Search found 245 matches
- 2008-12-01 09:49:33
- Forum: Operation Desert Storm
- Topic: Index page ODS image competition
- Replies: 6
- Views: 13650
Re: Index page ODS image competition
i'd look ion the ods gallery thread snakeman
- 2007-06-07 19:35:24
- Forum: Operation Desert Storm
- Topic: ODS Airbase Tiles "To-Do" list
- Replies: 119
- Views: 106033
hehe don't cheat :D 1.0 means 1.0 by usual snake man standards *g*. Sherlock I was just referring to the pastures "texture" trees, not 3d objects... I don't think i have much left ion my harddisk but i'll take a look. I had tons of iraq sat pics where we took the textures from. I'll take a look when...
- 2007-06-05 20:09:51
- Forum: Operation Desert Storm
- Topic: ODS Airbase Tiles "To-Do" list
- Replies: 119
- Views: 106033
heh virtual tears in my eyes... those tree's.... those farmlands... lot's of nights spent in front of those 512x512 pixels :) Glad it was not invane to date. If ODS ever reaches 1.0 I promise I'll reinstall f4, rejoin the 87th and redo the FPE (or whatever it was called)! Greets to all my friends he...
- 2007-04-09 09:50:36
- Forum: Operation Desert Storm
- Topic: Operation Desert Storm v0.6 release!
- Replies: 37
- Views: 56951
- 2007-01-18 20:28:45
- Forum: Terrain / Theater
- Topic: SRTM data conversion to Falcon 4 Terrain format
- Replies: 154
- Views: 157850
New elevation data could be the same milestone as high res textures, i fly srtm terrain in the university research sim from time to time and its amazing even if the textures are boring. Sense of speed is much better! Problem is the terrain textures won't match - they are 1000x1000m - point. Most srt...
- 2007-01-17 21:31:09
- Forum: Terrain / Theater
- Topic: PMC Tactical is back in Theater development!
- Replies: 51
- Views: 63452
- 2007-01-16 20:31:22
- Forum: Terrain / Theater
- Topic: PMC Tactical is back in Theater development!
- Replies: 51
- Views: 63452
- 2004-03-20 06:27:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
rgr i see. Got them on the server.
- 2004-03-14 00:29:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
jesus i'm getting concerned - can't remember anything about a bottle too
I'm sure it was an UFO!
I'm sure it was an UFO!
- 2004-03-13 08:47:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
eh - i cant remember posting any pics in the post above.. WTF...
- 2004-03-12 11:07:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
- 2004-03-10 17:18:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
erh
where you send it to?
and why 256?
I dont remember but dont we have 512 - 128 - 32 tiles? or 512 256 64?
/me is getting confused...
where you send it to?
and why 256?
I dont remember but dont we have 512 - 128 - 32 tiles? or 512 256 64?
/me is getting confused...
- 2004-03-09 19:01:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
Hi!
IT does not effect each other in any way afaik. But your right - the airbase tiles may have ti be adjusted. But thats not so important imo. I wonder if Rob has already found the time to look into campaigns
IT does not effect each other in any way afaik. But your right - the airbase tiles may have ti be adjusted. But thats not so important imo. I wonder if Rob has already found the time to look into campaigns
- 2004-03-04 19:20:00
- Forum: Operation Desert Storm
- Topic: ODS 512 generates little missions
- Replies: 5
- Views: 10311
- 2004-03-03 09:40:00
- Forum: Operation Desert Storm
- Topic: ODS galery
- Replies: 44
- Views: 49994
Re: ODS galery
hehe hi guys!
Ami - i dont really have much time to do much myself the next 6 weeks - but ill be here in the forum
Ami - i dont really have much time to do much myself the next 6 weeks - but ill be here in the forum
- 2004-02-29 01:27:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
yeah and a golden watch?
Didn't i say there is no discussion about anything here? I feel like a broken record in here - time for a moderator to close it down...
