Code: Select all
--- fixes: ?
- added unarmed oh-6a helicopter.
- created more low res LODs for vte_bridge6. its now <100 polys.
- created more low res LODs for vte_bridge5. its now <100 polys.
- created more low res LODs for vte_bridge4. its now <100 polys.
- created more low res LODs for vte_bridge3b. its now <100 polys.
- created more low res LODs for vte_bridge3. its now <100 polys.
- created more low res LODs for vte_bridge2. its now <100 polys.
- created more low res LODs for vte_bridge1b. its now <100 polys.
- created more low res LODs for vte_bridge1. its now <100 polys.
- created more low res LODs for vte_wharf2. its now <100 polys.
- created more low res LODs for vte_warehouse2. its now <100 polys.
- created more low res LODs for vte_vilhut04. its now <100 polys.
- created more low res LODs for vte_watchtower2. its now <100 polys.
- created more low res LODs for vte_watchtower. its now <100 polys.
- created more low res LODs for vte_vilhut03. its now <100 polys.
- created more low res LODs for vte_vcshelter4. its now <100 polys.
- created more low res LODs for vte_vcshelter3. its now <100 polys.
- created more low res LODs for vte_ustent_sb2. its now <100 polys.
- created more low res LODs for vte_ustent_hooch. its now <100 polys.
- created more low res LODs for vte_trenchbunker. its now <100 polys.
- created more low res LODs for vte_trench2tower. its now <100 polys.
- created more low res LODs for vte_trench2ob. its now <100 polys.
- created more low res LODs for vte_trench12tri90. its now <100 polys.
- created more low res LODs for vte_tree09. its now <100 polys.
- created more low res LODs for vte_townshanty1. its now <100 polys.
- created more low res LODs for vte_townhouse5. its now <100 polys.
- created more low res LODs for vte_townhouse4. its now <100 polys.
- created more low res LODs for vte_tigercage. its now <100 polys.
- created more low res LODs for vte_temple_ruin09. its now <100 polys.
- created more low res LODs for vte_temple_ruin08. its now <100 polys.
- created more low res LODs for vte_temple_ruin06. its now <100 polys.
- created more low res LODs for vte_temple_ruin04. its now <100 polys.
- created more low res LODs for vte_temple_ruin02. its now <100 polys.
- created more low res LODs for vte_temple_ruin01. its now <100 polys.
- created more low res LODs for vte_swamproadx3. its now <100 polys.
- created more low res LODs for vte_swamproadx2. its now <100 polys.
- created more low res LODs for vte_swamproadt. its now <100 polys.
- created more low res LODs for vte_swamproadl. its now <100 polys.
- created more low res LODs for vte_swamproad25. its now <100 polys.
- created more low res LODs for vte_watertower2. its now <100 polys.
- created more low res LODs for vte_watertower. its now <100 polys.
- created more low res LODs for vte_vcwatchtower. its now <100 polys.
- created more low res LODs for vte_trench2radiostation. its now <100 polys.
- created more low res LODs for vte_temple_ruin11. its now <100 polys.
- created more low res LODs for vte_temple03. its now <100 polys.
- created more low res LODs for vte_temple02. its now <100 polys.
- created more low res LODs for vte_sbridge_middle. its now <100 polys.
- created more low res LODs for vte_sbridge_e2. its now <100 polys.
- created more low res LODs for vte_rwallv. its now <100 polys.
- created more low res LODs for vte_rwallu. its now <100 polys.
- created more low res LODs for vte_rwalll. its now <100 polys.
- created more low res LODs for vte_ropeladderl. its now <100 polys.
- created more low res LODs for vte_ropeladder. its now <100 polys.
- created more low res LODs for vte_roadbridgedestrright. its now <100 polys.
- created more low res LODs for vte_roadbridgedestrleft. its now <100 polys.
- created more low res LODs for vte_roadbridgedestrcenter. its now <100 polys.
- created more low res LODs for vte_roadbridgecenter. its now <100 polys.
- created more low res LODs for vte_rhelopad. its now <100 polys.
- created more low res LODs for vte_powerliner10 100. its now <100 polys.
- created more low res LODs for vte_powerlinel10 100. its now <100 polys.
- created more low res LODs for vte_powerline25. its now <100 polys.
- created more low res LODs for vte_pier6konec. its now <100 polys.
