Development of the upcoming v0.3

Korea theater

Moderators: Lone Wolf, Snake Man

Locked
Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Development of the upcoming v0.3

Post by Snake Man » 2007-11-30 00:26:56

Development of the upcoming PMC Korea 128 Theater v0.3 is underway.

I decided to add 1980's campaign to the theater so now I added the database for aircraft loadout modifications for that era (roughly the Europe theater style). I edited the campaigns to reflect some 80's aircrafts but its just work in progress, some list will be posted later, feel free to suggest aircraft list for 80's scenario. I started to link the theater as it was not complete, it was about 30% done before and now were getting it done in nice pace, should not take many days until its completely linked which is essential to a decent campaign. There is some problems with the airbases leveling, hopefully latest Europe CATE conf files will fix many of the existing problems. Finally I'd like to add more specific sites like army bases, sam sites, nuke plants and such things into the theater, perhaps we could seek out new realism data for this instead of looking Microprose objects, but I guess that will do also if nobody is willing to do some research.

Anyways just wanted to let anyone up to speed that developent is underway and if anyone is willing to help it would be much appreciated. Even the research data would be very valuable, how about 30mins on google and a post in this topic tonight? Heheh ;)

Lastly here is the current changelog:

Code: Select all

--- fixes v0.3
- tweaked existing campaigns like moving helos to armybase instead of airbase.
- added a theater specific database, for the 1980's era weapon loadouts.
- added 1980's era campaign using mostly older aircrafts.
- added AF user interface.
- added RV user interface.
- installer fails on AF only systems, fixed.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-11-30 14:06:14

well.. 1980 ac.. i think you may add OV10 and AV-8A for US force..the info is hard to find. oh, and U-2.

btw, a 1970-era one would be cool..the same timeframe as Vietnam war.. simulates US facing TWO battles against communists at the same time.

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-11-30 23:41:23

Yeah I mean I just pulled that 1980's out of my head, 70's sound cool too. Would you have anykind of aircraft list available for this scenario?
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-01 00:44:39

Completely forgot to mention todays update, now the linking is complete. It is so nice to have another theater with links done which means another more complete theater for us to use.

I think there should be a release candidate for v0.3, as many of them as necessary if someone finds bugs that can be corrected quickly, mostly the tough testing would be done for the installer, so that it really installs properly on all F4 configurations.

As Korea 128 is the first theater for this christmas release and it will show us if the installer really works, I want to do it right so then all the other theater's installer updates will be very easy to accomplish.

Anyways there is still to fix the major airbase levelings and to tweak that now 70's planned campaign database, and hmm what else... dunno, the release is no further away than couple of days I think.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-12-01 10:40:40

First, glad to hear the linking work is done!

Before we moving into '70/'80 database editing, i hope we can test if the war can reach an end...the all-the-time first priority.

The only 128 campaign i won is 1991ODS by capturing Kuwait city. i want to know if 128Korea can do it.. such as Blue capture Wonson/Pyong'yang, or Red capture Pusan.

===================
as for 1970..my list in mind is..

(vietnam war style)
US - F111A, F4C/D/E/B/J, F-5A, OV10, B52, F105D/G, A7, A6, A1, E-2, UH-1. AH-1
NK - mig17/J5, mig19/J6, mig21F/PF/MF. Q5. IL28.
China - J7B, J8I, H5, J6, Q5.
USSR - mig21MF/bis, mig23, Su11/15, tu16.
ground force SAM - Blue- Nike, Hawk, redeye. Red - SA2, SA3, SA7.
naval - Blue- strong, red - minimal.

( AA - mostly use rear-aspect IRAAM, low-reliablility SARH AAM. minimal or none chaff/flare.
AG - mostly dumb bomb, naplam, few cluster. even fewer PGM. SAM hit rate low. heavy AAA. the pleasure is dogfight in less-menuvorable ac, gun and rear-aspect IRAAM play major role. AG strike counts on eyeball. )

===================
for 1980..

US - A10, F4C/D/E/G, F-5E, F16A, F15A, F/A18A, F-14A, F-4N/S, A6, A7, F111E/F, OV10, B52, E2, E3, UH-1, AH-1
NK- ditto, add mig23, SU7, mi24, mi8
China - ditto, add J8B, H6.
USSR - mig23/27/29, mig25, , Su15/27, su17/22, tu16/22/95. mi24, mi8.
ground force SAM - Blue- ditto, add stinger. Red - add SA-4/-5/-6
naval - Blue - strong, many carriers. Red - mainly from USSR fleet.

