Search found 484 matches
- 2013-04-20 23:19:57
- Forum: Vietnam: The Experience (ArmA 2)
- Topic: VTE for Planned Assault?
- Replies: 1
- Views: 8110
VTE for Planned Assault?
Snakeman, I finally got VTE installed into ARMA2 and I've been enjoying seeing what you guys have done with this mod. It's very nice. I don't know if you're familiar with the website Planned Assault. It is a website that has a program available where you provide your selections of map, forces, etc. ...
- 2011-09-28 00:42:41
- Forum: Kurile
- Topic: Divine Wind campaign for PMC Kurile Theater
- Replies: 2
- Views: 14220
Re: Divine Wind campaign for PMC Kurile Theater
Snakeman, Despite this getting insanely low reviews, it remains one of my favorite scenarios to goof around in. I corrupted my Kurile installation hacking around in there tonight. I am reinstalling, but I notice that the version I am using as a base for work is PMC Kurile Theater v.0.2. This is how ...
- 2011-09-24 00:02:21
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58741
Re: What's the proper procedure to convert PMC theaters for
Ok, I was able to successfully port Kurile Theater into BMS. I'm not sure how to describe to procedure such that it is a one-click installation. I mean, I have no idea how to actually install from scratch a PMC theater into BMS. For Kurile, what I did was take my install from my Freefalcon 5 install...
- 2011-09-20 13:14:42
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58741
Re: What's the proper procedure to convert PMC theaters for
With Demer's help I was able to successfully port a theater from Freefalcon to BMS. There are still some bugs in the UI. This is an ongoing problem for me and I can't find any information anywhere spelling out how to create a custom UI on either the Freefalcon, PMC, nor BMS fora. It seems there are ...
- 2011-09-17 19:34:49
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58741
Re: What's the proper procedure to convert PMC theaters for
I managed to get it to create the terrain files, but I'm still getting a CTD before the theater screen comes up. I renamed my art folders to xart and also commented out the object and art references in the .tdf.
I shot the art folder to DJ, so we'll see what happens.
I shot the art folder to DJ, so we'll see what happens.
- 2011-09-17 17:12:23
- Forum: Terrain / Theater
- Topic: What's the proper procedure to convert PMC theaters for BMS?
- Replies: 24
- Views: 58741
Re: What's the proper procedure to convert PMC theaters for
Demer,
Can you elaborate on porting the UI/Art files and folders over? I'm getting a CTD on theater switch, and I'm feeling fairly certain it's UI graphics related.
Can you elaborate on porting the UI/Art files and folders over? I'm getting a CTD on theater switch, and I'm feeling fairly certain it's UI graphics related.
- 2011-09-11 15:30:10
- Forum: Terrain / Theater
- Topic: dem2terrain terrain building
- Replies: 1
- Views: 10384
dem2terrain terrain building
Hello all. It's been a long time since I played with dem2terrain and the ultimate theater tutorial. However, as I was goofing off with it today, the website in the tutorial (DCW website) is no longer hosting .e00 format files. The link the DCW page sends you to provides digital data, but in ArcView ...
- 2011-08-10 00:12:28
- Forum: OFP General
- Topic: OFP v1.99 patch "Arma: Cold War Assault"
- Replies: 4
- Views: 13629
Re: OFP v1.99 patch "Arma: Cold War Assault"
I actually own ARMA 2, but it runs really poorly on my computer. I haven't spent much time tweaking it though. If I can't get your VTE to run on OFP (just bought it, I have never played it believe it or not), then I guess I'll need to get serious about getting your Vietnam mod to work on ARMA 2 on m...
- 2011-08-09 21:51:30
- Forum: OFP General
- Topic: OFP v1.99 patch "Arma: Cold War Assault"
- Replies: 4
- Views: 13629
Re: OFP v1.99 patch "Arma: Cold War Assault"
I'm like totally late to the party. But, I'm eyeballing your VTE mod enviously. I'm guessing it is not compatible with OFP:CWA? I see you have to have a Resistance.exe, which CWA doesn't seem to have.
- 2011-04-10 19:13:28
- Forum: Panama
- Topic: Panama Theater version 1 for Freefalcon 5.55 available
- Replies: 1
- Views: 13712
Panama Theater version 1 for Freefalcon 5.55 available
Hello all. After much work, I am ready to release a beta version of the Panama Theater by Malc and the Panama Theater Development Team. This is for Freefalcon 5.55 ONLY, and will probably not work with previous versions of Freefalcon, nor other versions of Falcon 4.0. A few words first: This is not ...
