I will slowly write a manual
on how to edit the UI screens
I'll first start here piece by piece to later round it up in a complete document..
requirements
Perl
tga2res.pl
procidx.pl
irc2res.pl
First how to take a look inside the *idx/rsc files..
this way we can catogarize all files and look what they are resposible for..
ok first just to edit the Main UI screen
first find the apropiate *.idx/rsc file
it is located in the art/recourse folder
in this case the files are called mainbg.*
(tahk god the names of the files are quite
clear as to what they are)
unpack these files with perl and procidx.pl with the following command
perl procidx.pl mainbg.idx
(be sure perl, the edited files and the scripts are in the same dir, and that you run this undr the doswindow..)
now there will be a TGA image file created
it is 256 color (8bit uncompressed)
and it is flipped..
it is named MAIN_SCRN.TGA
(you dnt have to edit this one.. it is just to ilustrate how to open up the idx files to find out how they are named for Falcon
to get this image back into idx format:
perl tga2res.pl filename.tga MAIN_SCRN
now two files will have been created
MAIN_SCRN.idx and rsc
rename threm mainbg.idx/rsc
and copy them back to the apropiate folder
fire up Falcon..
I'm currently busy alteriuing the complete DGFT UI screen including the litle images
just found out not all these images have
an tranparency color, I wonder if this is hardcoded, or can be triggered by another datafile??
Widmak