( AA - now use rear-aspect and few all-aspect IRAAM, meidum to high-reliablility SARH AAM. more chaff/flare.
AG - mostly dumb bomb, More cluster. more PGM. SAM hit rate medium-high. heavy AAA. the pleasure is dogfight in more-menuvorable ac, SAM and AAM evasion, more powerful AG strike due to cluster and PGM )

===========================
for 128 Korea 2010...

US - A10C, F16C, F15C/E/K, F/A18E/F, F22, F35, F117, B-2. E2, E3, AH64D, UH60
NK- ditto, add mig29
China - ditto, add J10, J11, Su30mkk, JH7, J7E.
CIS - mig31,su25M/39/27M/30/24/35/33, tu22M/95/160. mi35/28, mi17.
ground force SAM - Blue- hawk, patriot, PAC-2/3, stinger. Red - SA2/3/11/15/17/10/12. SA16/19.
naval - Blue - US carriers, SK warships. Red - CIS and China carriers.

( AA - extensive use of active homing AAM and all aspect IRAAM. extremely dangerous.
AG - extensive use of standoff PGM and cluster, ARM. SAM hit rate high. medium AAA. the life is tough, the priorities are SEAD/DEAD and OCA. the key to survive is speed and stealth. dogfight is rarely seen, a pure BVR fight)

-----------------------------------------------------------------------------------
each set of database edits deserves several campaigns starting with offensive, draw, and defensive.

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-01 10:54:47

Thanks for the list ccc, I appreciate it, just kind of initial dev feedback I required. I'll try to implement that into the 1970's scenarios and then just prepare for the first release candidate so we can take the next step; test the dreaded installer.

And yes, I know about the campaign victory conditions and will make sure triggers are set. I am unable to do anything further for ground unit movement, links are there, ground units are there, we use korean tile-set, if ground units dont move its beyond my control. So I'll take that into mind and create some fail-safe trigger for like ending the campaign in 30 days or try to implement the supply level dropping (bombing into stone age) which to my knowledge doesnt work but its a nice idea anyways. So yeah, I'm on it.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

User avatar
molnibalage
Colonel
Posts: 344
Joined: 2007-01-13 07:59:02
Gaming Interests: Falcon 4.0
Editing Interests: Modeling
Location: Hungary

Post by molnibalage » 2007-12-01 12:26:03

SU-25 and MIG-23 entered in service in 1986 in NK. MIG-29 in 1988.

USAF didn't use F-5E in the '80s and used only F-4E Phantom (and not older).

NK had/have olny SA-2/3/5 and don't have SA-4/6.

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-12-02 12:33:19

molnibalage wrote: USAF didn't use F-5E in the '80s and used only F-4E Phantom (and not older).
i mean US+ROK.

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-02 18:15:09

I ran into some 3D CTD, its repeated every time I fly, hmm maybe its from terrain or that there is some aircraft being used which causes CTD in RV as thats what I'm using now to test. Will investigate, but this has set back the timetable for little bit.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-12-03 06:08:16

could you post crashlog?

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-03 06:25:12

Why, you can really discover something out of it?
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-12-03 13:46:56

just want to know which model causing CTD. maybe somebody else can help identify the bug.

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-03 22:43:26

What happened was I entered into the 3d world, killed my aircraft, choose the resume mission on the end mission dialog and then used action view to keep viewing the war. Actually I wasnt looking at it moment of the crash, I left it running and went out for 60mins... so dunno what point in time it crashed.

Anyways, crashlog:

