Search found 241 matches

by anzacsas
2009-06-14 07:58:08
Forum: Vietnam: The Experience (ArmA)
Topic: VTE Final Alpha
Replies: 8
Views: 47782

Re: VTE Final Alpha

Snakeman, I have just been informed that in the readme for VTE it says that i helped TPM and you do the sounds. I am a trained professional and you now this.I have spent the last two years working with you on this.... I mentioned to you that you repeatedly miss-spelt my name and so you changed the T...
by anzacsas
2009-01-06 08:00:27
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

Re: Trial South East Asian Lighting

Heya's, Heres the link for the lighting pbo V2. http://www.savefile.com/files/1954432 The-Architect , Sorry it took me a lil longer than expected.I had to search for it amongst a tonne of stuff i had backed up from my motherboard change. The only changes i made to this is that i fixed the ground ref...
by anzacsas
2008-12-31 17:17:13
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

Re: Trial South East Asian Lighting

Hmm...I see where things are going amiss.
It does'nt look like what i remembered....Is that the whole cfg??

I will have a look tomora night ,once i have recovered from my New Years Hangover hahaha....
by anzacsas
2008-12-31 08:22:55
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

Re: Trial South East Asian Lighting

Hiya, The parameter you need to change should look like this i am pretty sure(i am not on my editing pc)- sunrise =10 ; To make the time frame last longer just increase the value to 60 or sumthn.The value ,as far as i can tell represents ingame minutes.e.g sunrise =10 ; = timeframe of 10 mins to tra...
by anzacsas
2008-12-28 03:35:08
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

Re: Trial South East Asian Lighting

Hi m8, I havnt touched the lighting since i uploaded the last version. I have had a fair bit on the last few months so it had to be put off for there were more important things that i had to do at the time. I actually almost had a tinker with it again the other day but my mothereboaed shat it self.I...
by anzacsas
2008-10-25 17:54:46
Forum: Vietnam: The Experience (ArmA)
Topic: Last quarter of 2008 with VTE releases
Replies: 4
Views: 9538

Sorry to hear the bad news m8. But before ya do anything ,on weekends there are quite often computer part swap meets, markets that have alot of older oddball stuff ya can pikup for next to nothing.Ask around a couple of pc shops or have a look in your local paper's for info about town markets etc. O...
by anzacsas
2008-10-15 11:42:03
Forum: Vietnam: The Experience (ArmA)
Topic: Neverending development diary
Replies: 208
Views: 245465

Hiya Banana,

I think your work is very nice.Tanks for getting involved.

Very happy to have a talented modeler/texture guy working on VTE.

Keen to see what else you come up with.
Thanks again m8.

Ron and Steve.
by anzacsas
2008-10-11 07:47:33
Forum: Vietnam: The Experience (ArmA)
Topic: VTE ArmA screenshots.
Replies: 32
Views: 125182

Hiya's, Been messing about taking a few screeny's .A couple turned out nice so i thought i'd post em. [ http://i243.photobucket.com/albums/ff243/anzacsas/arma2007-01-1200-38-36-34.jpg ] [ http://i243.photobucket.com/albums/ff243/anzacsas/arma2007-01-1200-41-16-39.jpg ] Specular Map stuff looks great...
by anzacsas
2008-10-02 07:22:09
Forum: Vietnam: The Experience (ArmA)
Topic: Release Candidate bug list
Replies: 11
Views: 20380

Very good obsevations m8.

Good work.I feel we are getting closer and closer to Alpha state.
Obviuosly there is still tonnes to do/learn,but we ARE making ground.

Steve.
by anzacsas
2008-09-20 19:11:03
Forum: Vietnam: The Experience (ArmA)
Topic: Neverending development diary
Replies: 208
Views: 245465

Sounds Great :) .

Send over a link and i'l start the d'load.

Btw,Snake Man i have tried to send you a pm but it hasnt showed up as sent.
Have you received a message in regards to MDSZ?
by anzacsas
2008-09-15 04:09:41
Forum: Vietnam: The Experience (ArmA)
Topic: Terrain objects with CA\ requirement
Replies: 4
Views: 9474

Your right in your thinking m8. Its fair to say we can use them now but they are something that, where possible we should use a VTE object of similar type ,where possible. Personally i think Arma2 wont be released in Europe till prolly april next year with the usual release date shuffling. And unfor...
by anzacsas
2008-09-13 08:44:43
Forum: Vietnam: The Experience (ArmA)
Topic: Terrain objects with CA\ requirement
Replies: 4
Views: 9474

I understand what ya mean m8,lol.

