Please do continue discussion about creating new texture / tiles with 512 resolution.quote:OK In case someone is interested this is how i make 512 textures using sat images - help woul dbe nice considering th eamount of textures needed...
1st get in the newnet theater irc channel #falcon4theaters
Here's how i did the texture stuff so far:
- Get decent sat image (we have afew no i guess) scale it to the correct resolution 2pixel=1meter (look at cars, roads...) -adjust the red/blue/green gamma settings and saturation/hue if needed
- Select an area for the generic/ F /all directions texture cut/copy it(not scaling) to the 512x512 size
- manual make the texture objects evenly distributed by copying small irregular parts around / filter any rough borders
-with photoshop filter offset it 20 or more pixels and make the borders dissappear by filtering/soften/blur or copying small irregular parts over the border
- first tile done -save it in true color pcx
-for testing reduce color to 256, name it after a generic existing tile replacing all T,M,H,L* ones
- Now do either the 16 river or 16 road tiles (see texture tutorial about the texture structure from *1 to *F)
-select the generic tile as basis copy a road/crossing from your sat pic into it making it fit on the border (use a grid or so and finally choose the offset filter for 3-5 pixes and make the last adjustments, begin with the f tile (roads from all directions and a crossing in the middle).
Take this tile then as reference for the correct borders
- place a few objects on crossings for diversity, since those tiles wont get repeated nearby normally - be sure to keep the tile borders the same as the generic one always.
- when all are done copy all of them in a huge 2048x2048 pic and save the paletta. Edit the paletta change color 253 to 256 to white for instance (n8 lighting) - save the paletta!
- open your 16/17 tiles individually - for each one decrease colors to 256 and open(=apply) the saved paletta in the pic. Save the pic as alway sin the pcx format(should be around 300KB with 256 colors)
-Check correct/good file names -test them by replacing existing ones or send them to the theater makers/snakeman
DONE!
PMC TFW
Snake Man