Code: Select all

RedViper.exe caused a EXCEPTION_ACCESS_VIOLATION in module RedViper.exe at 001B:0056F531, FlightClass::CalculateFuelAvailable()+129 byte(s), c:\falconsource\redcobra.1.0.0.4\campaign\camptask\flight.cpp, line 3171+17 byte(s)
Exception handler called in WinMain Thread.
Read from location 0177d382 caused an access violation.
Code: 84 58 0a 74 06 0f b7 40 02 03 f8 66 8b 06 66 85 
Stack dump:
Stack: 001B:0056F531 (0x00000001 0x00000000 0x09A59F40 0x00000002) RedViper.exe, FlightClass::CalculateFuelAvailable()+129 byte(s), c:\falconsource\redcobra.1.0.0.4\campaign\camptask\flight.cpp, line 3171+17 byte(s)
Stack: 001B:00570513 (0x00000000 0x00000001 0x45BB8000 0x4A58E908) RedViper.exe, FlightClass::GetVehicleDeagData()+1491 byte(s), c:\falconsource\redcobra.1.0.0.4\campaign\camptask\flight.cpp, line 3756+12 byte(s)
Stack: 001B:0055A390 (0x09A59F40 0x0961A770 0x00000000 0x00000000) RedViper.exe, AddUnitToTargetTree()+480 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\common\targets.cpp, line 370
Stack: 001B:0055A58E (0x4A60EB05 0x4A58E908 0x45BB8000 0x4A60EB05) RedViper.exe, GetGroundUnitsNear()+222 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\common\targets.cpp, line 499+6 byte(s)
Stack: 001B:0055A701 (0x4A60EB05 0x4A58E908 0x45BB8000 0x09185330) RedViper.exe, ReconArea()+305 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\common\targets.cpp, line 568
Stack: 001B:004B768A (0x0001505F 0x00000034 0x09185330 0x071E5EE8) RedViper.exe, MenuReconCB()+218 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\campaign\campmenu.cpp, line 900+14 byte(s)
Stack: 001B:00519A58 (0x0001505F 0x00000034 0x01AE02F6 0x00000202) RedViper.exe, C_PopupList::Process()+136 byte(s), c:\falconsource\redcobra.1.0.0.4\ui95\cpopup.cpp, line 544+5 byte(s)
Stack: 001B:005013C2 (0x00000000 0x00000202 0x114F0008 0x00000034) RedViper.exe, C_Handler::EventHandler()+3106 byte(s), c:\falconsource\redcobra.1.0.0.4\ui95\chandler.cpp, line 2105
Stack: 001B:00403409 (0x00390262 0x00000202 0x00000000 0x01AE02F6) RedViper.exe, FalconMessageHandler()+169 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\winmain.cpp, line 2395+21 byte(s)
Stack: 001B:7E418724 (0x00403360 0x00390262 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418806 (0x00000000 0x00403360 0x00390262 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C623 (0xFFFF03C1 0x00390262 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C649 (0xFFFF03C1 0x00390262 0x00000202 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x00390262 0x00000202 0x00000000 0x01AE02F6) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x00160AE0 0x00390262 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x00390262 0x00000202 0x00000000 0x01AE02F6) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x00390262 0x00000202 0x00000000 0x01AE02F6) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x00160AE0 0x00390262 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x00390262 0x00000202 0x00000000 0x01AE02F6) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418724 (0x6CE2AE80 0x00390262 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418806 (0x00000000 0x6CE2AE80 0x00390262 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C623 (0xFFFF033D 0x00390262 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41E8E5 (0xFFFF033D 0x00390262 0x00000202 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x00390262 0x00000202 0x00000000 0x01AE02F6) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418724 (0x737816D4 0x00390262 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418806 (0x00000000 0x737816D4 0x00390262 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E4189BD (0x0012FA70 0x00000001 0x0012FE58 0x00404CC9) USER32.dll, GetWindowLongW()+295 byte(s)
Stack: 001B:7E4196B7 (0x0012FA70 0x7C80B6A1 0xFFFFFFFF 0x7FFDF000) USER32.dll, DispatchMessageA()+15 byte(s)
Stack: 001B:00404CC9 (0x00400000 0x00000000 0x00142373 0x00000001) RedViper.exe, HandleWinMain()+1945 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\winmain.cpp, line 737+9 byte(s)
Stack: 001B:00404D58 (0x00400000 0x00000000 0x00142373 0x00000001) RedViper.exe, WinMain()+72 byte(s), c:\falconsource\redcobra.1.0.0.4\ui\src\winmain.cpp, line 779+21 byte(s)
Stack: 001B:0041285C (0x00390032 0x00390038 0x7FFDF000 0x8054AD38) RedViper.exe, WinMainCRTStartup()+388 byte(s), f:\vs70builds\3077\vc\crtbld\crt\src\crt0.c, line 251+29 byte(s)
Stack: 001B:7C816FD7 (0x004126D8 0x00000000 0x78746341 0x00000020) kernel32.dll, RegisterWaitForInputIdle()+73 byte(s)
EAX=0177D378  EBX=00000000  ECX=01601008  EDX=09A5A11C  ESI=09A5A11A
EDI=000011C6  EBP=00000000  ESP=0012FFF8  EIP=00000000  FLG=00210206
CS=001B   DS=0023  SS=0023  ES=0023   FS=003B  GS=0000
Error occurred at 12/3/2007 08:56:48.
D:\games\f4\RedViper.exe, run by bla.
1 processor(s), type 586.
1024 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.20422
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "RADEON 9800 SERIES", Vendor: 4098, Device: 20040, SubSys: 1076237400, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0

Game is Campaign type Local
DX Model ID : ffffffff
Texture ID  : ffffffff
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-06 05:29:10

The christmas rush is getting closer and we must get these theaters tested and released. So without further yapper here is the first release candidate of Korea 128.