I knew you were nuts already though lolol. :wink:
by anzacsas
2008-09-12 15:22:03
Forum: Vietnam: The Experience (ArmA)
Topic: Neverending development diary
Replies: 208
Views: 245465

Hi ya's, Just thought i'd post a cupple wip pics of something Snake Man and i are working on. [IMG]http://i243.photobucket.com/albums/ff243/anzacsas/arma2008 -09-0923-39-41-27.jpg[/IMG]] [IMG]http://i243.photobucket.com/albums/ff243/anzacsas/arma2008 -09-1000-53-29-33.jpg[/IMG]] [[IMG]http://i243.ph...
by anzacsas
2008-09-09 17:02:06
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

I dont have IRC anymore.I lost alot of stuff with the pc problems i had and still are having with Vista.

Pm me Nef ,I'll talk to ya there m8.

Steve.
by anzacsas
2008-09-06 03:50:01
Forum: Vietnam: The Experience (ArmA)
Topic: M35 trucks work in progress for VTE
Replies: 26
Views: 25467

Very nice Trucks m8,

Well done.
:D :D







Steve.
by anzacsas
2008-09-05 06:59:47
Forum: Vietnam: The Experience (ArmA)
Topic: Neverending development diary
Replies: 208
Views: 245465

I am suprised your asking this snakeman as i just spoke to you regarding this.

Uh1 gunship,
ZSU,
A1 skyraider come to mind immediately.
Each of these units should have at least two streams of gunfire coming from their modeled weapons.

Do you know the weapon scripts i am talking about?
by anzacsas
2008-09-05 02:47:16
Forum: Vietnam: The Experience (ArmA)
Topic: Neverending development diary
Replies: 208
Views: 245465

I have just received permission for VTE From Sudden Death ,to use the SDP_Vehcles scripts that add the second gun to the vehicles that have only one gun but need 2 or 3or 4. ------------------------------------------------------------------------------- [Quote (ANZACSAS Steve @ Sep. 04 2008,08:02) H...
by anzacsas
2008-09-02 05:15:34
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

I am getting an unexpected end to archive error when i am trying to extract.

?
by anzacsas
2008-08-31 06:58:51
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

Thanx for sending again m8 but it still is coming down with an error.

I dunno ,maybe try a different host site..

Steve
by anzacsas
2008-08-31 06:57:07
Forum: ArmA Editing
Topic: Dampers/Gear/Aircraft
Replies: 2
Views: 8406

No worries m8,I thought it was tied in there somehow.

Thanx.
by anzacsas
2008-08-31 01:51:27
Forum: ArmA Editing
Topic: Dampers/Gear/Aircraft
Replies: 2
Views: 8406

Dampers/Gear/Aircraft

Hey dudes, I was wondering how to go about adding dampers to the aircraft in VTE . I have had a go at applying valeus to the cfg but i have had no luck. I was wondering does this have to edited into the P3d's? As far as i know this is new to ARMA so the OFP imports prolly wouldnt have this "coded" i...
by anzacsas
2008-08-30 00:29:44
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

The email came thru but the .rar is coming up with an error.I can extract the p3d but the paa file wont come out of the rar.

Try again?
by anzacsas
2008-08-29 02:48:04
Forum: Vietnam: The Experience (ArmA)
Topic: Vietnam Era Hueys (HAC)
Replies: 10
Views: 15016

HWM

Hi yas,
In the wrong section lol.
by anzacsas
2008-08-27 23:42:35
Forum: Vietnam: The Experience (ArmA)
Topic: Vietnam Era Hueys (HAC)
Replies: 10
Views: 15016

I will hopefuuly have some news regarding this Topic soon I am a member of the HWM mod team and discussions are taking place. But for starters there are rules that they have posted up on the HWM Mod website outlining clearly the do's and 'dont's to there properties that will have to be met with,but ...
by anzacsas
2008-08-27 23:36:37
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

More very cool mines and traps.Excellent work. Send over everything m8.You know me m8, i'll have a crack at getting anything going aslong as it is cool as this stuff. I can almost hear the swoosh sound. The next step is to see if we can animate these things. e.g. getting the longarm of the trap to a...
by anzacsas
2008-08-26 16:52:37
Forum: Vietnam: The Experience (ArmA)
Topic: Artillery, Mortar?
Replies: 6
Views: 11002

