A little Preview ?
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A little Preview ?
A little preview .. yes , i know , it isn't quite finished, in fact , i still need to create all three campaings , but all art , terrain and other has been created , thanks to Joe Labrada , i was able to do this , yet , the terrains sucks , i need to know how to configure CATE , but that'll be later , so far , this is what i got , and i need to show that other pic of the terrain , but i'll do so later on..
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Re: A little Preview ?
pacific war... who's OPFOR? :p
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Re: A little Preview ?
Hi Twister, are you the man behind the "Angolian theater"? Is that Ivory Coast on the map?
I work on the Cuban theater for FreeFalcon and maybe I can help you with the Cate config files.
Feel free to PM me on the FreeFalcon board if you like.
Good luck! Sincerely,
Benny
I work on the Cuban theater for FreeFalcon and maybe I can help you with the Cate config files.
Feel free to PM me on the FreeFalcon board if you like.
Good luck! Sincerely,
Benny
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Re: A little Preview ?
looks good
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Re: A little Preview ?
fhunk!! . terrain is way to bad .
the problem here is that the max altitud of it is about 21 000 feet (the andes line of mountains) .. well . thinking about it , i don't think this is appropiate for falcon 4 .. i knew that ever since the moment i was doing it , ok , prob here is ,, imagine you're flying at about 25 000 feet , well ., you could be about 3 000 feet above the ground, plus some parts are not made for tiles , they are extended really bad! ,
well how to explain ,
i don't think falcon 4 is compatible with this kins of terrain , the mountains are just way to high .. !! ok how about a pic ?
BRB ,,
Oh almost forgot , countries involved are , bolivia , chile and peru .. mainly i try to create a second war between chile and bolivia , as i know , there was a war 'cause bolivia wanted to get some kind of access to the sea , Peru has some good aerial power , and so does Chile , the fact that this countries still "hate" each other (and plus being the moderator of a forum in chile ) made me think about create this terrain , but it does sucks ,, ok coming back with those pics
the problem here is that the max altitud of it is about 21 000 feet (the andes line of mountains) .. well . thinking about it , i don't think this is appropiate for falcon 4 .. i knew that ever since the moment i was doing it , ok , prob here is ,, imagine you're flying at about 25 000 feet , well ., you could be about 3 000 feet above the ground, plus some parts are not made for tiles , they are extended really bad! ,
well how to explain ,
i don't think falcon 4 is compatible with this kins of terrain , the mountains are just way to high .. !! ok how about a pic ?
BRB ,,
Oh almost forgot , countries involved are , bolivia , chile and peru .. mainly i try to create a second war between chile and bolivia , as i know , there was a war 'cause bolivia wanted to get some kind of access to the sea , Peru has some good aerial power , and so does Chile , the fact that this countries still "hate" each other (and plus being the moderator of a forum in chile ) made me think about create this terrain , but it does sucks ,, ok coming back with those pics
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Re: A little Preview ?
Ok , i need help really bad ,
since all is done , even the j stars map , all is left is the country flags , wich i'm going to change right now ..
fisrt of all , objetcs are missplaced , they are pocisioned way far to the right , as you can see here
.
Maybe if i could , somehow , make the terrain altitud somelike the korean , changing the height factor for some as the korean terrain , that could be quite helpfull , don't know if dem2terrain would dop that , does anyone know?
since all is done , even the j stars map , all is left is the country flags , wich i'm going to change right now ..
fisrt of all , objetcs are missplaced , they are pocisioned way far to the right , as you can see here
.
Maybe if i could , somehow , make the terrain altitud somelike the korean , changing the height factor for some as the korean terrain , that could be quite helpfull , don't know if dem2terrain would dop that , does anyone know?
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Re: A little Preview ?
hmm.. i remember you can adjust elevation with terrain tool.
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Re: A little Preview ?
Twister, i can't see the images.
Cate can modify terrain altitude, check the readme. This may help you.
Cate can modify terrain altitude, check the readme. This may help you.
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Re: A little Preview ?
Twister,
First, not at all, friend.
I believe that your problem can be related to the lodfixer:
I will copy the instructions in Spanish, sorry:
9. CONVERTIR DE 2 BITS A 4 BITS (con LODFixer)
9.1 Preparativos
NOTA: esta fase es muy importante.
-Abre el documento miterreno.txt[/b] (en mi caso spain.txt), obtenido creado por dem2terrain
-Accede a la carpeta del TheaterMaker y abre TheaterMaker.ini con el Notepad(en el explorador de Windows se ve como “archivo de configuración)
-Al final del documento, después de Iceland introduce el campo “Spain” (por ejemplo) con los subapartados tal y como sigue a continuación:
..........................