Changelog:

Code: Select all

--- fixes v0.3
- linking completed for the whole theater.
- tweaked terrain for more airbase leveling, hopefully works better now.
- tweaked existing campaigns like moving helos to armybase instead of airbase.
- added a theater specific database, for the 1970's era weapon loadouts.
- added 1970's era campaign using mostly older aircrafts.
- added AF user interface.
- added RV user interface.
- installer fails on AF only systems, fixed.
Please be thorough when you test this, I've kind of worked this along with Taiwan and I'm pretty sure I goofed something up with the installer or theater itself. Feedback is the only thing that gets these theaters fixed, in this xmas theater release rush I just dont have the time to test everything.

Download PMC_Korea128_Theater_v0.3_RC1.rar - 8.1mb.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Post by ccc » 2007-12-12 15:17:41

RV install.
install process takes tens minutes.

no theater selection picture ( theater art missing)

in campaign selection page, the map shows default 64 korea, not 128 korea map.

try to switch to korea1970 > CTD. it seems the theater can not be switched properly. check first part of crashlog.txt.

unable to enter flight page in 128 korea theater. this theater can be switched.. after i select one campaign and one sq, hit commit > CTD immediately. crashlog is the second and third parts.



RedViper.exe caused a EXCEPTION_ACCESS_VIOLATION in module ntdll.dll at 001B:7C901010, RtlEnterCriticalSection()+11 byte(s)
Exception handler called in WinMain Thread.
Read from location 00000034 caused an access violation.
Code: 83 7a 14 00 75 4f f0 ff 42 04 75 19 8b 41 24 89
Stack dump:
Stack: 001B:7C901010 (0x00000000 0x00774C8C 0x009DD6B0 0x00000000) ntdll.dll, RtlEnterCriticalSection()+11 byte(s)
Stack: 001B:005CA9B5 (0x00000000 0x047E1E58 0x008DC970 0x00000034) RedViper.exe, CampGetNext()+21 byte(s), d:\projekte\redcobra\campaign\camplib\team.cpp, line 2500
Stack: 001B:005CB4A4 (0x007779E8 0x008DACB8 0x00000000 0x00000001) RedViper.exe, LoadPriorityTables()+180 byte(s), d:\projekte\redcobra\campaign\camplib\team.cpp, line 1572+6 byte(s)
Stack: 001B:00440718 (0x047E1E58 0x0050AA58 0x00013881 0x00000034) RedViper.exe, TheaterList::SetNewTheater()+264 byte(s), d:\projekte\redcobra\falclib\theaterdef.cpp, line 154
Stack: 001B:006AD401 (0x00013881 0x00000034 0x09C66EA0 0x0000003B) RedViper.exe, TheaterBackCB()+97 byte(s), d:\projekte\redcobra\ui\src\ui_main.cpp, line 2168
Stack: 001B:0050AA58 (0x00013881 0x00000034 0x01DB02C5 0x00000202) RedViper.exe, C_Button::Process()+136 byte(s), d:\projekte\redcobra\ui95\cbuttons.cpp, line 1210+9 byte(s)
Stack: 001B:005009E2 (0x00000000 0x00000202 0x00000000 0x00000034) RedViper.exe, C_Handler::EventHandler()+3106 byte(s), d:\projekte\redcobra\ui95\chandler.cpp, line 2105
Stack: 001B:00403A29 (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) RedViper.exe, FalconMessageHandler()+169 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 2392+29 byte(s)
Stack: 001B:7E418734 (0x00403980 0x003C00CC 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x00403980 0x003C00CC 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF0365 0x003C00CC 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C665 (0xFFFF0365 0x003C00CC 0x00000202 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C528 0x003C00CC 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C528 0x003C00CC 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418734 (0x6CE2AE80 0x003C00CC 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x6CE2AE80 0x003C00CC 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF033D 0x003C00CC 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41F65D (0xFFFF033D 0x003C00CC 0x00000202 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x003C00CC 0x00000202 0x00000000 0x01DB02C5) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418734 (0x737816D4 0x003C00CC 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x737816D4 0x003C00CC 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E4189CD (0x0013FA64 0x00000001 0x0013FE58 0x0040541F) USER32.dll, GetWindowLongW()+295 byte(s)
Stack: 001B:7E4196C7 (0x0013FA64 0x7C80B6A1 0xFFFFFFFF 0x7FFD6000) USER32.dll, DispatchMessageA()+15 byte(s)
Stack: 001B:0040541F (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, HandleWinMain()+1983 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 738+9 byte(s)
Stack: 001B:004054A8 (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, WinMain()+72 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 780+21 byte(s)
Stack: 001B:00412F01 (0x80000001 0x01CEE0C4 0x7FFD6000 0x8054A6ED) RedViper.exe, WinMainCRTStartup()+388 byte(s), f:\vs70builds\6030\vc\crtbld\crt\src\crt0.c, line 251+29 byte(s)
Stack: 001B:7C816FD7 (0x00412D7D 0x00000000 0x78746341 0x00000020) kernel32.dll, RegisterWaitForInputIdle()+73 byte(s)
EAX=00000020 EBX=00000000 ECX=7FFDF000 EDX=00000020 ESI=00000000
EDI=009DD68D EBP=00000000 ESP=0013FFF8 EIP=00000000 FLG=00210202
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 12/12/2007 23:07:00.
C:\MicroProse\Falcon4\RedViper.exe, run by ccc.
2 processor(s), type 586.
1024 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.20422
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "ATI Mobility Radeon X1450", Vendor: 4098, Device: 29062, SubSys: 305205315, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0