- created more low res LODs for vte_nightlight. its now <100 polys.
- created more low res LODs for vte_motorpool. its now <100 polys.
- created more low res LODs for vte_lumbershed. its now <100 polys.
- created more low res LODs for vte_ladderl. its now <100 polys.
- created more low res LODs for vte_imangrove4. its now <100 polys.
- created more low res LODs for vte_imangrove3. its now <100 polys.
- created more low res LODs for vte_imangrove2. its now <100 polys.
- created more low res LODs for vte_imangrove. its now <100 polys.
- created more low res LODs for vte_ihut3. its now <100 polys.
- created more low res LODs for vte_ihut2. its now <100 polys.
- created more low res LODs for vte_hut5. its now <100 polys.
- created more low res LODs for vte_hut4. its now <100 polys.
- created more low res LODs for vte_hut3. its now <100 polys.
- created more low res LODs for vte_hut2. its now <100 polys.
- created more low res LODs for vte_hut1. its now <100 polys.
- created more low res LODs for vte_hoochfort. its now <100 polys.
- created more low res LODs for vte_hooch5. its now <100 polys.
- created more low res LODs for vte_hooch3. its now <100 polys.
- created more low res LODs for vte_hooch2. its now <100 polys.
- created more low res LODs for vte_hooch1. its now <100 polys.
- created more low res LODs for vte_fuelbladder. its now <100 polys.
- created more low res LODs for vte_frenchhousel. its now <100 polys.
- created more low res LODs for vte_fortress3. its now <100 polys.
- created more low res LODs for vte_fortress2. its now <100 polys.
- created more low res LODs for vte_flathouse8. its now <100 polys.
- created more low res LODs for vte_flathouse7. its now <100 polys.
- created more low res LODs for vte_fishtrap3. its now <100 polys.
- created more low res LODs for vte_fishtrap2. its now <100 polys.
- created more low res LODs for vte_fishtrap1. its now <100 polys.
- created more low res LODs for vte_fbshower2. its now <100 polys.
- created more low res LODs for vte_factory1. its now <100 polys.
- created more low res LODs for vte_dockhouse3. its now <100 polys.
- created more low res LODs for vte_dockhouse2. its now <100 polys.
- created more low res LODs for vte_dockhouse1. its now <100 polys.
- created more low res LODs for vte_cmdpost. its now <100 polys.
- created more low res LODs for vte_city_building23. its now <100 polys.
- created more low res LODs for vte_city_building22. its now <100 polys.
- created more low res LODs for vte_city_building21. its now <100 polys.
- created more low res LODs for vte_city_building20. its now <100 polys.
- created more low res LODs for vte_city_building11. its now <100 polys.
- created more low res LODs for vte_city_building10. its now <100 polys.
- created more low res LODs for vte_city_building09. its now <100 polys.
- created more low res LODs for vte_city_building07. its now <100 polys.
- created more low res LODs for vte_city_building04. its now <100 polys.
- created more low res LODs for vte_city_building02. its now <100 polys.
- created more low res LODs for vte_city_building01. its now <100 polys.
- created more low res LODs for vte_bzedcl. its now <100 polys.
- created more low res LODs for vte_bstodola. its now <100 polys.
- created more low res LODs for vte_bruiny_obvod_3. its now <100 polys.
- created more low res LODs for vte_bamboofence. its now <100 polys.
- created more low res LODs for vte_afbshelter2. its now <100 polys.
- created more low res LODs for vte_barracks4. its now <100 polys.
- created more low res LODs for vte_barracks3. its now <100 polys.
- created more low res LODs for vte_barracks1. its now <100 polys.
- created more low res LODs for vte_temple_ruin05b. its now <100 polys.
- created more low res LODs for vte_swamproadx. its now <100 polys.
- created more low res LODs for vte_sbridge_e1. its now <100 polys.
- created more low res LODs for vte_sbridge. its now <100 polys.
- created more low res LODs for vte_ironbridge. its now <100 polys.
- created more low res LODs for vte_sbridge_rotten. its now <100 polys.
- created more low res LODs for vte_temple_ruin05. its now <100 polys.
- created more low res LODs for vte_imperial_palace. its now <100 polys.
- created more low res LODs for vte_fortress1. its now <100 polys.
- created more low res LODs for vte_temple01. its now <100 polys.
