Search found 9 matches

by Erik21
2022-09-08 09:58:26
Forum: ArmA 3 Editing
Topic: ArmA 3 New Roads
Replies: 3
Views: 1364

Re: ArmA 3 New Roads

I am using E76 in order to create a highway. There are no proper roads for this in standard Arma 3. class RoadTypesLibrary { class Road0001 { width = 8; mainStrTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main_road_ca.paa"; // lowercase! mainTerTex = "a3\roads_f\roads_ae\data\surf_roadtarmac_main...
by Erik21
2022-09-07 16:19:20
Forum: ArmA 3 Editing
Topic: ArmA 3 New Roads
Replies: 3
Views: 1364

ArmA 3 New Roads

Hi, I have got following problem: I have tried to add new Roads (E76 Roads Pack, not standard Arma Roads) in my Terrain. I worte an .rvmat file and i have got the .paa file of the road but in Arma 3 there is no road texture, the road is just completly white. I did the .paa myself because i wanted to...
by Erik21
2022-08-25 18:45:14
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Re: Problem when trying to build real world data terrain

OK, i have now managed to get a working terrain.

The problem was, that there was loads of data in the temp / cache, thats why the addon was so big
by Erik21
2022-08-25 17:38:57
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Re: Problem when trying to build real world data terrain

I haven't found the tutorial but i still managed to get CUP working.

But now i get following error when building the addon:
pbo exceeds 2gig
</MakePbo>makepbo failed: pbo exceeds 2gig
Is there any way to still pack it and to handle this error?
by Erik21
2022-08-23 18:06:41
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Re: Problem when trying to build real world data terrain

That means the terrain WRP is using CUP terrains core object models but you forgot to unpack the addons.
Where do i get the missing files from?
And where do I have to put them in order to get a successful pboProject build?

Thank you :)
by Erik21
2022-08-22 21:33:14
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Re: Problem when trying to build real world data terrain

I have managed to work my way through but i get an error when trying to build my addon in "pboProject"... scanning for pbos to make.... Processing \ATL\tut_austria_40km... <scanning files to pack> validating \ATL\tut_austria_40km\source\layers.cfg ok .................. <building a land class list fr...
by Erik21
2022-08-22 19:03:35
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Re: Problem when trying to build real world data terrain

Thanks for your help, I now found out why the coordinates were missing, i haven't put a tick in a checkbox where it needed one. But now i have another problem, I am at the point where i do the Terrain Processor Shapefiles. Where do i put the downloaded .tpp files? in my tut\tut_austria_40km\source\T...
by Erik21
2022-08-16 15:39:42
Forum: ArmA 3 Editing
Topic: Problem when trying to build real world data terrain
Replies: 10
Views: 2422

Problem when trying to build real world data terrain

Hey

I have encountered two problems while working through the tutorial.

1. When i try to use "OSM_Places_CSV2HPP" to convert the csv file, it crashes as soon as i click on "Qgis" an select my file

2. Where do i get my sattelite mask from (the yellow picture)

Thanks for your help :)