Search found 241 matches
- 2009-06-14 07:58:08
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE Final Alpha
- Replies: 8
- Views: 47976
Re: VTE Final Alpha
Snakeman, I have just been informed that in the readme for VTE it says that i helped TPM and you do the sounds. I am a trained professional and you now this.I have spent the last two years working with you on this.... I mentioned to you that you repeatedly miss-spelt my name and so you changed the T...
- 2009-01-06 08:00:27
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
Re: Trial South East Asian Lighting
Heya's, Heres the link for the lighting pbo V2. http://www.savefile.com/files/1954432 The-Architect , Sorry it took me a lil longer than expected.I had to search for it amongst a tonne of stuff i had backed up from my motherboard change. The only changes i made to this is that i fixed the ground ref...
- 2008-12-31 17:17:13
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
Re: Trial South East Asian Lighting
Hmm...I see where things are going amiss.
It does'nt look like what i remembered....Is that the whole cfg??
I will have a look tomora night ,once i have recovered from my New Years Hangover hahaha....
It does'nt look like what i remembered....Is that the whole cfg??
I will have a look tomora night ,once i have recovered from my New Years Hangover hahaha....
- 2008-12-31 08:22:55
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
Re: Trial South East Asian Lighting
Hiya, The parameter you need to change should look like this i am pretty sure(i am not on my editing pc)- sunrise =10 ; To make the time frame last longer just increase the value to 60 or sumthn.The value ,as far as i can tell represents ingame minutes.e.g sunrise =10 ; = timeframe of 10 mins to tra...
- 2008-12-28 03:35:08
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
Re: Trial South East Asian Lighting
Hi m8, I havnt touched the lighting since i uploaded the last version. I have had a fair bit on the last few months so it had to be put off for there were more important things that i had to do at the time. I actually almost had a tinker with it again the other day but my mothereboaed shat it self.I...
- 2008-10-28 12:57:53
- Forum: Vietnam: The Experience (ArmA)
- Topic: Last quarter of 2008 with VTE releases
- Replies: 4
- Views: 9570
Re: Last quarter of 2008 with VTE releases
Terrific news m8.
- 2008-10-25 17:54:46
- Forum: Vietnam: The Experience (ArmA)
- Topic: Last quarter of 2008 with VTE releases
- Replies: 4
- Views: 9570
Sorry to hear the bad news m8. But before ya do anything ,on weekends there are quite often computer part swap meets, markets that have alot of older oddball stuff ya can pikup for next to nothing.Ask around a couple of pc shops or have a look in your local paper's for info about town markets etc. O...
- 2008-10-15 11:42:03
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 252918
- 2008-10-11 07:47:33
- Forum: Vietnam: The Experience (ArmA)
- Topic: VTE ArmA screenshots.
- Replies: 32
- Views: 126671
Hiya's, Been messing about taking a few screeny's .A couple turned out nice so i thought i'd post em. [ http://i243.photobucket.com/albums/ff243/anzacsas/arma2007-01-1200-38-36-34.jpg ] [ http://i243.photobucket.com/albums/ff243/anzacsas/arma2007-01-1200-41-16-39.jpg ] Specular Map stuff looks great...
- 2008-10-02 07:22:09
- Forum: Vietnam: The Experience (ArmA)
- Topic: Release Candidate bug list
- Replies: 11
- Views: 20547
- 2008-09-20 19:11:03
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 252918
- 2008-09-15 04:09:41
- Forum: Vietnam: The Experience (ArmA)
- Topic: Terrain objects with CA\ requirement
- Replies: 4
- Views: 9514
Your right in your thinking m8. Its fair to say we can use them now but they are something that, where possible we should use a VTE object of similar type ,where possible. Personally i think Arma2 wont be released in Europe till prolly april next year with the usual release date shuffling. And unfor...
- 2008-09-13 08:44:43
- Forum: Vietnam: The Experience (ArmA)
- Topic: Terrain objects with CA\ requirement
- Replies: 4
- Views: 9514
- 2008-09-12 15:22:03
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 252918
Hi ya's, Just thought i'd post a cupple wip pics of something Snake Man and i are working on. [IMG]http://i243.photobucket.com/albums/ff243/anzacsas/arma2008 -09-0923-39-41-27.jpg[/IMG]] [IMG]http://i243.photobucket.com/albums/ff243/anzacsas/arma2008 -09-1000-53-29-33.jpg[/IMG]] [[IMG]http://i243.ph...
- 2008-09-09 17:02:06
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-09-06 03:50:01
- Forum: Vietnam: The Experience (ArmA)
- Topic: M35 trucks work in progress for VTE
- Replies: 26
- Views: 25767
- 2008-09-05 06:59:47
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 252918
- 2008-09-05 02:47:16
- Forum: Vietnam: The Experience (ArmA)
- Topic: Neverending development diary
- Replies: 208
- Views: 252918
I have just received permission for VTE From Sudden Death ,to use the SDP_Vehcles scripts that add the second gun to the vehicles that have only one gun but need 2 or 3or 4. ------------------------------------------------------------------------------- [Quote (ANZACSAS Steve @ Sep. 04 2008,08:02) H...
