Search found 83 matches
- 2008-05-24 18:15:51
- Forum: ArmA Editing
- Topic: Buldozer doesn't start after update to 1.14
- Replies: 1
- Views: 7205
Buldozer doesn't start after update to 1.14
Anyone know this solution, "shader missmatch" stuff.. so annoying.
- 2008-05-24 06:41:07
- Forum: Vietnam: The Experience (ArmA)
- Topic: M48 and T-55 not firing!
- Replies: 6
- Views: 11744
http://www.vietnam.net.pl/M48en.htm
Want to get the VTE model into this detail and this version.. might take some time.
Want to get the VTE model into this detail and this version.. might take some time.
- 2008-05-23 12:45:22
- Forum: Vietnam: The Experience (ArmA)
- Topic: Which bugs kills the gameplay for you?
- Replies: 13
- Views: 15874
Let's not have NVGs unless you're going to model a starlight scope. The NVGs in Vietnam were nothing like those in ArmA. They were big bulky bits of equipment. Certainly not small enough to fun around with on your bonce. what about pilots? same there? EDIT. I am drunk, thought I read that there was...
- 2008-05-19 06:52:42
- Forum: Vietnam: The Experience (ArmA)
- Topic: Sons of Liberty VTE Server
- Replies: 7
- Views: 11973
- 2008-05-11 13:47:16
- Forum: Vietnam: The Experience (ArmA)
- Topic: M48 and T-55 not firing!
- Replies: 6
- Views: 11744
strange, never got that error.. running with any mods? btw, my primary vte concern now is to make the m48 and t55 accurate in coding and model. For next release the t55 got damage textures and a new texture (green army color) and impossible to see but very important, one exterior texture. Left to do...
- 2008-05-11 08:53:29
- Forum: Vietnam: The Experience (ArmA)
- Topic: Optimizing the models
- Replies: 22
- Views: 19330
- 2008-05-09 06:29:18
- Forum: Vietnam: The Experience (ArmA)
- Topic: Firearms News Thread
- Replies: 37
- Views: 27503
thanks mate Aren't you the guy with the great Koh Polau Project? Yeah thats a private thing that I will do one day.. other then that I am working with VTE, helping ACE (very little),.. and ofcourse full time student :) Koh Pulau will be one day.. I am waiting for ArmA and hopefully a working (easy ...
- 2008-05-09 06:13:57
- Forum: Vietnam: The Experience (ArmA)
- Topic: Firearms News Thread
- Replies: 37
- Views: 27503
- 2008-05-09 05:07:13
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 253190
fixed wounded textures on soldiers.. atleast some of them, aircav, marines, SF and VC.. not Army nor NVA.. however will fix that aswell in the near future. VC needs never lods and what Aircav soldiers, pilots and such need is more detailed models. But I need references, so if anyone can dig up infor...
- 2008-05-08 10:27:52
- Forum: Vietnam: The Experience (ArmA)
- Topic: Needed: A multiplayer tester for VTE
- Replies: 2
- Views: 8172
Needed: A multiplayer tester for VTE
Hi.. sometimes there is a need to test if scripts are running as they should in MP and only way to do it is to test in multiplayer. So what we looking for is: Someone with a good connection. Often online on irc. Willing to spend some time doing boring stuff like bombing the same place 20 times a day...
- 2008-05-06 20:57:25
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 253190
- 2008-05-05 07:07:52
- Forum: Vietnam: The Experience (ArmA)
- Topic: "cti" construction a aircav base..
- Replies: 6
- Views: 10923
- 2008-05-04 06:43:06
- Forum: Vietnam: The Experience (ArmA)
- Topic: "cti" construction a aircav base..
- Replies: 6
- Views: 10923
- 2008-05-04 00:09:10
- Forum: Vietnam: The Experience (ArmA)
- Topic: "cti" construction a aircav base..
- Replies: 6
- Views: 10923
"cti" construction a aircav base..
Working on my domination mission, i decided to give the player the option to build small base, just some sandbags and stuff..
but now i wondering which object do you want to have in the build menu..
please say classname (prefer) or displayname and I will add it..
but now i wondering which object do you want to have in the build menu..
please say classname (prefer) or displayname and I will add it..