Not in game
DX Model ID : 0
Texture ID : 0




RedViper.exe caused a EXCEPTION_ACCESS_VIOLATION in module RedViper.exe at 001B:00566800, TacanList::GetCallsignFromCampID()+32 byte(s), d:\projekte\redcobra\sim\navaids\tacan.cpp, line 816+10 byte(s)
Exception handler called in WinMain Thread.
Read from location 00000004 caused an access violation.
Code: 8b 41 04 8b 09 6a 04 50 51 8d 54 24 14 52 33 f6
Stack dump:
Stack: 001B:00566800 (0x00000004 0x0013EE00 0x0A436859 0x0A436788) RedViper.exe, TacanList::GetCallsignFromCampID()+32 byte(s), d:\projekte\redcobra\sim\navaids\tacan.cpp, line 816+10 byte(s)
Stack: 001B:005D8BCB (0x0000001F 0x05050020 0x0000155F 0x0A3FF008) RedViper.exe, ATCBrain::ATCBrain()+507 byte(s), d:\projekte\redcobra\campaign\camplib\atcbrain.cpp, line 178+34 byte(s)
Stack: 001B:005D324F (0x0A4368B0 0x0A4368C8 0x05050020 0x0000155F) RedViper.exe, ObjectiveClass::ObjectiveClass()+863 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 308+31 byte(s)
Stack: 001B:005D38EB (0x0A436788 0x0013EE88 0x0013EE80 0x0013EE8C) RedViper.exe, NewObjective()+107 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 2564+46 byte(s)
Stack: 001B:005D3AAA (0x007C90B6 0x00000000 0x00000000 0x0000040B) RedViper.exe, LoadBaseObjectives()+250 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 2629+20 byte(s)
Stack: 001B:00423D76 (0x00000004 0x008EC558 0x0013F16C 0x00403980) RedViper.exe, CampaignClass::LoadCampaign()+294 byte(s), d:\projekte\redcobra\campaign\campupd\cmpclass.cpp, line 516
Stack: 001B:00403CE1 (0x002500C6 0x0000040B 0x00000000 0x00000004) RedViper.exe, FalconMessageHandler()+865 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 1941+16 byte(s)
Stack: 001B:7E418734 (0x00403980 0x002500C6 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x00403980 0x002500C6 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF0247 0x002500C6 0x0000040B 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C665 (0xFFFF0247 0x002500C6 0x0000040B 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x002500C6 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x002500C6 0x0000040B 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x002500C6 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x002500C6 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x002500C6 0x0000040B 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x002500C6 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418734 (0x6CE2AE80 0x002500C6 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x6CE2AE80 0x002500C6 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF03E1 0x002500C6 0x0000040B 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41F65D (0xFFFF03E1 0x002500C6 0x0000040B 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x002500C6 0x0000040B 0x00000000 0x00000004) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418734 (0x737816D4 0x002500C6 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x737816D4 0x002500C6 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41B4C0 (0x00DD70E8 0x0000040B 0x00000000 0x00000004) USER32.dll, DefWindowProcW()+388 byte(s)
Stack: 001B:7E41B50C (0x0013F51C 0x00000018 0x00DD70E8 0x0000040B) USER32.dll, DefWindowProcW()+464 byte(s)
Stack: 001B:7C90EAE3 (0x00DD70E8 0x0000040B 0x00000000 0x00000004) ntdll.dll, KiUserCallbackDispatcher()+19 byte(s)
Stack: 001B:7E42F3CC (0x002500C6 0x0000040B 0x00000000 0x00000004) USER32.dll, SendMessageA()+73 byte(s)
Stack: 001B:0067FC8F (0x00000001 0x00000004 0x0050AA58 0x001E8482) RedViper.exe, StartCampaignGame()+79 byte(s), d:\projekte\redcobra\campaign\campui\campjoin.cpp, line 98
Stack: 001B:004B0C76 (0x001E8482 0x00000034 0x09F0A118 0x00000014) RedViper.exe, CommitCB()+166 byte(s), d:\projekte\redcobra\ui\src\campaign\cpselect.cpp, line 986+9 byte(s)
Stack: 001B:0050AA58 (0x001E8482 0x00000034 0x02EF02FD 0x00000202) RedViper.exe, C_Button::Process()+136 byte(s), d:\projekte\redcobra\ui95\cbuttons.cpp, line 1210+9 byte(s)
Stack: 001B:005009E2 (0x00000000 0x00000202 0x09F09020 0x00000034) RedViper.exe, C_Handler::EventHandler()+3106 byte(s), d:\projekte\redcobra\ui95\chandler.cpp, line 2105
Stack: 001B:00403A29 (0x002500C6 0x00000202 0x00000000 0x02EF02FD) RedViper.exe, FalconMessageHandler()+169 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 2392+29 byte(s)
Stack: 001B:7E418734 (0x00403980 0x002500C6 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x00403980 0x002500C6 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF0247 0x002500C6 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C665 (0xFFFF0247 0x002500C6 0x00000202 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x002500C6 0x00000202 0x00000000 0x02EF02FD) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x002500C6 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x002500C6 0x00000202 0x00000000 0x02EF02FD) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x002500C6 0x00000202 0x00000000 0x02EF02FD) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x002500C6 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x002500C6 0x00000202 0x00000000 0x02EF02FD) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418734 (0x6CE2AE80 0x002500C6 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x6CE2AE80 0x002500C6 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF03E1 0x002500C6 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41F65D (0xFFFF03E1 0x002500C6 0x00000202 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x002500C6 0x00000202 0x00000000 0x02EF02FD) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418734 (0x737816D4 0x002500C6 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x737816D4 0x002500C6 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E4189CD (0x0013FA64 0x00000001 0x0013FE58 0x0040541F) USER32.dll, GetWindowLongW()+295 byte(s)
Stack: 001B:7E4196C7 (0x0013FA64 0x7C80B6A1 0xFFFFFFFF 0x7FFDF000) USER32.dll, DispatchMessageA()+15 byte(s)
Stack: 001B:0040541F (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, HandleWinMain()+1983 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 738+9 byte(s)
Stack: 001B:004054A8 (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, WinMain()+72 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 780+21 byte(s)
Stack: 001B:00412F01 (0x80000001 0x01D1E0C4 0x7FFDF000 0x80544DE7) RedViper.exe, WinMainCRTStartup()+388 byte(s), f:\vs70builds\6030\vc\crtbld\crt\src\crt0.c, line 251+29 byte(s)
Stack: 001B:7C816FD7 (0x00412D7D 0x00000000 0x78746341 0x00000020) kernel32.dll, RegisterWaitForInputIdle()+73 byte(s)
EAX=00000004 EBX=00000000 ECX=00000000 EDX=00000A20 ESI=0A4368C8
EDI=00000000 EBP=00000000 ESP=0013FFF8 EIP=00000000 FLG=00210202
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 12/12/2007 23:07:36.
C:\MicroProse\Falcon4\RedViper.exe, run by ccc.
2 processor(s), type 586.
1024 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.20422
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "ATI Mobility Radeon X1450", Vendor: 4098, Device: 29062, SubSys: 305205315, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0

