Europe 128 Campaign

Europe theater

Moderators: Lone Wolf, Snake Man

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Europe 128 Campaign

Post by Snake Man » 2002-04-12 02:54:00

Example. Test. Buggy. Beta. Alpha. Ufo. etc.

Image

DEM2L2 is giving me hard time to certain TDF files as UK for example.

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Ender Wiggin
Colonel
Posts: 315
Joined: 2001-08-23 22:01:01
Location: Fort Wayne, IN

Re: Europe 128 Campaign

Post by Ender Wiggin » 2002-04-12 04:14:00

i think its better for a 64 theatre, because of all of the objects = low fps right?

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: Europe 128 Campaign

Post by ccc » 2002-04-12 04:27:00

Scared EW? :D :D

I dont want to pour water again.. geez..16000+ obj, not mention air/land/sea units!!!

Ender Wiggin
Colonel
Posts: 315
Joined: 2001-08-23 22:01:01
Location: Fort Wayne, IN

Re: Europe 128 Campaign

Post by Ender Wiggin » 2002-04-12 04:28:00

what is there to be scared of sitting in my Viper?

ccc
Chief of Staff
Posts: 4857
Joined: 2000-08-06 22:01:01

Re: Europe 128 Campaign

Post by ccc » 2002-04-12 04:55:00

I'd like to know the answer..full scale campaign on this 128 baby..FPS? long lag in loading/exiting 3d?

Intruder
Recruit
Posts: 21
Joined: 2002-03-25 23:01:01

Re: Europe 128 Campaign

Post by Intruder » 2002-04-12 08:31:00

Hi

Shock, Germany, Switzerland and Austria are Red. :eek: :eek: :eek:

cu Intruder

Luke71
Recruit
Posts: 27
Joined: 2001-06-13 22:01:01
Location: zurich/zurich/switzerland

Re: Europe 128 Campaign

Post by Luke71 » 2002-04-12 09:51:00

Wow, incredible!!!
Is there a beta of this theatre? Would love to fly around in the alps!
Luke71

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Europe 128 Campaign

Post by Snake Man » 2002-04-12 10:36:00

I tested the campaign; two squadrons, no ground units and FPS was 55-65...

but then I noticed it was using 512x512 tiles :)

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Luke71
Recruit
Posts: 27
Joined: 2001-06-13 22:01:01
Location: zurich/zurich/switzerland

Re: Europe 128 Campaign

Post by Luke71 » 2002-04-12 10:59:00

Any beta release?
Luke71
can't wait

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Europe 128 Campaign

Post by Snake Man » 2002-04-12 12:51:00

I just reinstalled falcon and confirmed. 16206 objectives in the campaign, two squadrons, no ground units (well actually two tank batallions).

No effect on frame rates, I seem to get normally 60-70fps and those nice 200.0 when looking sky'ish.

About teams; hey its test version.

About beta/release; soon. very soon. oh what the heck, lets even say "this weekend".

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

twaelti
Recruit
Posts: 49
Joined: 2002-03-14 23:01:01
Location: Bern / Switzerland

Re: Europe 128 Campaign

Post by twaelti » 2002-04-12 13:03:00

Is it possible to re-tile the final theatre using CATE? I'm asking because all of Switzerland is green forest - even the Alps :-( But the DEM is quite good...I managed to sneak through well-known valleys and the form/flow of the landscape was very nice and correct.
An improved tiling should be quite easy (for those who know how to operate CATE - which I don't): Switzerland = Farmland < 2000 ft < Forests < 5400 ft < Mountains :-)
-Tom

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Europe 128 Campaign

Post by Snake Man » 2002-04-12 13:22:00

quote:Originally posted by tom2:
Is it possible to re-tile the final theatre using CATE?
Absolutely. would you like to "paint" the Swiss area of the bitmap for us so CATE knows which terrain type to apply and where?
quote:Switzerland = Farmland < 2000 ft < Forests < 5400 ft < Mountains :-)
Well that was good info, thanks.

