v0.512 Bug Report
Moderators: Lone Wolf, Snake Man
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- Lt Colonel
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v0.512 Bug Report
I knew I wouldn't be able to wait til Monday... had another quick flight, I found two bridges at
X:642 Y:1603
The bridges are not crossing any water, there are irrigation channels closish, so maybe this error is due to non-availability of correct tiles yet?
~~~~~~~~~~~~
Also, at
X:668 Y:1588
I found this... sorry for image quality, it was taken at 2am Zulu
X:642 Y:1603
The bridges are not crossing any water, there are irrigation channels closish, so maybe this error is due to non-availability of correct tiles yet?
~~~~~~~~~~~~
Also, at
X:668 Y:1588
I found this... sorry for image quality, it was taken at 2am Zulu
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Re: v0.512 Bug Report
In all east-west river crossings bridges seems to be placed on land 90 degreeds the wrong way. Also, the river has som hawaii blue color instad of regular river color in that tile.
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Re: v0.512 Bug Report
Let me look at the photo and check the tile.
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Re: v0.512 Bug Report
The placement seems to be ok, although the palette seems to be off.
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Re: v0.512 Bug Report
Ami -
Here's another. I suspect it is a palette problem again.
X:1009 Y:1328
Here's another. I suspect it is a palette problem again.
X:1009 Y:1328
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Re: v0.512 Bug Report
Malcolm,
How do you turn the coordinates display on?
How do you turn the coordinates display on?
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Re: v0.512 Bug Report
Yep, it is, I saw some things like this in the alfa version.
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Re: v0.512 Bug Report
KG, Snake, I´ll meet you in MIRC on Monday to find this tile and fix it.
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Re: v0.512 Bug Report
seems like a palette prob on a feature transition tile... i'm working on the university sim on monday
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Re: v0.512 Bug Report
Doc: Cntrl-Z then L (same as the R for "FPS" thingie)quote:Originally posted by Doc:
Malcolm,
How do you turn the coordinates display on?
Regards - Rob
ESRI ArcGIS ßeta Tester
F4 SuperPAK ßeta Tester
"Promoting the use of GIS"
F4 SuperPAK ßeta Tester
"Promoting the use of GIS"
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Re: v0.512 Bug Report
OK, the daylight screens are of tiles HVEGE305 through HVEGE308.
The night time shot is probably of HTRAN103 or HTRAN104.
The night time shot is probably of HTRAN103 or HTRAN104.
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Re: v0.512 Bug Report
OK, those origonal tiles have been resubmitted to Snakeman ( undamaged ). Also, another tile set concerning bridges have also been resubmitted.
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Re: v0.512 Bug Report
Cool Ami!
Now its not a problem that makes it upnplayable so i suggest we collect corrected or updated tiles slowly slowly for a bigger update. Keep yourself also a folder were all updated tiles are stored!
Now its not a problem that makes it upnplayable so i suggest we collect corrected or updated tiles slowly slowly for a bigger update. Keep yourself also a folder were all updated tiles are stored!
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Re: v0.512 Bug Report
rgr that
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Re: v0.512 Bug Report
32 tiles fixed
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Re: v0.512 Bug Report
Well, first of all.....THANK YOU VERY MUCH, BUT, MUCH, MUCH, MUCH...
Second, I don´t know if this is a tile bug o r is corrected at this time.
)
Regards
Skorp
Second, I don´t know if this is a tile bug o r is corrected at this time.
)
Regards
Skorp
111th Squadron
1st Iris Rover Squadron
F4 Spanish Translation Team
1st Iris Rover Squadron
F4 Spanish Translation Team
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Re: v0.512 Bug Report
I've noticed that too - no beachline tiles near the water resulting in the ugly transformation seen above. It's on the Saudi coastline near Bahrain, I'll dig up some coordinates.
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Re: v0.512 Bug Report
Yes there are lots of not tole - but tiling errors. We will have to quality tile it sometime... No need for coordintates - you would have to report coordinates for every 10km of theater
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Re: v0.512 Bug Report
Hi guys - ran into a strange issue twice now on a ODS campaign with the new beta and wanted to make you aware of it. I'll be testing further to try and determine what the source of the problem is but here goes:
Mission was to attack a warehouse that's sitting out in the middle of the water instead of on-shore at Al Kuwayt. Approximately 43 miles from the IP I went to switch my auto steerpoint advancement off and when I pressed the 4 key on the ICP (using a keystroke CTL KP4) Falcon locked up. I don't get a CTD or any error - it just stops. I've never had a problem using this keystroke to go intoauto steerpoint advance and, to my knowledge, there isn't an issue turning it off. It may be something specific with the theater and I'll check that further tonight (test turning it off in other theaters, etc) I have a savegame with the mission available if that will help.
Thx in advance!
Mission was to attack a warehouse that's sitting out in the middle of the water instead of on-shore at Al Kuwayt. Approximately 43 miles from the IP I went to switch my auto steerpoint advancement off and when I pressed the 4 key on the ICP (using a keystroke CTL KP4) Falcon locked up. I don't get a CTD or any error - it just stops. I've never had a problem using this keystroke to go intoauto steerpoint advance and, to my knowledge, there isn't an issue turning it off. It may be something specific with the theater and I'll check that further tonight (test turning it off in other theaters, etc) I have a savegame with the mission available if that will help.
Thx in advance!
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Re: v0.512 Bug Report
Ok, another bug.
DReaper, member of the 111th is flying a Black Phoenix campaign.
1.- It seems that the altimeter and the altimeter radar score +600 feet at sea level and over the dunes (both of them).
2.- The ATC don´t stop the take off planes when he is landing in emergency.