- 2008-05-03 16:34:54
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE pre alpha 05-03-08
- Replies: 10
- Views: 19067
- 2008-05-02 07:45:53
- Forum: Vietnam: The Experience (ArmA)
- Topic: Dominiation in vietnam..
- Replies: 9
- Views: 13646
Dominiation in vietnam..
I got premission from Xeno to make a VTE version of his great mission which suits a vietnam era perfectly. Basicly, if you never heard about it. You start at an airport and then gets "random" objectives that will be perfect for a group to go out with the Uh-1 and complete. Patrol and such.. For the ...
- 2008-04-29 21:13:15
- Forum: Vietnam: The Experience (ArmA)
- Topic: Firearms News Thread
- Replies: 37
- Views: 27503
Much as I'm flattered, I'm not actually in the team. I'm working on some missions using the mod but I don't want to be attatched to any mod teams. I don't have the time. I made that reskin when I was taking a break from mission editing. You guys can have it. Even though it's not photorealistic, it'...
- 2008-04-29 05:10:54
- Forum: Vietnam: The Experience (ArmA)
- Topic: BUG FIXES FOR VTE ARMA
- Replies: 56
- Views: 50869
you didn't see the arma bugs one?
look here:
http://www.futureware.biz/mantisdemo/my_view_page.php
think i can set one up at my server..
look here:
http://www.futureware.biz/mantisdemo/my_view_page.php
think i can set one up at my server..
- 2008-04-28 22:07:17
- Forum: Vietnam: The Experience (ArmA)
- Topic: BUG FIXES FOR VTE ARMA
- Replies: 56
- Views: 50869
- 2008-04-28 19:55:09
- Forum: Vietnam: The Experience (ArmA)
- Topic: Which bugs kills the gameplay for you?
- Replies: 13
- Views: 15874
Which bugs kills the gameplay for you?
granQ is back in the house.. now, instead of just fixing bugs my goal is to make a "dominiation" mission and play it until my eyes bleed and fix the bugs that kills the enjoyment.. so among the first things for me is not the soldier models or stuff but the huey proxy stuff and the opfor tanks becaus...
- 2008-04-20 07:42:49
- Forum: ArmA Editing
- Topic: Merging Textures
- Replies: 16
- Views: 21088
- 2007-09-12 15:20:07
- Forum: Vietnam: The Experience (ArmA)
- Topic: Pre Alpha release 09-06-07
- Replies: 7
- Views: 12746
- 2007-07-21 13:41:21
- Forum: Vietnam: The Experience (ArmA)
- Topic: credits..
- Replies: 3
- Views: 9025
credits..
Ok, before we can release we need to sort the credits out.
I want a list for all crew members in VTE for OFP and SEBNAM.
Then everything related to the islands, units, weapons and the few vehicles i got covered. (Skaven, vilas, tmp, footie and eric_red)
I want a list for all crew members in VTE for OFP and SEBNAM.
Then everything related to the islands, units, weapons and the few vehicles i got covered. (Skaven, vilas, tmp, footie and eric_red)
- 2007-07-03 21:31:18
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE ArmA screenshots.
- Replies: 32
- Views: 127765
- 2007-06-25 21:26:43
- Forum: Vietnam: The Experience (ArmA)
- Topic: Weapons thread ArmA.
- Replies: 3
- Views: 9442
- 2007-06-25 10:34:44
- Forum: Vietnam: The Experience (OFP)
- Topic: Vietnam: The Experience v0.4
- Replies: 4
- Views: 34612
- 2007-06-25 02:43:09
- Forum: Vietnam: The Experience (ArmA)
- Topic: Vehicle Thread ArmA
- Replies: 3
- Views: 9079
the thing with the b52 compared to french cars. B52 already ingame in ArmA and "100%" done. French cars isnt. but boy wouldn't it be sweet with a larger vietnam town with alot of french civ cars, vespas and stuff. the only thing i miss if this was a wishlist and not a "what vehicles are possible to ...
