 works great here on an XP install.
on a win98SE install you can forget it ;).

/widmak
Widmak

Wolf
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Posts: 47
Joined: 2002-08-04 22:01:01
Location: Italy

Re: Problem lunching CATE

Post by Wolf » 2003-05-04 11:48:00

Any suggestion in proceeding with manual tiling?

Above all, Does F4 support 32x32 theater?
What other programs doesn't support this format?

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