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

codec
LeadPursuit
Posts: 103
Joined: 2001-03-07 23:01:01
Location: UK

Re: Europe 128 Campaign

Post by codec » 2002-04-12 13:54:00

Paint it black! :D

(starts to hum rolling stones)

Julian
F4ut

Skyfire76
Major
Posts: 244
Joined: 2002-02-24 23:01:01
Location: Toulouse, France

Re: Europe 128 Campaign

Post by Skyfire76 » 2002-04-12 13:56:00

quote:Originally posted by tom2:
Is it possible to re-tile the final theatre using CATE? I'm asking because all of Switzerland is green forest - even the Alps :-( But the DEM is quite good...I managed to sneak through well-known valleys and the form/flow of the landscape was very nice and correct.
An improved tiling should be quite easy (for those who know how to operate CATE - which I don't): Switzerland = Farmland < 2000 ft < Forests < 5400 ft < Mountains :-)
Yes, that's the perfect example of how CATE can come in handy.

The idea is to :

- Paint the Switzerland country in a BMP picture of the same size than the terrain (as it's a 128x128 theater, that means a 2048x2048 bitmap) (for example, draw the whole theater in white, except Switzerland that you'll paint in black, just to please Julian ;))

- Make some rules in CATE conf file to follow your guidelines about altitude, when black pixels are found

- Run and apply with CATE !

Regards.

lamurt
Recruit
Posts: 46
Joined: 2002-04-11 22:01:01
Location: izmir, Turkey

Re: Europe 128 Campaign

Post by lamurt » 2002-04-12 14:02:00

how long will it take (i guess about a year) in campaign days for f4 campagn engine to invade the whole continent by either side?!...

any hope that u may squeeze Turkey in there btw?? :roll:
-murad

codec
LeadPursuit
Posts: 103
Joined: 2001-03-07 23:01:01
Location: UK

Re: Europe 128 Campaign

Post by codec » 2002-04-12 14:59:00

Hey - I just noticed - you're missing the north sea oil rigs!

Julian.
F4ut

twaelti
Recruit
Posts: 49
Joined: 2002-03-14 23:01:01
Location: Bern / Switzerland

Re: Europe 128 Campaign

Post by twaelti » 2002-04-13 08:43:00

OK, I will paint it black :-)
(and add a red door..)
Where do I get the necessary bitmap from?
I can't do anything against it - but the rule for switzerland is really as easy as I mentioned before :-) We don't have rice paddies and got rid of the swamps a hundred years ago. But I need to see glaciers and mountain peaks...
The cool thing about flying in a theatre that you know from reallife(tm) is that you get a totally new experience about distance, height and speed in Falcon! (and see the shortcomings of the 3d engine...)
-Tom

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Europe 128 Campaign

Post by Snake Man » 2002-04-13 09:38:00

Email me to nospam and I'll send you the euro128 bitmap zipped up.

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

Snake Man
Commander-In-Chief
Posts: 9354
Joined: 2000-07-31 22:01:01
Gaming Interests: ArmA, ArmA 2, Falcon 4.0 and OFP.
Editing Interests: All, I (try) to edit everything.
Location: PMC

Re: Europe 128 Campaign

Post by Snake Man » 2002-04-14 20:15:00

This Europe 128 theater should be available tomorrow.

Its working rather good already now, but I made some adjustments for my CATE default config files (for Vietnam) and they should be applied into the terrain...

PMC TFW
Snake Man
PMC Tactical Forum New User Registration please read new info here.

PMC since 1984

Editing knowledge, visit PMC Editing Wiki
The leading, most detailed and comprehensive modification made for the Vietnam War - Vietnam: The Experience homepage
View our videos in PMC Youtube channel

PMC Tactical forum Advanced Search is power.

"ALPHA BLACK TO PAPA BEAR. ALL RUSSIANS ARE TOAST. OVER."

80th-Gordo-VSG
Newbie
Posts: 6
Joined: 2002-04-08 22:01:01
Location: Texas

Re: Europe 128 Campaign

Post by 80th-Gordo-VSG » 2002-04-16 18:28:00

Snake Man wrote: This Europe 128 theater should be available tomorrow
:(
Gordo

Who is online

Users browsing this forum: ClaudeBot [Bot] and 0 guests