- created more low res LODs for vte_pagoda. its now <100 polys.
- created more low res LODs for vte_city_building05. its now <100 polys.
- created more low res LODs for vte_canopy1. its now <100 polys.
- created more low res LODs for vte_canopy2. its now <100 polys.
- created more low res LODs for vte_canopy3. its now <100 polys.
- created more low res LODs for vte_canopy4. its now <100 polys.
- added m67v 90mm recoilless rifle.
- added walther mpk and mpl submachine guns.
- ah1g grenades on this chopper make no sound on detonation, fixed.
- uh1dustoff rotorblade alpha channel texture artifacts fixed.
- uh1guns rotorblade alpha channel texture artifacts fixed.
- s56mg rotorblade alpha channel texture artifacts fixed.
- ch34_sog rotorblade alpha channel texture artifacts fixed.
- ch34 rotorblade alpha channel texture artifacts fixed.
- b52 model edges were not smooth, fixed.
- birddog rotorblade alpha channel texture artifacts fixed.
- ach47a rotorblade alpha channel texture artifacts fixed.
- ah1j rotorblade alpha channel texture artifacts fixed.
- ah1g rotorblade alpha channel texture artifacts fixed.
- ch47 rotorblade alpha channel texture artifacts fixed.
- oh6arg rotorblade alpha channel texture artifacts fixed.
- oh6a rotorblade alpha channel texture artifacts fixed.
- uh1gs rotorblade alpha channel texture artifacts fixed.
- uh101 rotorblade alpha channel texture artifacts fixed.
- added 70mm rockets ammo model into vte_wpn.
- added m136 ammo model into vte_wpn.
- added pg7 ammo model into vte_wpn.
- added shell ammo model into vte_wpn.
- viet minh is a west soldier, fixed.
- arvn rifleman m14 had no ammo and had radio, fixed.
- mosin scope isn't see through, fixed.
- m45 mag is configured as pistol ammo, fixed.
- canopy editing, more villages and tweaks for 25km prototype terrain.
- major overhaul for ia drang terrain, dirt roads fixed, plei me base, etc.
- added vte_outhouse, outhouse object + textures (used in ia drang terrain).
- replaced outdated loading images with brand new ones from Sgt.Elias.
- ch47 has open bomb bay doors action menu, changed to back ramp.
- ach47 has open bomb bay doors action menu, removed.
- added aircav medic model (sort of).
- created one more low res LOD for aircav_rto. its now below 100 polys.
- created new aircaf_rfl2 model without the machete.
- created one more low res LOD for aircav_rfl. its now below 100 polys.
- created two new USMC soldiers just for the helmet decor differences.
- added new updated gear for USMC soldier.
- tweaked USMC soldier helmet no to include the inner frame.
- created new lower resolution LODs for USMC soldier, ending to <100 polys.
- created one more low res LOD for aircav_pilot. its now below 100 polys.
- created 2 more low res LOD for f5_camo plane. its now below 100 polys.
- created 2 more low res LOD for f5_grey plane. its now below 100 polys.
- created 2 more low res LOD for b52 plane. its now below 100 polys.
- created 2 more low res LOD for birddog plane. its now below 100 polys.
- created 2 more low res LOD for f105 plane. its now below 100 polys.
- created 2 more low res LOD for mig19 plane. its now below 100 polys.
- created one more low res LOD for ah1g helo. its now below 100 polys.
- created one more low res LOD for ah1j helo. its now below 100 polys.
- created one more low res LOD for ch47c helo. its now below 100 polys.
- created one more low res LOD for ch34 helo. its now below 100 polys.
- created one more low res LOD for ch34_sog helo. its now below 100 polys.
- created one more low res LOD for s56_mg helo. its now below 100 polys.
- created one more low res LOD for ach47a helo. its now below 100 polys.
- created one more low res LOD for mig17_camo plane. its now below 100 polys.
- created one more low res LOD for mig17_grey plane. its now below 100 polys.
- created one more low res LOD for a1_wreck1 object. its now below 100 polys.
- created one more low res LOD for a1_wreck2 object. its now below 100 polys.
- created one more low res LOD for f4_tan_aa plane. its now below 100 polys.
- created one more low res LOD for f4_grey_aa plane. its now below 100 polys.
- created one more low res LOD for f4_tan_ag plane. its now below 100 polys.
