some questions to begin

Terrain / Theater editing

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vautour
Newbie
Posts: 1
Joined: 2001-11-30 23:01:01
Location: Paris France

some questions to begin

Post by vautour » 2001-12-10 00:49:00

hi i'm new, so excuse for these boring questions !

i'm working since few days on maping and tiling and have some questions :

- with dem2L
* What is the good size of tiles for L0 ? 0.250 m ? But L1, L2... have less resolution, so when i begin with L0=0.250m must i keep this size to build others L? ?
If i choose 0.100m will i fly in a "half world" ?
(i don't understand very well the legend of falcon tiles size on the interface)
* what is better to do : high L0 map size (512x512) or high LO tile size ?

- with terrainview
* terrain features work only with L2, no ?
* Dem2L determinates which tile using with the altitude, isn't it possible to compute it again with terrainview to obtain more choice of tiles with a larger scale of altitude ? (--> how to do when tile's altitude is under the sea level ?)
* i've seen autotiling making bitmaps on the sea !
* is it important to normalise elevations and how do i see the result ?
* is it easy to make one's self *.pcx, must i respect size, color palette...

i stop here before sendind new ones, let's work on cyprus island !
thanks for responding !

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