Game is Campaign type Local
DX Model ID : 0
Texture ID : 0




RedViper.exe caused a EXCEPTION_ACCESS_VIOLATION in module RedViper.exe at 001B:00566800, TacanList::GetCallsignFromCampID()+32 byte(s), d:\projekte\redcobra\sim\navaids\tacan.cpp, line 816+10 byte(s)
Exception handler called in WinMain Thread.
Read from location 00000004 caused an access violation.
Code: 8b 41 04 8b 09 6a 04 50 51 8d 54 24 14 52 33 f6
Stack dump:
Stack: 001B:00566800 (0x00000004 0x0013EE00 0x0A38AED1 0x0A38AE00) RedViper.exe, TacanList::GetCallsignFromCampID()+32 byte(s), d:\projekte\redcobra\sim\navaids\tacan.cpp, line 816+10 byte(s)
Stack: 001B:005D8BCB (0x0000001F 0x05050020 0x0000155F 0x0A351F08) RedViper.exe, ATCBrain::ATCBrain()+507 byte(s), d:\projekte\redcobra\campaign\camplib\atcbrain.cpp, line 178+34 byte(s)
Stack: 001B:005D324F (0x0A38AF28 0x0A38AF40 0x05050020 0x0000155F) RedViper.exe, ObjectiveClass::ObjectiveClass()+863 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 308+31 byte(s)
Stack: 001B:005D38EB (0x0A38AE00 0x0013EE88 0x0013EE80 0x0013EE8C) RedViper.exe, NewObjective()+107 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 2564+46 byte(s)
Stack: 001B:005D3AAA (0x007C90B6 0x00000000 0x00000000 0x0000040B) RedViper.exe, LoadBaseObjectives()+250 byte(s), d:\projekte\redcobra\campaign\camplib\objectiv.cpp, line 2629+20 byte(s)
Stack: 001B:00423D76 (0x00000004 0x008EC558 0x0013F16C 0x00403980) RedViper.exe, CampaignClass::LoadCampaign()+294 byte(s), d:\projekte\redcobra\campaign\campupd\cmpclass.cpp, line 516
Stack: 001B:00403CE1 (0x001700D4 0x0000040B 0x00000000 0x00000004) RedViper.exe, FalconMessageHandler()+865 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 1941+16 byte(s)
Stack: 001B:7E418734 (0x00403980 0x001700D4 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x00403980 0x001700D4 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF028F 0x001700D4 0x0000040B 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C665 (0xFFFF028F 0x001700D4 0x0000040B 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x001700D4 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x001700D4 0x0000040B 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x001700D4 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x001700D4 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x001700D4 0x0000040B 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x001700D4 0x0000040B 0x00000000 0x00000004) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418734 (0x6CE2AE80 0x001700D4 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x6CE2AE80 0x001700D4 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF03FB 0x001700D4 0x0000040B 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41F65D (0xFFFF03FB 0x001700D4 0x0000040B 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x001700D4 0x0000040B 0x00000000 0x00000004) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418734 (0x737816D4 0x001700D4 0x0000040B 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x737816D4 0x001700D4 0x0000040B) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41B4C0 (0x00DD6FF0 0x0000040B 0x00000000 0x00000004) USER32.dll, DefWindowProcW()+388 byte(s)
Stack: 001B:7E41B50C (0x0013F51C 0x00000018 0x00DD6FF0 0x0000040B) USER32.dll, DefWindowProcW()+464 byte(s)
Stack: 001B:7C90EAE3 (0x00DD6FF0 0x0000040B 0x00000000 0x00000004) ntdll.dll, KiUserCallbackDispatcher()+19 byte(s)
Stack: 001B:7E42F3CC (0x001700D4 0x0000040B 0x00000000 0x00000004) USER32.dll, SendMessageA()+73 byte(s)
Stack: 001B:0067FC8F (0x00000001 0x00000004 0x0050AA58 0x001E8482) RedViper.exe, StartCampaignGame()+79 byte(s), d:\projekte\redcobra\campaign\campui\campjoin.cpp, line 98