- created one more low res LOD for f4_grey_ag plane. its now below 100 polys.
- created one more low res LOD for a6_napalm plane. its now below 100 polys.
- created one more low res LOD for a6_bomb plane. its now below 100 polys.
- created one more low res LOD for uh1guns helo. its now below 100 polys.
- created one more low res LOD for uh1gs helo. its now below 100 polys.
- created one more low res LOD for uh1dustoff helo. its now below 100 polys.
- created 2 more low res LOD for a4_r plane. its now below 100 polys.
- created 2 more low res LOD for a4 plane. its now below 100 polys.
- created 2 more low res LOD for oh6arg helo. its now below 100 polys.
- created 2 more low res LOD for oh6a helo. its now below 100 polys.
- forest square map value/symbol for 50m jungle block objects.
- slopeLandContact align to ground fix for 50m jungle block objects.
- created 2 more low res LOD for ac130 plane. its now below 100 polys.
- new config tweaks mainly for sounds from Anzac SAS Steve.
- added new jet aircraft sounds from Anzac SAS Steve.
- created 5 more low res LOD for a1h skyraider. its now below 100 polys.
- created one more low res LOD for uh101 helo. its now below 100 polys.
- created 2 more low res LOD for zu23 gun. its now below 100 polys.
- created one more low res LOD for t55 tank. its now below 100 polys.
- created one more low res LOD for pt76 tank. its now below 100 polys.
- created one more low res LOD for m48 tank. its now below 100 polys.
- created one more low res LOD for m29 mortar. its now below 100 polys.
- created one more low res LOD for m113. its now below 100 polys.
- created one more low res LOD for pbr boat. its now below 100 polys.
- created 2 more low res LODs for lssc boat. its now below 100 polys.
- created one more low res LOD for uzi smg. weapon now below 100 polys.
- created one more low res LOD for stensd smg. weapon now below 100 polys.
- created one more low res LOD for rpg7loaded. weapon now below 100 polys.
- created 2 more low res LODs for mosin rifle. weapon now below 100 polys.
- created one more low res LOD for mas38 smg. weapon now below 100 polys.
- created one more low res LOD for mas36 rifle. weapon now below 100 polys.
- created one more low res LOD for m79 gl. weapon now below 100 polys.
- created one more low res LOD for m3a1 smg. weapon now below 100 polys.
- created one more low res LOD for m21 rifle. weapon now below 100 polys.
- created one more low res LOD for m14 rifle. weapon now below 100 polys.
- created 2 more low res LODs for dp27. weapon now below 100 polys.
- created 2 more low res LODs for browning. weapon now below 100 polys.
- created 2 more low res LODs for bren2. weapon now below 100 polys.
- created 2 more low res LODs for l1a1. weapon now below 100 polys.
- created 2 more low res LODs for m1911. weapon now below 100 polys.
- created 2 more low res LODs for mosina. weapon now below 100 polys.
- created 2 more low res LODs for sten. weapon now below 100 polys.
- created 3 more low res LODs for m60 mg. weapon now below 100 polys.
- created one more low res LOD for stoner ar rifle. weapon now below 100 polys.
- created 3 more low res LODs for xm177 rifle. weapon now below 100 polys.
- huey rotor did not animate at engine start, fixed.
- mig19 had muzzle flash texture missing, removed muzzle flash.
- several new sound files with config values from Anzac SAS Steve/Ron.
- missing lodnoshadow value from vte_tree01 and vte_tree02, added.
- created two low res LODs for vte_ak47 (less than 100 polys now).
- created two low res LODs for vte_m16a1 (less than 100 polys now).
- added new cannon sounds (for two cannons).
- added new t55 tread sounds.
- added new pbr, sampan and lssc engine sounds.
- updated nam25km demo prototype terrain, much nicer & more populated now.
- changed birddog to use new xm157 rocket pods.
- changed sebsampan driver proxy to more suitable.
- changed sampanbig cargo/driver proxys to more suitable.
- created less than 100 poly low res LOD for sampanbig.
- added new xm157 rocket launcher pod.
- added VTE_Sounds vehicle class.
- added 90 new animal sounds (birds mostly), to be used from a trigger.
- merged textures for vte_m21.
- added muzzle flash proxys for s56 doorgun.
- added muzzle flash proxys for uh1 huey doorguns.