Didn't i say there is no discussion about anything here? I feel like a broken record in here - time for a moderator to close it down...
- 2004-02-28 07:55:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
hehe young SkyEnder, engage in serious soul-searching and read the first post again
- 2004-02-23 12:34:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
No need Ender. Claude has my email addy since ages- i have his for instance. Hes also in contact with others regarding ODS. Like i said it is wasted time to do substantial work if the above criteria are not (yet) met and there is no official information on the time schedule... Furthermore this threa...
- 2004-02-22 23:30:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
Too few info and unanswered question by G2I, especially Claude so far. Some confusion regarding the OIR state and future plans. So it is not in our best interest to do anything before G2I has finally delivered something one could evaluate on. I refer to the first post also. BMS is making great progr...
- 2004-01-25 23:17:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
Glad to hear from you! Hope everything is fine
- 2004-01-12 08:37:00
- Forum: Terrain / Theater
- Topic: 4F4 - Angolan Theatre - New Screenies of Terrain Tiles
- Replies: 13
- Views: 11522
- 2004-01-10 16:40:00
- Forum: Terrain / Theater
- Topic: 4F4 - Angolan Theatre - New Screenies of Terrain Tiles
- Replies: 13
- Views: 11522
Re: 4F4 - Angolan Theatre - New Screenies of Terrain Tiles
all documented in the ods threads...
- 2004-01-10 02:26:00
- Forum: Terrain / Theater
- Topic: 4F4 - Angolan Theatre - New Screenies of Terrain Tiles
- Replies: 13
- Views: 11522
Re: 4F4 - Angolan Theatre - New Screenies of Terrain Tiles
hehe the top left screenshot is the same pic i used for ODS 512 for the rough grazing terrain...
http://wuw.stusta.mhn.de/~u001907a/stat ... _03_51.jpg
http://wuw.stusta.mhn.de/~u001907a/stat ... _03_51.jpg
- 2003-12-13 12:49:00
- Forum: Terrain / Theater
- Topic: Need to Know!
- Replies: 21
- Views: 17861
Re: Need to Know!
understood that 7 LODS would retain the structure compatibility versus 6 LODS with different distances...
About the textures Zaggy - if you lay a 1kmx1km over a mesh that is not planar then you need to stretch it and it hasn't the original resolution fidelity...
About the textures Zaggy - if you lay a 1kmx1km over a mesh that is not planar then you need to stretch it and it hasn't the original resolution fidelity...
- 2003-12-10 18:48:00
- Forum: Terrain / Theater
- Topic: Need to Know!
- Replies: 21
- Views: 17861
Re: Need to Know!
ah i understand
Whats the differece in keeping the number of LODS but increasing the near LOD resolutions except slightly smoother transitions between LODs?
Whats the differece in keeping the number of LODS but increasing the near LOD resolutions except slightly smoother transitions between LODs?
- 2003-12-09 11:32:00
- Forum: Terrain / Theater
- Topic: Need to Know!
- Replies: 21
- Views: 17861
Re: Need to Know!
you mean better terrain texture resolution without better elevation points resolution?
If so that doesnt make sense at all imo
If so that doesnt make sense at all imo
- 2003-12-07 22:51:00
- Forum: Terrain / Theater
- Topic: Need to Know!
- Replies: 21
- Views: 17861
Re: Need to Know!
afaik Matlab uses the binary read only for its own m matrix storage binaries... but you can use the filescan function from c in matlab also - it's just a little trickier. Unless matlab can read those falcon binaries it's eeven better is to write a small proggie in C that converts the elevation data ...
- 2003-11-30 12:24:00
- Forum: Terrain / Theater
- Topic: Where is the CREATOR of this tile of OCEAN?
- Replies: 27
- Views: 23609
Re: Where is the CREATOR of this tile of OCEAN?