Stack: 001B:004B0C76 (0x001E8482 0x00000034 0x0A00EE68 0x00000021) RedViper.exe, CommitCB()+166 byte(s), d:\projekte\redcobra\ui\src\campaign\cpselect.cpp, line 986+9 byte(s)
Stack: 001B:0050AA58 (0x001E8482 0x00000034 0x02E9030A 0x00000202) RedViper.exe, C_Button::Process()+136 byte(s), d:\projekte\redcobra\ui95\cbuttons.cpp, line 1210+9 byte(s)
Stack: 001B:005009E2 (0x00000000 0x00000202 0x0A20B098 0x00000034) RedViper.exe, C_Handler::EventHandler()+3106 byte(s), d:\projekte\redcobra\ui95\chandler.cpp, line 2105
Stack: 001B:00403A29 (0x001700D4 0x00000202 0x00000000 0x02E9030A) RedViper.exe, FalconMessageHandler()+169 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 2392+29 byte(s)
Stack: 001B:7E418734 (0x00403980 0x001700D4 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x00403980 0x001700D4 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF028F 0x001700D4 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41C665 (0xFFFF028F 0x001700D4 0x00000202 0x00000000) USER32.dll, CallWindowProcW()+27 byte(s)
Stack: 001B:6CE2AACD (0x001700D4 0x00000202 0x00000000 0x02E9030A) DINPUT8.dll, DllUnregisterServer()+445 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x001700D4 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AE62 (0x001700D4 0x00000202 0x00000000 0x02E9030A) DINPUT8.dll, DllUnregisterServer()+1362 byte(s)
Stack: 001B:6CE24515 (0x001700D4 0x00000202 0x00000000 0x02E9030A) DINPUT8.dll, DirectInput8Create()+27631 byte(s)
Stack: 001B:6CE2ADF3 (0x0017C670 0x001700D4 0x00000202 0x00000000) DINPUT8.dll, DllUnregisterServer()+1251 byte(s)
Stack: 001B:6CE2AED2 (0x001700D4 0x00000202 0x00000000 0x02E9030A) DINPUT8.dll, DllUnregisterServer()+1474 byte(s)
Stack: 001B:7E418734 (0x6CE2AE80 0x001700D4 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x6CE2AE80 0x001700D4 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E41C63F (0xFFFF03FB 0x001700D4 0x00000202 0x00000000) USER32.dll, IsWindowUnicode()+161 byte(s)
Stack: 001B:7E41F65D (0xFFFF03FB 0x001700D4 0x00000202 0x00000000) USER32.dll, CallWindowProcA()+27 byte(s)
Stack: 001B:73781967 (0x001700D4 0x00000202 0x00000000 0x02E9030A) DDRAW.dll, DDGetAttachedSurfaceLcl()+6095 byte(s)
Stack: 001B:7E418734 (0x737816D4 0x001700D4 0x00000202 0x00000000) USER32.dll, GetDC()+109 byte(s)
Stack: 001B:7E418816 (0x00000000 0x737816D4 0x001700D4 0x00000202) USER32.dll, GetDC()+335 byte(s)
Stack: 001B:7E4189CD (0x0013FA64 0x00000001 0x0013FE58 0x0040541F) USER32.dll, GetWindowLongW()+295 byte(s)
Stack: 001B:7E4196C7 (0x0013FA64 0x7C80B6A1 0xFFFFFFFF 0x7FFDE000) USER32.dll, DispatchMessageA()+15 byte(s)
Stack: 001B:0040541F (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, HandleWinMain()+1983 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 738+9 byte(s)
Stack: 001B:004054A8 (0x00400000 0x00000000 0x00152395 0x00000001) RedViper.exe, WinMain()+72 byte(s), d:\projekte\redcobra\ui\src\winmain.cpp, line 780+21 byte(s)
Stack: 001B:00412F01 (0x80000001 0x01D1E0C4 0x7FFDE000 0x8054A6ED) RedViper.exe, WinMainCRTStartup()+388 byte(s), f:\vs70builds\6030\vc\crtbld\crt\src\crt0.c, line 251+29 byte(s)
Stack: 001B:7C816FD7 (0x00412D7D 0x00000000 0x78746341 0x00000020) kernel32.dll, RegisterWaitForInputIdle()+73 byte(s)
EAX=00000004 EBX=00000000 ECX=00000000 EDX=00000123 ESI=0A38AF40
EDI=00000000 EBP=00000000 ESP=0013FFF8 EIP=00000000 FLG=00210202
CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000
Error occurred at 12/12/2007 23:08:06.
C:\MicroProse\Falcon4\RedViper.exe, run by ccc.
2 processor(s), type 586.
1024 MBytes physical memory.
OS: 5.1 build 2600 platform 2 Service Pack 2
Version: Falcon 4.0 - Version 1.13.1.20422
Card: DXContext::Init - DriverInfo - "ati2dvag.dll" - "ATI Mobility Radeon X1450", Vendor: 4098, Device: 29062, SubSys: 305205315, Rev: 0, Product: 0, Version: 0, SubVersion: 0, Build: 0