- added muzzle flash proxys for ch47c doorguns.
- restored ch47c doorguns both to high resolution models.
- added muzzle flash proxy to ah1g.
- added muzzle flash proxy to ah1j.
- used civilian model for hoichan as placeholder.
- removed unused vte_wpn textures.
- moved aircraft weapon textures into vte_wpn\tex\ dir.
- removed unused vte_sea textures.
- merged last alpha textures for kittyhawk.
- removed muzzle flash from t55 and replaced with proxy muzzle flash.
- removed muzzle flash from zu23 and replaced with proxy muzzle flash.
- removed unused vte_chara textures.
- removed unused vte_vc_shorts.p3d model.
- added civilian model for cidg as placeholder.
- removed unused vte_air textures.
- moved VTE_art*.paa textures into vte_air\icon\ directory.
- removed unused vte_objects textures.
- light bulb object caused missing data3d\empty.p3d error, fixed.
- adjusted iron triangle terrains default starting time to be bit later.
- ch47c back ramp was not animated, fixed.
- ah1j turret was still broken (at least model wise), fixed.
- m551 sheridan viewpilot/cargo LODs added and turrets tweaked.
- added placeholder sounds for LSSC, PBR and sampans.
- added proper last resolution LOD for M48 tank.
- changed VTE_M60 tank classname to VTE_M60A1 because armoury conflict.
- added mines; apple, bouncing betty, m14, mon200, pomz, m49 tripflare, whiptrap.
- pt76 gunner view was broken (turret memory points), fixed.
- t55 gunner view was broken (turret), fixed.
- added VTE_debug variable check, true or false.
- tweaked PBR gunner proxy and maingun selection.
- added XEH extended eventhandlers compatibility / requirement.
- dp27 not aligned nicely to hands, fixed.
- ithaca fired too high, fixed.
- ithaca not aligned nicely to hands, fixed.
- k98k fired off target, fixed as much as possible with limits of this 3d model.
- k98k not aligned nicely to hands, fixed.
- m45 magazine not animated in pilot-view, fixed.
- m45 not aligned nicely to hands, fixed.
- mas36 fired too high, fixed.
- mas36 not aligned nicely to hands, fixed.
- mas38 not aligned nicely to hands, fixed.
- mp40 not aligned nicely to hands, fixed.
- mp40 fired too high, fixed.
- xm148 not aligned nicely to hands, fixed.
- xm148 was fired too high, fixed.
- m60 shorty shot bit too low, fixed.
- bren2 gunsight was blocked behind magazine, fixed.
- bren2 not aligned nicely to hands, fixed.
- enfieldn4 not aligned nicely to hands, fixed.
- enfieldn4 fired too low, fixed.
- garand fired too high, fixed.
- garand not aligned nicely to hands, fixed.
- mosin not aligned nicely to hands, fixed.
- mosina not aligned nicely to hands, fixed.
- ppsh41 not aligned nicely to hands, fixed.
- m1 carbine not aligned nicely to hands, fixed.
- m1 carbine fired too high, fixed.
- added mission compatibility vte_vchut1 through vte_vchut3 objects config.
- pt76 wheels/tracks was not working, fixed.
- pt76 turret was not working, fixed.
- m551 wheels/tracks was not working, fixed.
- m551 turret was not working, fixed.
- t55 missing picture image, fixed.
- pt76 missing picture image, fixed.
- moved all aircraft icons into separate directory.
- added old ofp m72 law.
- removed vilas m72 law because yaciek denied permissions to use.
- added BIS anm8 and M18 smoke shell models + textures.
- added new browning hp sound from tpM.
- uh1c gunship side doors not animated, fixed.
- uh1c ara grenade launcher not working, fixed.
- uh1c ara rockets not working, fixed.
- uh1c ara side doors not animated, fixed.
- uh1 dustoff side doors not animated, fixed.
- uh1 dustoff had weapon turrets, removed.
- added SA7 launcher for NVA AA soldier.
- added mine + pipebomb to the vietminh engineer.
- added tokarev t33 pistol to troops who needed it.
- added artillery and mines categories to mission editor.
- mk82 8rnds was configured 6rnds, fixed.
- removed unused mk74_mesh.p3d model.
- added two more mk74 bombs to A6 napalm.
- many bombs "shot" forward upon release, fixed.
