Its satisfying to see that all the errors people get with VTE are caused by wrong installations and not VTE. I quess for the next release its time to add some warning disclaimers about launchers, ecp and such.
- is there a changelog for VTE anywhere?
Changelogs for the patch #1 and #2 were in those mentioned patch readmes. But let me paste them here for you to read.
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--- open beta 09-13-05, patch #2 fixes
- added fire source to burning vehicles, nice light effect at night.
- added bomb falling sound to VTE_aw bombs.
- changed grenadier's loadout to 2x M433 Vest + marker grenades.
- pmc nam seal campaign, all missions, briefings tweaked.
- sector charlie campaign, most missions missing bntracers addon, fixed.
- fixed many unit names (mission editor and ingame ID too).
- removed old seb obsolete guns from the config. next update has p3d's removed too.
- US officer, replaced VTE_vim1911 with VTE_m1911 handgun.
- deleted vilas m14, m14 "1", m21, m79 and sks models & config (we use JAM ones).
- deleted sof2 m1911 model & config (we use JAM one).
- removed old sebtrail paths from editor.
- added MAS 49/56 rifle.
- Enfield n4 rate of fire is too fast, fixed.
- Enfield n4 wrong ammo used, fixed.
- added rhelopad to object to the mission editor.
- tweaked group names.
- ARVN units some had Aircav-tags, replaced them with Army models.
- nam command #1, airstrike causes coc_mk77 addon error. fixed.
- nam command #2, airstrike causes coc_mk77 addon error. fixed.
- vte ia drang dont have map labels/names, added.
- changed all land vehicle/weapon/ammo tags.
- m551 sheridan gives CTD, fixed.
--- open beta 09-13-05, patch #1 fixes
- added ecp compatibility.
- vte rij center is off, fixed.
- added random asian faces to ARVN servicemen.
- A6 Intruder looks textureless from a far, fixed.
- added MK-82R retarded bomb into VTE_aw/ dir.
- added MK-77 Napalm (VTE_MK77, we still have CoC napalm too).
- Thunderchief small texture fix.
- Thunderchief script fixes (drawmissiles, firemissiles).
- added standard overview texts to all SP missions.
- nva ammo truck pallets shift on the back on steep hills, fixed.
- music track VTE_theend, squeeks at the beginning, fixed.
- added V150 Commando.
- added A-1J Skyraider wreck.
- moved ch53 superstallion to VTE_air/ dir.
- fixed ch53 textures and tweaked the LOD stuff.
- ch-47c sound was too loud, tweaked.
- all planes and helos, cockpit sounds insideSoundCoef=0.001 (simulate headsets).
- moved c130v2/ into VTE_air/ dir and removed unused crap files.
- C-130 running sound was wrong, fixed.
- changed "CH47C" name to "CH-47C Chinook" name.
- removed resistance bronco.
- changed Bell47 gun to VTE_m60d.
- VTE Ia Drang gives CTD on certain locations, fixed.
- There are two T-34/85s, removed unused one.
- added some NVA tank groups to editor.
- NVA truck had ammo tag on the side, fixed.
- added ZSU-57 model.
- added T54 model.
- added BTR-152.
- added bin/config.cpp, now loads VTE Intro island at OFP start.
- moved island cutscene menu backgrounds to dta/anims.pbo file.
- SOG MG 2 has no vte_sogdeg sound, fixed (vte_sof2weaponsRPG_Reload.ogg).
- On editor groups, the CIDG 1966 wont work, fixed.
- changed some RPG2 soldiers to really carry the RPG-2 launcher.
- moved NVA Repair Truck to VTE - Support.
- added PT76 model.
- Transferance mission in the 1969 campaign, mission wont end. (04 mission). fixed.
- changed maxim NVA crew to NVA soldier.
- moved dp27 weapon to VTE_weapons and tweaked config.
- moved ppd40 weapon to VTE_weapons and tweaked config.
- moved pps41 weapon to VTE_weapons, changed model and tweaked config.
- added mosin nagant to VTE_weapons, tweaked config.
- Maksim MG is spelled Maxim. fixed.
- VC Engineer 3 and Viet Minh Rifleman have Mp40s with wrong ammo, fixed.
- NVA Rifleman 6 gives a CTD, fixed.
- added overview image for PMC NAM SEAL campaign. edited name.
- ilo ilo, one texture missing, fixed.
- renamed revenge, behind enemy lines missions and fixed them.
- F4 bluscript error, fixed.
- F5 bluscript error, fixed.
- VTE_vilmat and some other object fixed.
- how do i know which of the missions in VTE are MP-compatible?
Two of them I recall had _MP ending on the filename, others like green hell, greenies, rat patrol and busy day to name a few, are playable in SP and MP so I just dropped them to the SP dir.
I do not have full list of MP compatible missions.
- are there any MP servers running VTE?
I dont know much about OFP multiplayer scene today and I dont know any VTE dedicated servers.