Game is Campaign type Local
DX Model ID : 0
Texture ID : 0

Snake Man
Commander-In-Chief
Posts: 9338
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC
Contact:

Post by Snake Man » 2007-12-12 18:51:59

ccc wrote:no theater selection picture ( theater art missing)
I dont know what I must do to that image so people wont report the "bug", I specificly made the image so people would understand that ah-ha, the image is missing or work in progress. :roll:
in campaign selection page, the map shows default 64 korea, not 128 korea map.
Hmm very strange, I just tested this myself and it appears that when you start RV, select campaign and you dont see background image or squadrons, but if you click any of the campaign buttons, then the background map image appears as well as the squadrons. Strange indeed, I never seen this happen before :o
try to switch to korea1970 > CTD.
Works fine for me. Hmm...
unable to enter flight page in 128 korea theater. this theater can be switched.. after i select one campaign and one sq, hit commit > CTD immediately. crashlog is the second and third parts.
Shiet, I need to do some more investigating, but at least the switching to 1970 theater suggests some problem. Altough I have the developer dir version in my RV install, not the RC1 that came out of the downloaded rar. So who knows.

But hey, thanks CCC for the feedback, its very much appreciated as always! :D

Now I have something to work with to try to solve these issues. Hopefully we can get RC2 ready soon. Stay tuned, and do send more feedback if you (anyone) come across.
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Locked

Who is online

Users browsing this forum: No registered users and 16 guests