[Iceland]
SW Long=45.0
SW Lat=23.0
NE Long=55.0
NE Lat=33.0
X Map Extent=2048
Y Map Extent=2048
X Sections=128
Y Sections=128
X Tiles=16
Y Tiles=16
[Spain] "o la que tú quieras,p.e:[americasur]"
SW Long=-17.9779 (este valor lo obtienes del spain.txt)
SW Lat=25.5937 (este valor lo obtienes del spain.txt)
NE Long=5.02959 (este valor lo obtienes del spain.txt)
NE Lat=44.0063 (este valor lo obtienes del spain.txt)
X Map Extent=2048 (si fuese un escenario de 64 secciones sería 1024)
Y Map Extent=2048 (si fuese un escenario de 64 secciones sería 1024)
X Sections=128 (si fuese un escenario de 64 secciones sería 64)
Y Sections=128 (si fuese un escenario de 64 secciones sería 64)
X Tiles=16
Y Tiles=16
-Guarda los cambios y cierra los documentos.
9.2 Conversión propiamente dicha
Como nosotros usamos SP3 esta conversión, hoy por hoy, es obligatoria. Falcon, por lo visto sólo lee archivos de 4bits, por eso hay que hacer la conversión.
-Inicia LODFixer (un programa que pertenece al grupo de programas contenidos en TheaterMaker)
- Selecciona en el Theater la opción "Spain", o "americasur", p.e. : IMPORTANTÍSIMO.
- File>Open L2 file selecciona el archivo spain-o7.L2 (o sea, el archivo L2 que incluye todo el tiling completo). Al abrirlo veras que se construye el L2 Matrix (.L2M). Puedes decidir guardar o no este archivo .L2M (no es necesario).
- Selecciona “Action -> convert 2-byte offsets to 4-byte offsets”
-Se te preguntará para salvar el archivo L2; (debes guardar en TEATRO\terrdata\spain\terrain (carpeta creada en el paso anterior) (EYEYE. No son las carpetas de tu falcon 4.0 instalado; son las que creaste en el paso anterior!!!!; Guarda dando el nombre al archivo .L2 de: “theater.L2”. Verás como se han creado en la susodicha carpeta theater.l2 y theater.o2 (estos nombres sí deben llamarse así. No les pongas el nombre de tu teatro... EIN!!!).
-Comprueba que en la carpeta TEATRO\terrdata\spain\terrain se han creado los archivos:
·theater.L2
·theater.O2
-CIERRA LodFixer:Exit (si no cierras los archivos .l2 y .O2 no acaban de actualizarse bien).
-Copia el spain.map y spain.mea (creados en el paso 4º) en este directorio (TEATRO\terrdata\spain\terrain), y los renombras a theater.map y theater.mea.
Atentamente,
First, not at all, friend.
I believe that your problem can be related to the lodfixer:
I will copy the instructions in Spanish, sorry:
9. CONVERTIR DE 2 BITS A 4 BITS (con LODFixer)
9.1 Preparativos
NOTA: esta fase es muy importante.
-Abre el documento miterreno.txt[/b] (en mi caso spain.txt), obtenido creado por dem2terrain
-Accede a la carpeta del TheaterMaker y abre TheaterMaker.ini con el Notepad(en el explorador de Windows se ve como “archivo de configuración)
-Al final del documento, después de Iceland introduce el campo “Spain” (por ejemplo) con los subapartados tal y como sigue a continuación:
..........................
[Iceland]
SW Long=45.0
SW Lat=23.0
NE Long=55.0
NE Lat=33.0
X Map Extent=2048
Y Map Extent=2048
X Sections=128
Y Sections=128
X Tiles=16
Y Tiles=16
[Spain] "o la que tú quieras,p.e:[americasur]"
SW Long=-17.9779 (este valor lo obtienes del spain.txt)
SW Lat=25.5937 (este valor lo obtienes del spain.txt)
NE Long=5.02959 (este valor lo obtienes del spain.txt)
NE Lat=44.0063 (este valor lo obtienes del spain.txt)
X Map Extent=2048 (si fuese un escenario de 64 secciones sería 1024)
Y Map Extent=2048 (si fuese un escenario de 64 secciones sería 1024)
X Sections=128 (si fuese un escenario de 64 secciones sería 64)
Y Sections=128 (si fuese un escenario de 64 secciones sería 64)
X Tiles=16
Y Tiles=16
-Guarda los cambios y cierra los documentos.
9.2 Conversión propiamente dicha
Como nosotros usamos SP3 esta conversión, hoy por hoy, es obligatoria. Falcon, por lo visto sólo lee archivos de 4bits, por eso hay que hacer la conversión.
-Inicia LODFixer (un programa que pertenece al grupo de programas contenidos en TheaterMaker)
- Selecciona en el Theater la opción "Spain", o "americasur", p.e. : IMPORTANTÍSIMO.
- File>Open L2 file selecciona el archivo spain-o7.L2 (o sea, el archivo L2 que incluye todo el tiling completo). Al abrirlo veras que se construye el L2 Matrix (.L2M). Puedes decidir guardar o no este archivo .L2M (no es necesario).
