Win / Triggers

Falcon 4 general discussion (please no editing discussion)

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Peled
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Win / Triggers

Post by Peled » 2006-02-04 13:52:00

Is there any Possibility to Trigger an Event like :

"DPRK Win ,IF ROK Didn't Win the War 'till Day 6 " ?
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Bird-FF
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Re: Win / Triggers

Post by Bird-FF » 2006-02-04 23:09:00

I'm sure.. Give me a few hours, I'll cook something up..

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Peled
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Re: Win / Triggers

Post by Peled » 2006-02-05 02:46:00

Well...Just a Thought....I Didn't tested it yet...What Ya think 'bout :


// Israel owns Cairo or Damasqus, and their closest airbases
#IF_CONTROLLED 2 A 1098 1100 1101 706 707 688 690
#DO_EVENT 15
#END_GAME 15
#ELSE
#IF_CONTROLLED 2 A 1740 1738
#DO_EVENT 15
#END_GAME 15
#ENDIF
#ENDIF


// Arabs Win the War
#DO_EVENT 16
#ELSE
#RESET_EVENT 15
#IF_CAMPAIGN_DAY E 6
#END_GAME 16
#ENDIF
#ENDIF
#ENDSCRIPT

...I Mean , the Idea of RESET Previous EVENT ?
:roll:
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Bird-FF
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Re: Win / Triggers

Post by Bird-FF » 2006-02-05 17:03:00

quote:Originally posted by Peled:

// Arabs Win the War
#DO_EVENT 16
#ELSE
#RESET_EVENT 15
#IF_CAMPAIGN_DAY E 6
#END_GAME 16
#ENDIF
#ENDIF
#ENDSCRIPT

...I Mean , the Idea of RESET Previous EVENT ?
:roll:[/B]
I dunno, This will most likely end the campaign on day 6 no matter what.. If that what you want to do..

This is a more streamline way of doing it..

// Israel owns Cairo or Damasqus, and their closest airbases
#IF_CONTROLLED 2 A 1098 1100 1101 706 707 688 690
#DO_EVENT 15
#END_GAME 15
#ELSE
#IF_CONTROLLED 2 A 1740 1738
#DO_EVENT 15
#END_GAME 15
#ENDIF
#ENDIF
//
// Event Timeout
//
#IF_CAMPAIGN_DAY G 6
#PLAY_MOVIE 115 //make this trigger say "DPRK Win ,IF ROK Didn't Win the War 'till Day 6"
#DO_EVENT 16
#END_GAME 16
#ENDIF


One error I see is this "#IF_CAMPAIGN_DAY E 6" I don't think E is supported in this statement. I pretty sure that it will only except G(greater), and L(less then)..

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Re: Win / Triggers

Post by Bird-FF » 2006-02-05 17:06:00

Thought of some other things..


// Israel owns Cairo or Damasqus, and their closest airbases Before Day 6
#IF_CAMPAIGN_DAY G 6
#PLAY_MOVIE 115 //make this trigger say "DPRK Win ,IF ROK Didn't Win the War 'till Day 6"
#DO_EVENT 16
#END_GAME 16
#ELSE
#IF_CONTROLLED 2 A 1098 1100 1101 706 707 688 690
#DO_EVENT 15
#END_GAME 15
#ELSE
#IF_CONTROLLED 2 A 1740 1738
#DO_EVENT 15
#END_GAME 15
#ENDIF
#ENDIF
#ENDIF

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Peled
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Re: Win / Triggers

Post by Peled » 2006-02-06 01:18:00

quote:This is a more streamline way of doing it..

// Israel owns Cairo or Damasqus, and their closest airbases
#IF_CONTROLLED 2 A 1098 1100 1101 706 707 688 690
#DO_EVENT 15
#END_GAME 15
#ELSE
#IF_CONTROLLED 2 A 1740 1738
#DO_EVENT 15
#END_GAME 15
#ENDIF
#ENDIF
//
// Event Timeout
//
#IF_CAMPAIGN_DAY G 6
#PLAY_MOVIE 115 //make this trigger say "DPRK Win ,IF ROK Didn't Win the War 'till Day 6"
#DO_EVENT 16
#END_GAME 16
#ENDIF


[/B]
'K Jay...This Sounds to me more Logical then the Second thought .

I'll run a test with Day 2 , and see how it works ....BUT-- It'll take me about few Days to report the Outcome , since i'm busy with RL...

'nyway Thanks .

Peled .
F4ITDG-Israeli Theater Development Group (retired) .

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Peled
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Re: Win / Triggers

Post by Peled » 2006-02-07 09:06:00

Edit : Double Post (Deleted).
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Peled
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Re: Win / Triggers

Post by Peled » 2006-02-07 09:08:00

Both Thoughts have been Tested ,with my Campaigns & with the Original ones ,eighter...Nothing ...I Mean...For the "Red "..... :mad:
Have yo got these working , For your Scenarious ?

I Will Cook Something.....

BTW : Did you got my email ?
F4ITDG-Israeli Theater Development Group (retired) .

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