THats the prob with water. It looks shitty from the satellite :/
Oh boy and once i thought the water tile would have been the easiest tile to make. Biig mistake
Oh boy and once i thought the water tile would have been the easiest tile to make. Biig mistake
- 2003-11-24 17:23:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Re: Future of ODS theater (after 512)
at least all three to happen.. then we'll see
- 2003-11-23 19:01:00
- Forum: Operation Desert Storm
- Topic: Future of ODS theater (after 512)
- Replies: 21
- Views: 24330
Future of ODS theater (after 512)
Just a short note from Striker and me for those who want to know if and what is beeing done on this theater. (Info is always good :D) Currently there developement acitivity from us is suspendet at least until these criteria are all met: - the release of SP4 - the release of OIR - a final BMS exe. Re...
- 2003-11-15 16:40:00
- Forum: Operation Desert Storm
- Topic: ODS 512
- Replies: 7
- Views: 12391
Re: ODS 512
[quote]quote:Originally posted by tom2:
Warte aber wenigstens bis genug Schnee gefallen ist
Warte aber wenigstens bis genug Schnee gefallen ist
- 2003-11-11 21:17:00
- Forum: Terrain / Theater
- Topic: Where is the CREATOR of this tile of OCEAN?
- Replies: 27
- Views: 23609
Re: Where is the CREATOR of this tile of OCEAN?
If i did texture work nowadays i'd go for the BMS exe and make high color textures out of pics... ;) I messed with water quite some nights too... Well i'm not really an artist but the problem i had was that water looks different at different angles and heights... :/ OS it might look good from low le...
- 2003-11-11 11:22:00
- Forum: Operation Desert Storm
- Topic: ODS 512
- Replies: 7
- Views: 12391
Re: ODS 512
Now i'm absolutley offended! This means Toms tiles even though restricted to 256 are nice than mine. I think i have to jump out of the window ! :p
- 2003-11-11 11:20:00
- Forum: Vietnam
- Topic: Current status?
- Replies: 9
- Views: 17103
Re: Current status?
not going into politics i always wondered why people are interested in a vietnam theater for falcon... after all falcon is a f-16 sim and pre F-16 era aircraft are not modelled well in terms of avionics, FM, and other plus the campaign is dynamic and not suited for "history stuff"... I'd prefer a eu...
- 2003-11-11 11:15:00
- Forum: Terrain / Theater
- Topic: Where is the CREATOR of this tile of OCEAN?
- Replies: 27
- Views: 23609
Re: Where is the CREATOR of this tile of OCEAN?
wow those look cool
- 2003-10-30 20:55:00
- Forum: Terrain / Theater
- Topic: Is this site in any danger of dying?
- Replies: 4
- Views: 6297
Re: Is this site in any danger of dying?
Won' go away afaik if all behave properly. But he wont care much about it in terms of updates etc
- 2003-10-27 17:44:00
- Forum: Terrain / Theater
- Topic: Need an advise ...plz
- Replies: 17
- Views: 12158
Re: Need an advise ...plz
Theres a lot of info in the ods forum - the odler threads from last spring
- 2003-10-09 13:43:00
- Forum: Operation Desert Storm
- Topic: G2i
- Replies: 9
- Views: 13104
Re: G2i
Well there are answers and answers - not that I gained any new information from these - but i'm sure narph did his best
- 2003-10-09 06:45:00
- Forum: Operation Desert Storm
- Topic: G2i
- Replies: 9
- Views: 13104
Re: G2i
We always could continue... thats clear. Questions rather is - is it worth ;) I have asked for clarification: http://www.f4community.com/forum/index.php?act=ST&f=5&t=9031&s=e2c69795d0c3069956d0845cc60654af but there is no answer yet. Hopefully some day we're all back with the right spirit to continu...
- 2003-10-07 20:18:00
- Forum: Operation Desert Storm
- Topic: G2i
- Replies: 9
- Views: 13104
Re: G2i
Let's wait and see - i've posted a couple of very direct questions - if those gets solved it would bring us or our trust in f4's future forward