- vte_a6_bombs drops now retarded (no pun intended) MK82 with opening fins.
- vte_a4_r memory points "pos cargo" to "pos_cargo" etc.
- splitted cfgnonaivehicles class from config to own hpp file.
- added aim7, aim9 and mk_74s as proxys to vte_f4_tan_ag.
- added fueltank3, aim7 and aim9 as proxys to vte_f4_tan_aa.
- added vulcan pod, aim7, aim9 and mk82s as proxys to vte_f4_grey_ag.
- added rocket pod as proxys to vte_birddog.
- added mas 38 soldiers who needed it.
- added mas 38 infantry weapon (few soldier classes needed it).
- added mosina soldiers who needed it.
- added xm148 to the soldiers who needed it.
- added VTE proxyweapons for the config.
- more ACE recoils added, should be smoother gameplay now (ie ACE?).
- added realistic caliber designations to all infantry weapons.
- vte_m113 memory points "pos cargo" to "pos_cargo" etc.
- vte_m48 memory points "pos cargo" to "pos_cargo" etc.
- vte_m551 memory points "pos cargo" to "pos_cargo" etc.
- vte_m113acav memory points "pos cargo" to "pos_cargo" etc.
- vte_pt76 memory points "pos cargo" to "pos_cargo" etc.
- vte_sa2fansong memory points "pos cargo" to "pos_cargo" etc.
- vte_sa2launcher memory points "pos cargo" to "pos_cargo" etc.
- vte_t55 memory points "pos cargo" to "pos_cargo" etc.
- vte_zu23 memory points "pos cargo" to "pos_cargo" etc.
- vte_lssc memory points "pos cargo" to "pos_cargo" etc.
- vte_pbr memory points "pos cargo" to "pos_cargo" etc.
- vte_sebsampan memory points "pos cargo" to "pos_cargo" etc.
- vte_a4 memory points "pos cargo" to "pos_cargo" etc.
- vte_a6_bomb memory points "pos cargo" to "pos_cargo" etc.
- vte_a6_napalm memory points "pos cargo" to "pos_cargo" etc.
- vte_ac130 memory points "pos cargo" to "pos_cargo" etc.
- vte_ach47a memory points "pos cargo" to "pos_cargo" etc.
- vte_b52 memory points "pos cargo" to "pos_cargo" etc.
- vte_birddog memory points "pos cargo" to "pos_cargo" etc.
- vte_c130 memory points "pos cargo" to "pos_cargo" etc.
- vte_ch34 memory points "pos cargo" to "pos_cargo" etc.
- vte_ch34_sog memory points "pos cargo" to "pos_cargo" etc.
- vte_ch47c memory points "pos cargo" to "pos_cargo" etc.
- vte_f4_grey_aa memory points "pos cargo" to "pos_cargo" etc.
- vte_f4_grey_ag memory points "pos cargo" to "pos_cargo" etc.
- vte_f4_tan_aa memory points "pos cargo" to "pos_cargo" etc.
- vte_f4_tan_ag memory points "pos cargo" to "pos_cargo" etc.
- vte_f5_camo memory points "pos cargo" to "pos_cargo" etc.
- vte_f5_grey memory points "pos cargo" to "pos_cargo" etc.
- vte_f105 memory points "pos cargo" to "pos_cargo" etc.
- vte_mc130 memory points "pos cargo" to "pos_cargo" etc.
- vte_mig17_camo memory points "pos cargo" to "pos_cargo" etc.
- vte_mig17_grey memory points "pos cargo" to "pos_cargo" etc.
- vte_mig19 memory points "pos cargo" to "pos_cargo" etc.
- vte_oh6a memory points "pos cargo" to "pos_cargo" etc.
- vte_oh6arg memory points "pos cargo" to "pos_cargo" etc.
- vte_s56_mg memory points "pos cargo" to "pos_cargo" etc.
- vte_uh1dustoff memory points "pos cargo" to "pos_cargo" etc.
- vte_uh1gs memory points "pos cargo" to "pos_cargo" etc.
- vte_uh1guns memory points "pos cargo" to "pos_cargo" etc.
- vte_uh101 memory points "pos cargo" to "pos_cargo" etc.
- long lasting two errors in config.cpp binarization, fixed.
- added gun pod, aim9 and aim7 as proxys to vte_f4_grey_aa.