- 2011-04-10 14:50:55
- Forum: Kurile
- Topic: Divine Wind campaign for PMC Kurile Theater
- Replies: 2
- Views: 14220
Divine Wind campaign for PMC Kurile Theater
The Divine Wind campaign for the PMC Kurile Theater is available. This modification is compatible with Freefalcon 5.55 ONLY. It will (probably) not work with previous versions of Freefalcon, nor other versions of Falcon 4.0. These files modify the PMC Kurile Theater. Although there is some original ...
- 2011-04-10 12:52:40
- Forum: Kurile
- Topic: FreeFalcon 5.5.1 Kurile theater
- Replies: 23
- Views: 30880
Re: FreeFalcon 5.5.1 Kurile theater
I have a mod for this for FF5.55 99% complete and will release later today. It is pretty sweet. I'm waiting on one more thing and I'm going to try to get a rough companion manual written.
Update soon.
Update soon.
- 2011-04-08 22:59:31
- Forum: Vietnam
- Topic: Year of the Rat Version 3 for FF5.55
- Replies: 5
- Views: 13236
Re: Year of the Rat Version 3 for FF5.55
Sure thing Ram. I've learned a lot about campaign developing since I originally wrote this campaign. It's still very rough around the edges, but it breaks my heart to see all of those awesome Phantom skins Ranger did going unused. Eventually I'll get around to cleaning this one up; I want to finish ...
- 2011-04-08 19:36:19
- Forum: Vietnam
- Topic: Year of the Rat Version 3 for FF5.55
- Replies: 5
- Views: 13236
Year of the Rat Version 3 for FF5.55
Hello all. I have updated my Year of the Rat campaign for the PMC Vietnam Theater. This is a modification of the PMC Vietnam Theater and does not represent original work by myself, nor the Freefalcon team . This version is for Freefalcon 5.55 ONLY , and will not work with previous versions of Freefa...
- 2011-04-01 13:47:02
- Forum: Israel
- Topic: ITO2 for FF5
- Replies: 16
- Views: 28104
Re: ITO2 for FF5
I'm fortunate enough to be one of the beta fliers, and I have to tell you that this theater is mind-blowing. It is far and away the most revolutionary addition to FF4/5 ever...it's like Aeyes' widescreen F/A-18 cockpit applied to an entire theater! I'm consistently amazed at the dedication Ranger ha...
- 2011-03-29 13:24:48
- Forum: Terrain / Theater
- Topic: ui map help
- Replies: 4
- Views: 12768
Re: ui map help
This is a post I wrote on another forum, seeking info on this. The wiki just doesn't explain how to get to 8-bit .tga. This is going to be more info that you want to know, but here goes in the hope that somehow somebody finds the magic solution. I'm trying to create a theater background image in Fre...
- 2011-03-29 10:31:15
- Forum: Terrain / Theater
- Topic: ui map help
- Replies: 4
- Views: 12768
ui map help
Hello all. The following is for FF5.5 Search isn't pulling up the info I can use. I'm trying to create a new background image in the main theater screen. The files are uimainbg.rsc and uimainbg.idx. I figured out how to use the perl scripts to compile an .rsc and .idx files from a .tga. The problem ...
- 2011-03-28 22:55:47
- Forum: Terrain / Theater
- Topic: How do I point to theater-specific music files?
- Replies: 4
- Views: 12014
Re: How do I point to theater-specific music files?
There are two files that can be placed into the Theaters/Yourtheater/art/main folder: soundids.id and soundrc.irc. I took a working copy of each and edited the lines that point to the music folder in theaters/yourtheater/music and there you have it- working music files. It didn't occur to me to look...
- 2011-03-28 21:45:20
- Forum: Terrain / Theater
- Topic: How do I point to theater-specific music files?
- Replies: 4
- Views: 12014
Re: How do I point to theater-specific music files?
That's not how you do it. I've sliced and diced the .tdf file a million ways and that's not it.
I think I found out how to do it...I'm 50% there. Once I get 100% I will post the solution here. Stay tuned.
I think I found out how to do it...I'm 50% there. Once I get 100% I will post the solution here. Stay tuned.
- 2011-03-28 13:40:26
- Forum: Kurile
- Topic: FreeFalcon 5.5.1 Kurile theater
- Replies: 23
- Views: 30880
Re: FreeFalcon 5.5.1 Kurile theater
I've been investing some serious time in this theater, using some of my previous work as a template. I have a pretty nice campaign developed based on Snakeman's latest update, with some tweaks based on real OOB's and some other ideas I have. I don't know if it "works" as in "winnable" yet because it...
