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"objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-15 22:29:34
by Luk
What "objectives" (cam, tac) file is used for dogfight scenery?
I have updated te_new.tac file as well as save0.cam file, but still see old objectives in dogfight.
Thanks
Luk

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-15 22:57:08
by monster
The file in use is Instant.cam, both for dogfight and Instant Action I think...

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-15 23:02:38
by Luk
Thanks Monster!
Luk

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-16 00:18:30
by demer928
monster wrote:The file in use is Instant.cam, both for dogfight and Instant Action I think...
:wink:
demer

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-16 07:08:03
by derStef
demer928 wrote:
:wink:
demer

you mean it also reads the save0.cam objectives????

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-16 16:43:38
by Sherlock
Afraid I have to disagree. Each file:

instant.cam
te_new.tac
save0.cam
save1.cam
save2.cam

each contains objectives for that "role" or scenario within themselves. They are indexed against the theater.wch file for unique labels for each objective.

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-16 23:02:53
by demer928
derStef wrote:
demer928 wrote:
:wink:
demer

you mean it also reads the save0.cam objectives????
No, I believe Dogfight read's from IA.cam.

demer

Re: "objectives" (cam, tac) in dogfight scenery

Posted: 2010-12-17 11:53:29
by derStef
demer928 wrote:
derStef wrote:
demer928 wrote:
:wink:
demer

you mean it also reads the save0.cam objectives????
No, I believe Dogfight read's from IA.cam.

demer
ok, great, cause i also think so.