- 2008-09-02 05:15:34
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-31 06:58:51
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-31 06:57:07
- Forum: ArmA Editing
- Topic: Dampers/Gear/Aircraft
- Replies: 2
- Views: 8438
- 2008-08-31 01:51:27
- Forum: ArmA Editing
- Topic: Dampers/Gear/Aircraft
- Replies: 2
- Views: 8438
Dampers/Gear/Aircraft
Hey dudes, I was wondering how to go about adding dampers to the aircraft in VTE . I have had a go at applying valeus to the cfg but i have had no luck. I was wondering does this have to edited into the P3d's? As far as i know this is new to ARMA so the OFP imports prolly wouldnt have this "coded" i...
- 2008-08-30 00:29:44
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-29 02:48:04
- Forum: Vietnam: The Experience (ArmA)
- Topic: Vietnam Era Hueys (HAC)
- Replies: 10
- Views: 15148
HWM
Hi yas,
In the wrong section lol.
In the wrong section lol.
- 2008-08-27 23:42:35
- Forum: Vietnam: The Experience (ArmA)
- Topic: Vietnam Era Hueys (HAC)
- Replies: 10
- Views: 15148
I will hopefuuly have some news regarding this Topic soon I am a member of the HWM mod team and discussions are taking place. But for starters there are rules that they have posted up on the HWM Mod website outlining clearly the do's and 'dont's to there properties that will have to be met with,but ...
- 2008-08-27 23:36:37
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
More very cool mines and traps.Excellent work. Send over everything m8.You know me m8, i'll have a crack at getting anything going aslong as it is cool as this stuff. I can almost hear the swoosh sound. The next step is to see if we can animate these things. e.g. getting the longarm of the trap to a...
- 2008-08-26 16:52:37
- Forum: Vietnam: The Experience (ArmA)
- Topic: Artillery, Mortar?
- Replies: 6
- Views: 11072
Heya's, I feel the same way snake man. The best Arty i have seen so far is actually already in the defence of firebase dottie .It is faked as far as i can tell,But the units do fire the guns and lift there barrels as if to be actually aiming their guns. Of what i have seen and tested the Arty in War...
- 2008-08-25 14:03:56
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
The Achitect , Thanx for words of inspiration,After hours of trying things one can become a little "lost" as in "what effect was i after and exactly what have i scarificed to acheive the goal". I am glad that i posted this(and of course what Symbiot researched) so that i/we can talk about and these ...
- 2008-08-24 17:50:29
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-24 17:44:12
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
It's not a fix as such .It changes the sunrise ,sunset,early morning lighting , sun glow and also the color of the fog too to match in with the lighting changes..The pic of the Tank's are a better example of the orange /red glow to the sky.The pic of the soldier in amongst the very tall tree's shows...
- 2008-08-24 02:20:14
- Forum: Vietnam: The Experience (ArmA)
- Topic: Trial South East Asian Lighting
- Replies: 16
- Views: 20396
Trial South East Asian Lighting
Heya dudes, I have been sitting on some Lighting parameters for a while now mostly for the reason of everytime i looked into having a tinker with Arma lighting settings i usually try to work on something a little more needed. But, I noticed Symbiot on the BIS forums had made a post with some edits h...
- 2008-08-23 23:47:27
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
lol, beat me to it . Daytripper, this bbetty.pbo is setup outside of VTE and is ready to go aslong as can sort the texture problem m8. http://www.savefile.com/files/1747159 The one i cfg'ed stll dont have any textures on it... :? I am thinking of a simple freindly way of seting up these mines.Snakem...
- 2008-08-22 21:53:16
- Forum: Vietnam: The Experience (ArmA)
- Topic: Config tweaks, suggestions, feedback and actual code
- Replies: 2
- Views: 8581
Hiya's , Benn doing some refing of the cfg latley fixing some errors with sounds and all sorts of things. So i just sent some more stuff to Snake Man for the SVN. A couple of fixes,soundsCfg'ed some ambulance/maintenance m113's and also put some ammo in the vehicles. Here's the list anyway's- ------...
- 2008-08-22 21:33:12
- Forum: Vietnam: The Experience (ArmA)
- Topic: Multiplayer with VTE
- Replies: 239
- Views: 271517
- 2008-08-22 21:30:21
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-21 23:41:02
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-20 21:45:20
- Forum: Vietnam: The Experience (ArmA)
- Topic: Multiplayer with VTE
- Replies: 239
- Views: 271517
- 2008-08-20 21:42:31
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
- 2008-08-20 10:39:25
- Forum: Vietnam: The Experience (ArmA)
- Topic: Multiplayer with VTE
- Replies: 239
- Views: 271517
- 2008-08-20 02:13:31
- Forum: Vietnam: The Experience (ArmA)
- Topic: Mines, traps and stuff
- Replies: 90
- Views: 112848
Heya's, I had a go at getting the bouncing betty ingame. Well to be honest i did'nt have alot of luck. Problem 1 - I have never tried to cfg up a mine before. :? Problem2 - when i try to "put" it on the ground ingame nothing appears :? Problem 3 - It says it's missing texture bouncingbetty.paa but i...