- 2011-03-28 13:31:14
- Forum: Nevada
- Topic: Red Flag Scenario: The Battle for Fulda (WIP)
- Replies: 45
- Views: 58358
Re: Red Flag Scenario: The Battle for Fulda (WIP)
The premise of the campaign/scenario is solid. The FF5.55 DB really needs no work beyond tweaking (if that) to play the campaign as written. The only DB edits that I would recommend, if any, would be to limit squadron stores to fit the timeframe of the campaign; eg. remove AMRAAMs and AIM-54s from t...
- 2011-03-27 22:59:36
- Forum: Terrain / Theater
- Topic: How do I point to theater-specific music files?
- Replies: 4
- Views: 12014
How do I point to theater-specific music files?
Hello all. I tried searching for this, but it didn't come up with an answer I can use. I'm trying to figure out how to get ui music to play in a theater. Editing the .tdf file to point to a music folder in the theater folder doesn't seem to work. I'm just not seeing where the music folder is pointed...
- 2011-03-22 23:54:15
- Forum: Terrain / Theater
- Topic: F-14 Tomcat shoots down MIG23s in Libya
- Replies: 63
- Views: 76026
Re: F-14 Tomcat shoots down MIG23s in Libya
You and I think very much alike Stef...
- 2010-11-22 22:47:56
- Forum: Campaign
- Topic: Guideline for creating a working campaign?
- Replies: 35
- Views: 39806
Re: Guideline for creating a working campaign?
I spent a really, really long time exploring all of this in my FF4 Nevada work. ccc is spot on, as is Demer. The tiling and roads and linking are all vital. Obj supply/fuel levels may also be important; priorities too. My Nevada FF4 "Battle for Fulda" campaign WORKED. I demonstrated that. It's follo...
- 2010-08-23 15:37:53
- Forum: Europe
- Topic: Europe v0.6 bug reports
- Replies: 47
- Views: 55449
Re: Europe v0.6 bug reports
Never mind, I just saw there's a whole thread dedicated to my problem.
- 2010-08-22 14:08:57
- Forum: Terrain / Theater
- Topic: lcktxtrc.irc versus theater.irc
- Replies: 19
- Views: 19185
Re: lcktxtrc.irc versus theater.irc
Great stuff guys. I can use this info today!
See ya,
Toonces
See ya,
Toonces
- 2010-08-20 14:58:02
- Forum: Terrain / Theater
- Topic: To all theater-makers: post your projects here!
- Replies: 76
- Views: 76493
Re: To all theater-makers: post your projects here!
I've been continuing to work on a few different projects. I work on one until I get bored, then switch to another. It's not the most effecient way to develop, but what the heck. I created a small scenario for ODS, completely different from what you're used to seeing. I did it originally to test some...
- 2010-08-18 18:07:03
- Forum: Terrain / Theater
- Topic: To all theater-makers: post your projects here!
- Replies: 76
- Views: 76493
Re: To all theater-makers: post your projects here!
I'm also hacking Snakeman's Nevada v0.5 theater. I have my Fulda campaign imported- very short testing indicates that it works differently, but still works to some degree. I just don't understand a lot of why the campaign engine does what it does. The answer is in there somewhere, I'm just not seein...
- 2010-08-18 14:29:44
- Forum: Campaign
- Topic: Fuel and Supply levels in campaign
- Replies: 47
- Views: 92435
Re: Fuel and Supply levels in campaign
I posted this a while back. I can't remember exactly what I did, but I think I eliminated all enemy air and SAMs and then "bombed the enemy into the stone age" in Panama. If we don't know what the graphs depict, then we don't know. Does it really matter? As long as supply and fuel can be degraded, t...
- 2010-08-17 13:26:30
- Forum: Terrain / Theater
- Topic: To all theater-makers: post your projects here!
- Replies: 76
- Views: 76493
Re: To all theater-makers: post your projects here!
I've been toying around with ODS lately. Nothing substantial, just testing out some ideas. I've forwarded all of my Panama files to the FF Team. I have a couple of .cam's for Kuriles. I'm not sure who has them- I think I've posted them here somewhere. Kuriles is a nice theater and really doesn't nee...
