Here is the latest version of PMC Fury campaign, its v1.0b rev 20. This should be considered first release candidate to the magical final v1.0 release (not a beta I mean).
changelog
Mar 7th, 2004. v1.0b rev 20
- Op Liberty, briefing gen sitrep has "firs" typo, Fixed.
- More Talk and Xinsanity cutscene, the officer identity, fixed.
- Eternal Phoenix, added HQ reports if bravo & abrams are killed.
- Eternal Phoenix, added resupply truck to the abrams support.
- Eternal Phoenix, tanks into briefing.
- Eternal Phoenix, vulcans report when station, radio message added.
- Eternal Phoenix, vulcans faster to the front line, tweaked.
- Intersections, insert LZ on bad spot, tweaked.
- Threesome/Entre Deux/Road Block cutscene has no music, added.
- Leftovers. Added three radio messages to objectives.
- Ambush at Durras, ends suddenly, no helo ride home. Fixed, I hope.
- Rolling Promise, too difficult, tweaked.
- Nomad Stick, radio call can be issued too early, fixed.
- Rapid Hope, helo wont return you to a base, mission wont end, fixed.
- Armor Wall, T80's shoot down your aircraft, fixed.
- Proud Eagle, mission will not end, fixed I hope.
- Rainman, machine gunner 6 is stuck at bushes, fixed.
- Grey Thunder, bravo radio message is wrong, tweaked.
- Intense Ivan, ends while 3rd/4th wave is attacking your positions. Tweaked.
- Proud Bat, radio message "good luck" is missing, fixed.
- Fire Fortress, mission wont end, fixed.
- Weasels, mission did not end, fixed.
- A64/A66 tanks wont move & dont fire. Minor tweak.
- Nogova Airstrip, adjusted briefing text.
- Night Play, debug radio message removed.
- Blue Relief, chopper crashes into trees after insertion, fixed.
- Op Liberty, debug objective appears, fixed.
- Green Forge, helo sometimes crashes in the beginning, fixed.
- Scud Hunt day 3, objectives fixed.
- Scud Hunt day 2, objectives fixed.
- Scud Hunt day 1, objective one was not ticked if scuds destroyed, fixed.
- Beach Broom, mission wont end, fixed.
- Final Invasion, mission wont end, fixed.
- Bear Trap, mission wont end, fixed.
- Determined shield, 1 out of 5 mission wont end, fixed.
- Pink Bag, medic is stuck and cant move, fixed.
- White wind, mission wont end, fixed.
- White Wind, #6 (machine gunner) and #8 (medic) are stuck, fixed.
- Valley Breeze, when objective #1 is done, #2 and #4 objectives are completed, fixed.
- Valley Breeze, tanks engage each other at distance, before you start off, fixed.
- Safe Sparrow, tweaked downed helo random position.
- High Stakes, chopper crashes after it drops you at insertion point, Fixed.
- Infinite Jewel, tweaked some briefing text.
- Infinite Jewel, fixed ending trigger.
- Infinite Jewel, radio messages fixed and added.
- Nogova New Year, fixed ending trigger.
- Square matrix, tweaked ending trigger, removed dupe marker.
- Party Night, added ending radio call.
- King of my castle, debug messages were in, removed.
So please if you guys find anything wrong in the rev 20 missions, let me know so I can fix them ASAP and we would get the final version out sometime this century
Download size 980kb and link is here
http://www.pmctactical.org/ofp/download ... 0b.r20.rar