Thank you
Regards
DReaper, member of the 111th is flying a Black Phoenix campaign.
1.- It seems that the altimeter and the altimeter radar score +600 feet at sea level and over the dunes (both of them).
2.- The ATC don´t stop the take off planes when he is landing in emergency.
Thank you
Regards
111th Squadron
1st Iris Rover Squadron
F4 Spanish Translation Team
1st Iris Rover Squadron
F4 Spanish Translation Team
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Re: v0.512 Bug Report
Not visible in daytime, and is not a city:
x:585 y:1591
x:585 y:1591
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Re: v0.512 Bug Report
I'm trying to create a new TE, and choose Rasht (located as per pic) as a base. I do a recon, and F4 crashes, giving me an error
"Failed to open ..\DesertStormTheaterAddon\terrdata\texture\MWROD20D.pcx"
This particular image is not in my texture.zip?
"Failed to open ..\DesertStormTheaterAddon\terrdata\texture\MWROD20D.pcx"
This particular image is not in my texture.zip?
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Re: v0.512 Bug Report
[quote]quote:Originally posted by Daws:
Not visible in daytime, and is not a city:
Not visible in daytime, and is not a city:
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Re: v0.512 Bug Report
How much do you need reports of misaligned/misplaced airbases? Seen a few so far, do I need to report them, or are they already known about?
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Re: v0.512 Bug Report
Thats interesting, there is onlyquote:"Failed to open ..\DesertStormTheaterAddon\terrdata\texture\MWROD20D.pcx"
HWROD201
HWROD202
HWROD20A
HWROD20C
So there cant be such MWROD20D tile at all. Seems like CATE did it, so my config files must be wrong somewhat. It was city in the transition of forest and arable land.
Anyway, I fixed it now manually and if I still remember the case on next beta, it should remain fixed there.
quote:Snake_man can you tell me what those tiles are?
In that segment there is arable land and pastures. Both are with rivers and of course transition, but pastures also has roads.
Some of those tiles are with wrong palette.
quote:How much do you need reports of misaligned/misplaced airbases?
Yes please keep on reporting with airbases that are wrong somehow. At least X,Y coordinates but the full name of the base would be great.
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Re: v0.512 Bug Report
rgr snake - redoing the transitions palette for nightlightning is on todo list
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Re: v0.512 Bug Report
disregard my bugreport - turned out to be a bad 3d model
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Re: v0.512 Bug Report
Hi all,
Love the new high res theater. It really get a much improved sense of speed over the standard theaters. However, the TO is still slow due to the low res of the runway. (anyone knows where to find hi-res images for the runways?)
Now, after starting to run the second campaign OIF, I saw in the smal theater window that the updates of the clashes are located all the way to the north of the window. I.e. when there is a clash at Basra (the text says) the red or blue flashing dot is not located near where Basra is supposed to be but all the way to the north.
Anyone else noticing this?
Kind regards,
Drummer
Love the new high res theater. It really get a much improved sense of speed over the standard theaters. However, the TO is still slow due to the low res of the runway. (anyone knows where to find hi-res images for the runways?)
Now, after starting to run the second campaign OIF, I saw in the smal theater window that the updates of the clashes are located all the way to the north of the window. I.e. when there is a clash at Basra (the text says) the red or blue flashing dot is not located near where Basra is supposed to be but all the way to the north.
Anyone else noticing this?
Kind regards,
Drummer
Kind regards,
Drummer
Drummer
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Re: v0.512 Bug Report
quote:Originally posted by Drummer:
Hi all,
Love the new high res theater. It really get a much improved sense of speed over the standard theaters. However, the TO is still slow due to the low res of the runway.
Oh i'd love to redo runways - the pics are not the prob rather how to do them. I#m not familiar with the objects texture stuff - and after all ods has koreas objects anyway :/
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Re: v0.512 Bug Report
also am finding trees in water all along Al Kuwait coastline, havn't made a trip far north yet to see that coast (dead sea) i think
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Re: v0.512 Bug Report
fly ODS512 today.
ods-iran vs iraq. experience stutters...it seems 512 texture is too much for my poor game rig.
ods- 1991. suggest remove choppers from select list. some a/c not flyable? A10, A6?
sparse flights generated in first few hours.
ods-iran vs iraq. experience stutters...it seems 512 texture is too much for my poor game rig.
ods- 1991. suggest remove choppers from select list. some a/c not flyable? A10, A6?
sparse flights generated in first few hours.
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Re: v0.512 Bug Report
Gents, I receive an error when trying to launch "DesertStorm_Activation.exe" for the first time, it reads "DESERTSTORM_ACTIVATION caused an invalid page fault in module KERNEL32.DLL at 0167:bff7b992"
Any ideas??
Thanks
Any ideas??
Thanks
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Re: v0.512 Bug Report
DB issue with Max ranges, they need to be adjusted for better mission generation.quote:Originally posted by ccc:
fly ODS512 today.
ods-iran vs iraq. experience stutters...it seems 512 texture is too much for my poor game rig.
ods- 1991. suggest remove choppers from select list. some a/c not flyable? A10, A6?
sparse flights generated in first few hours.
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Re: v0.512 Bug Report
Thanks Widowmaker, I should have searched in posts from more than the last 30 days, cheers.quote:Originally posted by Widowmaker:
http://www.pmctactical.org/f4/cgi-bin/u ... 3&t=000262
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Re: v0.512 Bug Report
SP4 will have these changes in.quote:Originally posted by Ender Wiggin:
DB issue with Max ranges, they need to be adjusted for better mission generation.
thnx to Ktel and Ed.
/widmak
Widmak
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