Heya's, I feel the same way snake man. The best Arty i have seen so far is actually already in the defence of firebase dottie .It is faked as far as i can tell,But the units do fire the guns and lift there barrels as if to be actually aiming their guns. Of what i have seen and tested the Arty in War...
by anzacsas
2008-08-25 14:03:56
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

The Achitect , Thanx for words of inspiration,After hours of trying things one can become a little "lost" as in "what effect was i after and exactly what have i scarificed to acheive the goal". I am glad that i posted this(and of course what Symbiot researched) so that i/we can talk about and these ...
by anzacsas
2008-08-24 17:50:29
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

That sounds very good.
by anzacsas
2008-08-24 17:44:12
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

It's not a fix as such .It changes the sunrise ,sunset,early morning lighting , sun glow and also the color of the fog too to match in with the lighting changes..The pic of the Tank's are a better example of the orange /red glow to the sky.The pic of the soldier in amongst the very tall tree's shows...
by anzacsas
2008-08-24 02:20:14
Forum: Vietnam: The Experience (ArmA)
Topic: Trial South East Asian Lighting
Replies: 16
Views: 20194

Trial South East Asian Lighting

Heya dudes, I have been sitting on some Lighting parameters for a while now mostly for the reason of everytime i looked into having a tinker with Arma lighting settings i usually try to work on something a little more needed. But, I noticed Symbiot on the BIS forums had made a post with some edits h...
by anzacsas
2008-08-23 23:47:27
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

lol, beat me to it . Daytripper, this bbetty.pbo is setup outside of VTE and is ready to go aslong as can sort the texture problem m8. http://www.savefile.com/files/1747159 The one i cfg'ed stll dont have any textures on it... :? I am thinking of a simple freindly way of seting up these mines.Snakem...
by anzacsas
2008-08-22 21:53:16
Forum: Vietnam: The Experience (ArmA)
Topic: Config tweaks, suggestions, feedback and actual code
Replies: 2
Views: 8118

Hiya's , Benn doing some refing of the cfg latley fixing some errors with sounds and all sorts of things. So i just sent some more stuff to Snake Man for the SVN. A couple of fixes,soundsCfg'ed some ambulance/maintenance m113's and also put some ammo in the vehicles. Here's the list anyway's- ------...
by anzacsas
2008-08-22 21:33:12
Forum: Vietnam: The Experience (ArmA)
Topic: Multiplayer with VTE
Replies: 239
Views: 269222

Sounds like it was alot of fun.
I'll have to catch a mp session soon. :D

Snakeman savefile.com works goo for me too m8,We'll use that from now on. :D
by anzacsas
2008-08-22 21:30:21
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

Great work all round again dudes. :D

Daytripper i downloaded the bbetty again and i'll give it another go m8.


:D
by anzacsas
2008-08-21 23:41:02
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

Heya's,

I'll post the mine's cfg setup (or what i've done so far anyway) so that it others can take a look and have a crack at it. And to try it for your self aswell.
by anzacsas
2008-08-20 21:45:20
Forum: Vietnam: The Experience (ArmA)
Topic: Multiplayer with VTE
Replies: 239
Views: 269222

:?

hmm.... interesting.

I'll have a look in the rearm script and see if there is any errors related to this.

Thanx.
by anzacsas
2008-08-20 21:42:31
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

These all look great.Excellent work dudes.

There are so many little things that could be made over time that would increase game immersion.

It makes me very happy to see that there are a few ppl learning about this side of modding and are Vietnam Era enthusiasts.

:D :D :D
by anzacsas
2008-08-20 10:39:25
Forum: Vietnam: The Experience (ArmA)
Topic: Multiplayer with VTE
Replies: 239
Views: 269222

Snake man the server just went down.I was in there on my own and i think my version of VTE crashed it.

The Added Burst classes i think were the cause i'd say.
by anzacsas
2008-08-20 02:13:31
Forum: Vietnam: The Experience (ArmA)
Topic: Mines, traps and stuff
Replies: 90
Views: 111732

Heya's, I had a go at getting the bouncing betty ingame. Well to be honest i did'nt have alot of luck. Problem 1 - I have never tried to cfg up a mine before. :? Problem2 - when i try to "put" it on the ground ingame nothing appears :? Problem 3 - It says it's missing texture bouncingbetty.paa but i...