- 2007-06-24 10:24:05
- Forum: Vietnam: The Experience (ArmA)
- Topic: Vehicle Thread ArmA
- Replies: 3
- Views: 9079
Vehicle Thread ArmA
Ok, its time to decide what vehicles goes and what stays. Here is my list so far: Airplanes: A4 B52 Birddog DH4C <- looking crap. wants to remove. Choppers Ch 34 Land: Sea: Static: So.. what do we NEED to include aswell? Answer with this form: Vehicle: Huey Status: Don't have a good looking model ye...
- 2007-06-21 14:14:07
- Forum: Vietnam: The Experience (ArmA)
- Topic: Weapons thread ArmA.
- Replies: 3
- Views: 9442
Weapons thread ArmA.
Weapons for first release. http://granq.se/files/vte/weapons_800.jpg We need to decide in the team how accurate weapons should be and what "feeling", like wgl/arma when you fire but don't hit because of spread. FDF style, fire but recoil is massive.. OFP.. accurate "easy" to fire. What type of gamep...
- 2007-06-21 11:12:48
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE ArmA screenshots.
- Replies: 32
- Views: 127765
Re: VTE ArmA screenshots.
This is the thread for all screenshots. Will update this thread to have them all so you don't have to browse around when you looking for a specfic screenshot. img]http://granq.se/files/vte/a4.jpg[/img] img]http://granq.se/files/vte/o1.jpg[/img] img]http://granq.se/files/vte/m79_2.jpg[/img] Where di...
- 2007-06-21 01:49:04
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE ArmA screenshots.
- Replies: 32
- Views: 127765
VTE ArmA screenshots.
This is the thread for all screenshots. Will update this thread to have them all so you don't have to browse around when you looking for a specfic screenshot. http://granq.se/files/vte/a4.jpg http://granq.se/files/vte/o1.jpg http://granq.se/files/vte/m79_2.jpg http://granq.se/files/vte/vc.jpg http:/...
- 2007-06-14 09:40:23
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE, first step into ArmA.
- Replies: 3
- Views: 9405
How is this coming along fellas? i am working mostly on the code but this seriously needs new models, i was hoping to find people that can donate a huey and so on. I think should be no problem with the weapons (using vilas right now) also he have some soldiers. So if we wanted to release a "basic n...
- 2007-06-13 17:16:34
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE 2 ArmA?
- Replies: 6
- Views: 11036
http://video.google.com/videoplay?docid=3660681712765101175 Finaly got both guns working, now we "just" need a new model. I will keep working with the configs. Was hoping could repeat the SEB Nam 2 release to start with and then add more as time goes. But make a "wgl" mod, great config and the basi...
- 2007-06-02 07:43:26
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
Anyways there is some CTD bugs in the 102km island which baffles me, island works ok when you fight as infantry soldier on the ground, but lets take upon the skies with AH-6 for example to fly around a city and soon enough you get CTD as the arma.RPT file gets filled with same error over and over a...
- 2007-06-02 07:36:54
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE 2 ArmA?
- Replies: 6
- Views: 11036
for me i want to work like this: a) get all config ingame in arma (this also needs work) b) rip out everything from the normal models until they work. c) get new models in but use the current selections, mem points and others. d) release. Thats how we worked with the swedish addons, i prepared a con...
- 2007-05-27 11:52:42
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE, first step into ArmA.
- Replies: 3
- Views: 9405
VTE, first step into ArmA.
Hopefully we can get some good modelers on this project and I can help to get stuff ingame and convert the coding from OFP.
- 2007-05-26 10:50:29
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
Hi all Does some one knows something about changing the data3d path to buildings in wrp edit? and does someone got the old wilbur 1.26 tool? I guess easiet would be to open the objects.ini and do a "search and replace". (replace data3d\ with lets say SGTACE_Models\) for your second question, i don'...
- 2007-05-25 08:59:16
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256
- 2007-05-24 23:41:37
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE 2 ArmA?
- Replies: 6
- Views: 11036
VTE 2 ArmA?
Me and ktotte, both experienced credits stealers would like to know about any updates of VTE for ArmA.
Will it happen, any goals, plans what soever.
I could say we are eager to help out with the coding and adding features whatever.
Will it happen, any goals, plans what soever.
I could say we are eager to help out with the coding and adding features whatever.
- 2007-05-24 23:39:42
- Forum: ArmA Editing
- Topic: Elite islands to ArmA
- Replies: 26
- Views: 27256