- removed aim9 and aim7 from vte_f4_grey_aa.
- removed gun pod from vte_f4_grey_aa.
- added vte_mk82, vte_fueltank2 and vte_aim9 as proxys to vte_f105.
- removed SEA camo fuel tanks, mk82s and sidewinders from f105.
- added vte_rocketpod, fueltank and vte_aim9 models as proxy for vte_f5_grey.
- added vte_mk74 and vte_aim9 models as proxy for vte_f5_camo.
- removed rocket pods and sidewinder models from vte_f5_grey.
- removed napalm cannister and sidewinder models from vte_f5_camo.
- landing gear was missing from one LOD in vte_a6_napalm, fixed.
- landing gear was missing from one LOD in vte_a6_bomb, fixed.
- added fuel drop tanks as proxys for vte_a6_napalm.
- added fuel drop tanks as proxys for vte_a6_bomb.
- ripped off fuel drop tanks from a6, made them standalone models.
- restored the gunsight view for pistols.
- added muzzle flash for vte_flaregun.
- added muzzle flash for vte_m1911.
- added muzzle flash for vte_browning.
- cleaned several unused textures from vte_chara.
- changed vte_mike_rfl and vte_seal_tl tga textures to paa.
- added bar rifle.
- added m19 mortar, for blufor and opfor.
- updated vte 25km prototype terrain a bit.
- added rice hat to vc rifleman's last LOD (better shape at long distance).
- added 2 civilian models.
- merged gear textures for vc rto.
- merged gear textures for vc machinegunner.
- merged gear textures for vc rifleman.
- added several mission compatibility config entries.
- added mosina nagant. different model I suppose.
- mosin nagant was named "mousin", fixed.
- added flaregun (pistol type).
- added ammo to weapon boxes and weapons for ammo boxes.
- added Anzac SAS Steve tweaked napalm.sqf script.
- added Anzac SAS Steve made ch47 engine sound.
- added Anzac SAS Steve made ch34 engine sound.
- added Anzac SAS Steve made uh1 engine sound.
- added Anzac SAS Steve made ah1 engine sound.
- added Anzac SAS Steve ambient insect tweaks.
- tweaked rocket_fly1 sound volumes.
- aifire rates tweaked for VTE_WPRocketPod.
- various burst values changed for VTE_RPodLauncher.
- various burst values changed for ah1 m134.
- new sound for ah1 m134.
- various burst values changed for raidersuupod.
- various burst values changed for m134.
- new sound for VTE_RaiderSUUPod.
- new sound for m134.
- added several burst changes to M60 doorgun AI fire rates.
- changed huey grenade launcher sound.
- changed m79 grenade launcher sound.
- changed mg.wss sound level to 14.
- tweaked alot of config values of vte_a4.
- added new sound for vte_a4.
- other shell/bomb/missile cores updated with shellimpact3 sound.
- VTE_BaseLaserBombCore added shellimpact3 sound.
- VTE_BaseLaserBombCore changed sideairFriction = 0.2.
- new cfgenvsounds class meadows sound volume value.
- added new napalm sound bit.
- added new napalm hit values.
- added transport magazines for VTE_m113.
- added transport magazines for VTE_m113acav.
- replaced vte_m113acav track sounds.
- added transport magazines for VTE_m48.
- replaced vte_m48 sounds with new engine and track sounds.
- replaced zuni sound volume with level 5.
- new values for vte_20mmcannon.
- added transport magazines for VTE_m551.
- changed tracks sounds for M113.
- created library info for M113.
- added m113 as placeholder m113 ammunition vehicle.
- added m113 as placeholder m113 maintenance vehicle.
- added transport magazines for VTE_uh1guns.
- added transport magazines for VTE_uh1gs.
- typicalcargo vte_oh6a fix.
- added transport magazines for vte_oh6a.
- added transport magazines for vte_ch47.
- new transportmagazines value 200 for vte_ch47.
- new supply radius for vte_ch47.
- new engine sound for ch34 from Anzac Steve.
- added transport magazines for vte_ch34.
- typicalcargo vte_ch34 fix.
- added transport magazines for vte_uh1.
- typicalcargo vte_uh1 fix.
- merged textures for vte_t55.
- created one additional lower res LOD for vte_pt76.
- merged textures for vte_pt76.
- 47rnd 762x51 magazine was missing a name (gear), fixed.