I'm working on a tweak to the Nevada theater. I've been taking very careful notes this time around. I'm providing the notes on what I've done so far so that you can try it yourself if you'd like.
Of course, I welcome any comments/criticisms you may have.
And, finally, make sure you have careful editing technique and back up your files!
Nevada Campaign Edit
This will edit your Redflag1/save2 file.
1. Open Redflag1/save2 in tacedit. Click sort by type, get squadrons on top.
1a. delete all squadrons
1b. rebuild squadrons
1c. save; close
2. open tacedit, redflag1/save2. Sort by name, go to first 'air defense' squadron.
2a. Delete all: Patriot, Pegasus, Nike, SA-5
3. Save file; close.
4. Open tacedit
4a. Open redflag1/save2.
4b. run the following script:
Code: Select all
#
# NEVADA THEATER SAVE 2 easy
#
#
# start by running the airdefenses in
#
#source "G:\\F4_Theaters\\Tools\\Tacedit\\create.PMC.Airdefenses.tcl"
source "C:\\MicroProse\\Falcon4\\Theaters\\Nevada\\Nevada_TCL_scripts\\create.pmc.airdefenses.tcl"
# load in some routines
#source "G:\\F4_Theaters\\Tools\\Tacedit\\create.Squadron.tcl"
source "C:\\MicroProse\\Falcon4\\Theaters\\Nevada\\Nevada_TCL_scripts\\create.squadron.tcl"
#
# SQUADRON VARIABLES
#
# start of names
set squadname 1
printout "Running American airforces..."
MakeSquads [list "Nellis AFB" 1050 {
2 FIGHTER_F15C
}]
#MakeSquads [list "OVERTON MUNI" 1047 {
# 1 FIGHTER_FA18E
# 1 FIGHTER_F15C
#}]
MakeSquads [list "DESERT ROCK" 1045 {
1 FIGHTER_F15C
1 FIGHTER_FA18F
1 FIGHTER_FA18E
}]
#MakeSquads [list "MAMMOTH JUNE LAKES" 289 {
# 1 ATTACK_A10
# 1 ECM_EA6B
#}]
#MakeSquads [list "CALVADA MEADOWS" 1049 {
# 2 ATTACK_AH64D
# 2 ATTACK_AH1
# 2 RECON_OH58D
#}]
MakeSquads [list "HILL AFB" 1218 {
1 AWACS_E3
}]
MakeSquads [list "ALTURAS MUNI" 267 {
1 AIRLIFT_C130H
}]
MakeSquads [list "PAYSON" 34 {
1 TANKER_KC135
1 TANKER_KC10
2 FIGHTER_F16C50
1 FIGHTER_F14D
}]
#MakeSquads [list "HARRIET FIELD" 1020 {
# 1 BOMBER_B52H
#}]
#MakeSquads [list "Las Vegas Army Base" 438 {
# 6 ATTACK_AH1
# 6 ATTACK_AH64D
# 6 AIRCAV_CH47
# 6 AIRCAV_CH53
# 6 AIRCAV_UH1N1
# 6 AIRCAV_UH60L
# 6 RECON_OH58D
#}]
#MakeSquads [list "NEEDLES Army Base" 183 {
# 6 ATTACK_AH1
# 6 ATTACK_AH64D
# 6 AIRCAV_CH47
# 6 AIRCAV_CH53
# 6 AIRCAV_UH1N1
# 6 AIRCAV_UH60L
# 6 RECON_OH58D
#}]
#MakeSquads [list "Portola Army Base" 105 {
# 6 ATTACK_AH1
# 6 ATTACK_AH64D
# 6 AIRCAV_CH47
# 6 AIRCAV_CH53
# 6 AIRCAV_UH1N1
# 6 AIRCAV_UH60L
# 6 RECON_OH58D
#}]
#MakeSquads [list "Battle Mt Army Base" 417 {
# 6 ATTACK_AH1
# 6 ATTACK_AH64D
# 6 AIRCAV_CH47
# 6 AIRCAV_CH53
# 6 AIRCAV_UH1N1
# 6 AIRCAV_UH60L
# 6 RECON_OH58D
#}]
#MakeSquads [list "PRESCOTT Army Base" 53 {
# 6 ATTACK_AH1
# 6 ATTACK_AH64D
# 6 AIRCAV_CH47
# 6 AIRCAV_CH53
# 6 AIRCAV_UH1N1
# 6 AIRCAV_UH60L
# 6 RECON_OH58D
#}]
############################################################################################
# OPFOR SQUADRONS
############################################################################################
set squadname 1
printout "Running Reds airforces..."
MakeSquads [list "CHINA LAKE NWC" 325 {
2 FIGHTER_FA18C
}]
MakeSquads [list "MOJAVE" 346 {
1 AWACS_E2C
}]
MakeSquads [list "VAN NUYS" 368 {
1 AIRLIFT_C130H
}]
#MakeSquads [list "WEST HILLS CO OP" 328 {
# 1 TANKER_IL78
#}]
#MakeSquads [list "GEORGE AFB" 360 {
# 1 FIGHTER_MIG25
# 1 BOMBER_TU16
#}]
MakeSquads [list "YUCCA VALLEY" 373 {
1 FIGHTER_F15A
2 FIGHTER_F5E
1 FIGHTER_KFIR
}]
MakeSquads [list "BARSTOW DAGGETT" 353 {
2 FIGHTER_F14A
}]
#MakeSquads [list "Fresno Army Base" 127 {
# 6 ATTACK_KA50
# 12 ATTACK_MI24
# 6 ATTACK_MI8
# 6 RECON_MD500
#}]
#MakeSquads [list "Ford City Army Base" 152 {
# 6 ATTACK_KA50
# 12 ATTACK_MI24
# 6 ATTACK_MI8
# 6 RECON_MD500
#}]
#MakeSquads [list "Victorville Army Base" 202 {
# 6 ATTACK_KA50
# 12 ATTACK_MI24
# 6 ATTACK_MI8
# 6 RECON_MD500
#}]
printout "ground forces..."
#source "create.Nevada.2.Ground.tcl"
4c. Rebuild squadrons
4d. Save and close tacedit.
5. Open tacedit
5a. Manually add the following:
Nellis- 1xRafale-C, specialty air to air; 1xF-15E
Desert Rock- 1xRafale-B, specialty air to air
Payson- 1xF-22, specialty air to air
China Lake- 1xF-16AGR, specialty air to air; 1xF-16C+ air to air; 1xSu-30MKK2 air to air
Barstow Daggett- 1xF-16AGR air to air, 1xF-16C+ air to air
5b. Open existing F-5E squadrons (two). Change each to specialty air to air (or they won't schedule missions).
5c. Rebuild squadrons
5d. save and close tacedit.