Retexturing objects?

WrpTool island creator utility

Moderators: Lone Wolf, Snake Man

Cronos
Newbie
Posts: 1
Joined: 2004-10-17 03:27:52

Retexturing objects?

Post by Cronos » 2004-10-16 22:46:27

Hey... I'm working on a big desert map, and I am gonna need to retexture some signs and buildings, to get that desert kinda look. Anyone willing to give me a quick lesson?
Uh... Yo?

Recon
Recruit
Posts: 39
Joined: 2004-08-18 16:15:21

Re: Retexturing objects?

Post by Recon » 2004-10-19 19:20:05

Don't expect retexturing to be quick :P. But I think you can better ask this question at the www.ofpec.com forum because this is more a question about 3d models then island making.

Snake_Man

Re: Retexturing objects?

Post by Snake_Man » 2004-10-20 03:22:52

This is not really a Wrp topic, but I would be interested of this re-texturing of existing MLOD or ODOL p3d files (other than doing it on MLODs at O2 manually texture after texture).

I need to make some road signs to my island too and perhaps some ODOL hex editing method would be the best.

Feel free to post tips ;)

MidShip
1st Lt
Posts: 117
Joined: 2003-08-28 00:30:38

Re: Retexturing objects?

Post by MidShip » 2004-10-20 07:58:13

There are:

a) texturep3d.exe or P3D Texture Swap Utility from Mike Schell
b) TxtPathSwap.exe
and
c) texreplacer.exe by vectorboson

Have not the individual performances in mind at the moment, but perhaps one of them helps.

Snake_Man

Re: Retexturing objects?

Post by Snake_Man » 2004-10-20 09:39:42

Any idea where to find this "texturep3d.exe or P3D Texture Swap Utility from Mike Schell" utility?

Planck
Recruit
Posts: 18
Joined: 2004-09-12 02:32:13

Re: Retexturing objects?

Post by Planck » 2004-10-20 17:31:47

I think you will find most of these little utilities are available from The Editors Depot on OFPEC.


Planck

Who is online

Users browsing this forum: ClaudeBot [Bot] and 0 guests