New 2D toy from Aeyes: F-111 pit!

Falcon 4 cockpits discussion

Moderators: Lone Wolf, Snake Man

Post Reply
ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-01-18 10:19:00


Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-01-18 15:44:00

My pit resizer can handle that =)
----------------------------------
Member of the
440th Angeldust

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by Aeyes » 2003-01-18 15:54:00

I kind of thought that everyone would be able to handle 1280 res. There is a small group that still flies 800 x 600, but that group is not getting larger but smaller afaik.

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-01-18 16:11:00

not sure my rig can handle 1280, i mean runing SP4 with 1280 pit.

Honestly im getting worried about the FPS hit from SP4..guys are adding more new toys with more quantity of bmp, or larger size skin, hi poly models, larger and more terrain tiles..etc

Time to upgrade my humble Duron 600 oc 750, 192 RAM, Riva TNT2 32mb? :o

Showtime
Recruit
Posts: 13
Joined: 2003-01-09 23:01:01
Location: Holland
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by Showtime » 2003-01-19 19:01:00

1240*970 is the max my screen can handle :D

krfrge
1st Lt
Posts: 123
Joined: 2001-01-09 23:01:01
Location: La. US

Re: New 2D toy from Aeyes: F-111 pit!

Post by krfrge » 2003-01-20 16:36:00

Awesome pit Aeyes! Simple awesome. Can't wait to fly that one.

42jeff
Recruit
Posts: 45
Joined: 2001-02-16 23:01:01
Location: Clovis, New Mexico, USA
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by 42jeff » 2003-01-21 15:11:00

Suuuuuure...just when I've FINALLY accepted that F4 had gotten reprioritzed off my regular play list...THIS pit goes and gets released....well....Nam campaign..here I come again...

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-01-21 15:19:00

ya, welcome back to green hell again :D

CAG
1st Lt
Posts: 148
Joined: 2000-08-30 22:01:01
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by CAG » 2003-02-13 00:24:00

Hey Aeyes...

Just wanted to say I think you did a fantastic job on the F-111 pit judging from your screenshots. I posted them on Frugals and F4Community. Your work is untouchable!

BTW sorry you had to go through those problems with the copyright violater, but I am happy to see it has not slowed your hard work or dedication to the communtiy!

Butcher_ss
Colonel
Posts: 343
Joined: 2002-08-22 22:01:01
Location: Larnaca, Cyprus
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by Butcher_ss » 2003-02-15 02:25:00

My second PC handles 1024x768 but i have no idea how can i possibly resize Aeyes' cockpit to fit. Also i do not really fly F-111s in Falcon 4 but i am sure that it would make a good addition, so i need help on how to resize it. Thanks guys!

Butcher_ss.
Butcher_ss.

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands
Contact:

Re: New 2D toy from Aeyes: F-111 pit!

Post by Aeyes » 2003-03-06 01:54:00

released ;)

Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-03-06 01:59:00

Oh yeeeeeeeeeeeeeeeeeeeeah
----------------------------------
Member of the
440th Angeldust

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-03-06 04:25:00

Excellent.. now where's the tool to scale it down to 1024x768?

Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-03-06 18:55:00

I can make a rough version in minutes, but it wont be perfect. If interested, lemme know.
----------------------------------
Member of the
440th Angeldust

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-03-07 00:11:00

yes, i want a 1024x768.

Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-03-07 01:28:00

Hi CCC, just found a bug in the program. In the panel entries, if you have lines like

object = xxx xxx xxx;
object= yyy yyy;

the program crashes, as it expects only one type of entry per panel. Ill fix that ASAP. Another solution would be editing the file merginf those lines, like

object = xxx xxx xxx yyy yyy;

But fixing the program is the best solution.
----------------------------------
Member of the
440th Angeldust

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy from Aeyes: F-111 pit!

Post by ccc » 2003-03-07 04:32:00

pliz upgrade your program.
i think lots simmer want a scale-down 1024x768 pit. i've no interest in upgrading hardware at this moment.

Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-03-07 05:02:00

Done buddy, mail me at matheusribeiro AT terra DOT com DOT br

2.8MB size.
----------------------------------
Member of the
440th Angeldust

Seifer
Recruit
Posts: 70
Joined: 2002-07-31 22:01:01
Location: BH-Brasil

Re: New 2D toy from Aeyes: F-111 pit!

Post by Seifer » 2003-03-07 05:03:00

BTW, I hope Aeyes agrees with that. I only rescaled the pictures 0.8 in size and converted the dat file using the program.
----------------------------------
Member of the
440th Angeldust

Post Reply

Return to “Falcon 4 Cockpits”

Who is online

Users browsing this forum: No registered users and 11 guests