- 2010-08-15 18:27:41
- Forum: Terrain / Theater
- Topic: Theater editing organization table
- Replies: 17
- Views: 18660
Re: Theater editing organization table
I'm fairly good at making a mess of .cam files. I'm pretty much FF only. I would like to document my work such that Sherlock or whomever could make it backwards compatible for AF with a few tweaks. I used to think I was getting pretty good at .cam hacking, but I've had some trouble adjusting from FF...
- 2010-06-18 18:35:39
- Forum: Panama
- Topic: Panama Campaign Development 2
- Replies: 7
- Views: 16693
Re: Panama Campaign Development 2
Copying the strategy file from PMC Desert Storm into a "new" intel folder worked. Thanks!
I'll get back to you on the jpegs...I'm rapidly running out of time to work on this unfortunately.
I'll get back to you on the jpegs...I'm rapidly running out of time to work on this unfortunately.
- 2010-06-12 12:36:37
- Forum: Operation Desert Storm
- Topic: news about ODS?
- Replies: 45
- Views: 60555
Re: news about ODS?
I have a tweaked savex.cam and savex.tri for FF5.5. They need to be playtested more. Maybe I can post them up and SM can see if they're worth incorporating into the next release? I tried creating some new junctions and linking them so that GU's would move more aggressively. Also, I tweaked the .tri ...
- 2010-06-01 13:01:12
- Forum: Kurile
- Topic: My rough tweak on Kurile mod.
- Replies: 53
- Views: 64138
Re: My rough tweak on Kurile mod.
ccc, I considered moving the CVBG's further away from their current location. First, I didn't want to alter the original files too much. Mostly I want to stick with the "spirit" of the campaigns as developed by SM et al. Second, to move them and have the sorties work properly, we'd have to have work...
- 2010-06-01 11:44:08
- Forum: Kurile
- Topic: My rough tweak on Kurile mod.
- Replies: 53
- Views: 64138
Re: My rough tweak on Kurile mod.
I was able to get ccc's Kuriles tweak, with my edited .cam, installed into FF5.5. In my opinion, Kuriles is the best PMC package currently available. It really needs almost no work to be "complete" and not "beta". My .cam tweak edits the OOB somewhat, adding what I perceive to be a more realistic Ru...
- 2010-06-01 11:29:06
- Forum: Nevada
- Topic: Red Flag Scenario: The Battle for Fulda (WIP)
- Replies: 45
- Views: 58358
Re: Red Flag Scenario: The Battle for Fulda (WIP)
Update on June 1, 2010. I was able to get Nevada installed with some work into FF5.5. To get some theaters to work, an additional .exe edit is required that is still in beta-status, as well as some file edits. We're still working on figuring out precisely what is required. The campaign seems to work...
- 2010-06-01 11:15:54
- Forum: Panama
- Topic: Panama Campaign Development 2
- Replies: 7
- Views: 16693
Re: Panama Campaign Development 2
Update on June 1, 2010. I did manage to get Panama installed, but I'm running into random CTDs. I'm almost 100% certain this is DB related. I'm going through slowly, trying to isolate what is causing the problems. It isn't obvious, I can tell you that much :) My intent for a "first" release of FF5.5...
- 2010-05-22 18:54:22
- Forum: Theater Tools
- Topic: scripting stuff in the wiki
- Replies: 6
- Views: 15202
Re: scripting stuff in the wiki
Guys, I can't figure this out at all. I downloaded Strawberry perl, installed to C:\strawberry I can run it and get a command prompt to my documents folder. I downloaded the terrainscripts. I copied the Tga2res.pl script to strawberry folder, to my docs folder, and to my downloads folder. I can't fi...
- 2010-05-22 13:29:36
- Forum: Panama
- Topic: Panama Campaign Development 2
- Replies: 7
- Views: 16693
Re: Panama Campaign Development 2
I cannot fix save0.cam. I have tried opening it with both the various FF5 db's as well as the FF4 DB. Trying to pull either the unit view or map view causes Tacedit to CTD. If anyone has an older DB installed, if you can open save0.cam, delete ALL units, then save it, then post it for download or em...
- 2010-05-22 13:06:39
- Forum: Panama
- Topic: Panama Campaign Development 2
- Replies: 7
- Views: 16693
Re: Panama Campaign Development 2
I have Panama successfully installed and running in FF5.5. Since this is the last DB for this Falcon version, development should be rapid from here on out.
I hope to have this wrapped up soon. The error in the UI screens above persist. I'm not going to hold up release to fix them though.
I hope to have this wrapped up soon. The error in the UI screens above persist. I'm not going to hold up release to fix them though.