- Selecciona “Action -> convert 2-byte offsets to 4-byte offsets”
-Se te preguntará para salvar el archivo L2; (debes guardar en TEATRO\terrdata\spain\terrain (carpeta creada en el paso anterior) (EYEYE. No son las carpetas de tu falcon 4.0 instalado; son las que creaste en el paso anterior!!!!; Guarda dando el nombre al archivo .L2 de: “theater.L2”. Verás como se han creado en la susodicha carpeta theater.l2 y theater.o2 (estos nombres sí deben llamarse así. No les pongas el nombre de tu teatro... EIN!!!).
-Comprueba que en la carpeta TEATRO\terrdata\spain\terrain se han creado los archivos:
·theater.L2
·theater.O2
-CIERRA LodFixer:Exit (si no cierras los archivos .l2 y .O2 no acaban de actualizarse bien).
-Copia el spain.map y spain.mea (creados en el paso 4º) en este directorio (TEATRO\terrdata\spain\terrain), y los renombras a theater.map y theater.mea.
Atentamente,
Cordialmente,
NOTE: Apologies my English. I use Google Translator
NOTE: Apologies my English. I use Google Translator
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Re: A little Preview ?
Yup .. i did that too , i follow the intructions of your manual just as you wrote them , it is the big "hot to do terrains for dummies" .. he he , ok , it is working now , problem was ,, that i used the wrong size ,, i notice it when i click on "bullseye" option then i noticed it was way big for the size of the theater , so well , i updated it , and what i got it was a big big, map , with all the thing in it , thanks to all of you , and yes , something that i also had to do in the file for lodfixer was this :
[Location]
Theaters=6
1=Balkans
2=Korea
3=Middle East
4=Desert Storm
5=Iceland
6=Chile
LastTheater=6
and then , ..add the other list at the end of it ,.
[Chile]
SW Long=-78.8633
SW Lat=-29.5063
NE Long=-58.9034
NE Lat=-11.0937
X Map Extent=2048
Y Map Extent=2048
X Sections=128
Y Sections=128
X Tiles=16
Y Tiles =16
As you can see , i added the last thing , but i was confused as i couldn't see it in the "theater" option, well ., after i added the first line , i was able to see it ,
so , that is one thing , but i can't generate the bridges ,
Twister
[Location]
Theaters=6
1=Balkans
2=Korea
3=Middle East
4=Desert Storm
5=Iceland
6=Chile
LastTheater=6
and then , ..add the other list at the end of it ,.
[Chile]
SW Long=-78.8633
SW Lat=-29.5063
NE Long=-58.9034
NE Lat=-11.0937
X Map Extent=2048
Y Map Extent=2048
X Sections=128
Y Sections=128
X Tiles=16
Y Tiles =16
As you can see , i added the last thing , but i was confused as i couldn't see it in the "theater" option, well ., after i added the first line , i was able to see it ,
so , that is one thing , but i can't generate the bridges ,
Twister
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Re: A little Preview ?
Cool Plateaus!quote:Originally posted by Twister:
Ok , i need help really bad ,
since all is done , even the j stars map , all is left is the country flags , wich i'm going to change right now ..
fisrt of all , objetcs are missplaced , they are pocisioned way far to the right , as you can see here
.
Maybe if i could , somehow , make the terrain altitud somelike the korean , changing the height factor for some as the korean terrain , that could be quite helpfull , don't know if dem2terrain would dop that , does anyone know?
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Re: A little Preview ?
Does thisnot make you laugh your ass? it does to me! .. LOL LOL LOL!!!! but i found many answer to many questions ,
Fisrt of all , i cannot use the dem2l2 v1.9 ,, i had to use v1.7 , and works fine to me , the problem is that v1.9 does not create bridges , cities , basically it'll only give you roads and rivers , not even the airbases he he, probably my WinME..
Ok , now i got them all , and i'm ready to recreate all , luckly i save all latitud and longitud parameters , so i can built it just the way i want it , you'll soon enjoy this piece of .. earth .. ,, thanks all!
and yes! joe .. you know you have been the greatest asset of all .. you practically tell me what button use , almost told me: "move the right had" . .. LOL , c ya all
Edwin "Twister" Gordillo
i enjoy my spanish , . "adios"
Fisrt of all , i cannot use the dem2l2 v1.9 ,, i had to use v1.7 , and works fine to me , the problem is that v1.9 does not create bridges , cities , basically it'll only give you roads and rivers , not even the airbases he he, probably my WinME..
Ok , now i got them all , and i'm ready to recreate all , luckly i save all latitud and longitud parameters , so i can built it just the way i want it , you'll soon enjoy this piece of .. earth .. ,, thanks all!
and yes! joe .. you know you have been the greatest asset of all .. you practically tell me what button use , almost told me: "move the right had" . .. LOL , c ya all
Edwin "Twister" Gordillo
i enjoy my spanish , . "adios"
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heheh..it's almost five years..
i came across a post about modding in south america..
http://www.f4forums.com/forums/showthread.php?t=9540
http://www.falconchile.cl/
i came across a post about modding in south america..
http://www.f4forums.com/forums/showthread.php?t=9540
http://www.falconchile.cl/
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