New 2D toy: Hornet pit

Falcon 4 cockpits discussion

Moderators: Lone Wolf, Snake Man

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

New 2D toy: Hornet pit

Post by Aeyes » 2001-06-18 11:30:00

Well, not completely new, but very much renewed!
We now have a functional pit, damagemodelling. nightlighting, 3rd MFD, improved graphics, and that sums it up nicely. http://fly.to/aeyes

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy: Hornet pit

Post by ccc » 2001-06-18 11:47:00

as usual,

Highly recommended! Image
Be sure to release related patches, hemlet graphics, and..automatic patch-upgrade after 100th successful carrier landing! Image Image

wait, your thread title looks familiar...

[This message has been edited by ccc (edited June 18, 2001).]

Jetfighter
2nd Lt
Posts: 82
Joined: 2001-06-04 22:01:01
Location: Lucerne, Switzerland

Re: New 2D toy: Hornet pit

Post by Jetfighter » 2001-06-18 15:44:00

Hi Aeyes! Way Cool! I noticed you used Photographs in large parts... it looks *so* good!

But you have MFDs flipped... in the Hornet, right MFD is radar and left MFD is targeting/system data (FACK etc.) Image I'm just beeing picky Image

Basil

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-06-18 16:34:00

Yeah, thx for the tip Basil
Btw, there is a swap button Image
Maybe it will stay on when doing alt-C S and alt-C L ?

[This message has been edited by Aeyes (edited June 18, 2001).]

Jetfighter
2nd Lt
Posts: 82
Joined: 2001-06-04 22:01:01
Location: Lucerne, Switzerland

Re: New 2D toy: Hornet pit

Post by Jetfighter » 2001-06-18 17:22:00

Hi Aeyes! Noticed the swap button too... but it still comes up in the wrong positions at the beginning of a flight Image As I said, I'm pretty damn picky Image

Keep up the great work!

Basil

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-06-18 17:42:00

It is not the final version so i will have it switched in next

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy: Hornet pit

Post by ccc » 2001-06-20 01:43:00

hmm... it seems this nice pit pack should contain a carrier landing TE( though carrier not landable yet), for practicing the landing pattern. Image

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-06-20 06:47:00

I know there is gonna be a TE with carrier coming with 1.10, but not sure if it is just for practicing landings, don't think so actually.

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy: Hornet pit

Post by ccc » 2001-06-20 15:31:00

Thomas posted this on frugals' forum:
============================================
Here is how to use it with the automatic cockpit switcher in eFalcon:
-rename the folder to "139" and drop it into "\falcon4\art\ckptart"
-edit cockpit.txt in "\falcon4\art\ckptart": change the line "F18A 139" to "F18C 139"
============================================

it works! big thanx! Image

though no korea map shown on HSI MFD. what's wrong?


[This message has been edited by ccc (edited June 20, 2001).]

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-06-20 16:15:00

When you look closely you will see 2 buttons at the bottom of that view on the 3rd MFD, one that says "map" and one with "compass" to go back. Then u'll get the map.

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: New 2D toy: Hornet pit

Post by ccc » 2001-06-20 23:52:00

Thanx!
BTW, i think Thomas' note should be distributed with pit pack, or modify your current zip into a better zip format, generate folder 139 automatically, etc.

[This message has been edited by ccc (edited June 21, 2001).]

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-06-21 08:20:00

maybe maybe, i bumped into something weird, My kneemap didn't show in campaign last night but the original.
I have to check how that happened first.
My map is blueish

T_Rex
FreeFalcon
Posts: 848
Joined: 2001-03-04 23:01:01
Location: here

Re: New 2D toy: Hornet pit

Post by T_Rex » 2001-08-08 21:18:00

Hey Aeyes,

Over at Dephi we were talking about not having the 1.10 cockpit (long story). :)

Anyway, I commented I was using the Hornet pit to practice carrier traps! :) Spunky asked if I had an .f4p for it. I said no, and explained that I thought you weren't going to do an .f4p until it was done (did I read that, or just imagine it? :) ) and that I would feel weird doing an .f4p if the creator of the pit was going to wait. But, I told him I'd see if it was ok with you.

So, to make a short story long, is it OK? Personally, I don't have a problem renaming the ckptart folder to change stuff around. Just thought I'd ask.

T
Sic Semper tyrannosauro.

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-08-08 21:41:00

There is a new version of the Hornet on it's way so I would hold the 4fp file for a little while. Joel Bierling will probably add it in the new F4cockpitpatch i think, have to contact him about it. I am not sure if i can finish This version coming 24 hours, but very soon is more likely. Meanwhile, there is a far more easier way to have the Hornet pit automatically, create a folder called 139 in art/ckptart enter the Hornetpit's files in there and fly an F/A-18.

Zaggy
Colonel
Posts: 380
Joined: 2001-07-09 22:01:01
Location: AU

Re: New 2D toy: Hornet pit

Post by Zaggy » 2001-08-09 07:52:00

Aeyes, why are you doing this too me??? Im gonna have to send you a cleaning bill very very shortly!!! Its not right!!! Everytime you do something else with your pits, i just seem to cum in my pants... Its not right!!!! :)

That said, its beautiful!!!
Daniel "Zaggy" Bell
Old-School, Grumpy and Anti-Social
Also to be found lurking round FighterOps

Aeyes
Lt Colonel
Posts: 253
Joined: 2001-02-17 23:01:01
Location: the Netherlands

Re: New 2D toy: Hornet pit

Post by Aeyes » 2001-08-09 15:07:00

v1.07 is up and loaded http://fly.to/aeyes
Enjoy it and have fun :p

T_Rex
FreeFalcon
Posts: 848
Joined: 2001-03-04 23:01:01
Location: here

Re: New 2D toy: Hornet pit

Post by T_Rex » 2001-08-09 19:01:00

Uhhh...Zaggy...dude-you need a girlfriend/boyfriend/wife/docile house pet or something! :) :)

Having said that, I must admit to a momentary homage to former US President WOODrow Wilson on occasion after seeing a new Aeyes 'pit. Of course, only in the privacy of my own home and with the blinds drawn. :D

Thanks, Aeyes!
T
Sic Semper tyrannosauro.

Return to “Falcon 4 Cockpits”

Who is online

Users browsing this forum: ClaudeBot [Bot] and 0 guests